AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Management
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Sim: Heavyweight Boxing Champion artcodetext | Some store artwork and promotional images were created with the assistance of AI image generation tools. All game logic,... | Jfsimgames | - | Mar 18, 2026 | |
Islandustry arttext | Cover art and localizations were made with the help of generative artificial intelligence. | Proper Puppy | - | Mar 18, 2026 | |
Fortain art | Store page artwork, most in-game assets, and promotional images were created with the assistance of AI image generation... | Ainspire | - | Mar 18, 2026 | |
The Undercut: Racing Manager art | AI-assisted artwork is used for some promotional materials. All in-game art is hand-crafted pixel art. | Staz.Tech | - | Mar 18, 2026 | |
Pure College Football audio | The music in the game was carefully crafted alongside AI to provide a wide variety of songs for background music. | Reck-it Warehouse | - | Mar 18, 2026 | |
雪女ちゃんチェッカー art | Some illustrations on the store page were created using AI. | Cockroach Studio | - | Mar 18, 2026 | |
Idle Slot Machine textart | We used AI for the game’s language translation descriptions, the Steam capsule image, and some in-game visuals. | DodoModo | - | Mar 18, 2026 | |
BFM 26 artcode | BFM 26 uses AI-assisted tools during development, including AI-generated imagery for certain visual assets and AI code a... | Believr Games | - | Mar 18, 2026 | |
Risk & Responsibility art | Generative AI tools were used in the creation of store page artwork and marketing materials, including capsule images. | Karmic Loop Studios | - | Mar 18, 2026 | |
Global Protocol: New World Order artaudiocode | This game uses generative AI in the following ways: Art assets: Store page capsule art, in-game UI icons (unit types, b... | Dorlion Interactive | - | Mar 18, 2026 | |
Jingle Blocks art | Only a few placeholder asset for now to be able to upload the steam page and demo, but the whole game is hand made in pi... | Florent Baris | - | Mar 18, 2026 | |
Click Flip code | Gen AI was used to help write code. Everything else was made by humans! | Post Jaded Games | - | Mar 18, 2026 | |
Spinova arttext | This game uses AI only for generating certain graphical elements, illustrations, and translations. All game design decis... | DZN | - | Mar 18, 2026 | |
Ratnik art | The main menu image is AI generated | Vitezi Games | - | Mar 18, 2026 | |
:RECODED codeart | This game was created with the use of Cursor for coding almost exclusively. Storefront uses AI images, all else is creat... | Joshua Gibson | - | Mar 18, 2026 | |
Hosting Simulator arttext | Video and description made with AI and some UI design. | HypeDevelopments | - | Mar 18, 2026 | |
Gunja Tteokbokki art | AI tools were used to generate a few static 2D background images and supporting UI elements. | Milky Expedition | 13 | Mar 18, 2026 | |
The Beekeeper art | During the development of The Beekeeper, some AI tools may have been used for optimization and generating graphics. Howe... | ResilientLogic Games | - | Mar 18, 2026 | |
Arcana, Gas & Waterworks Inc. artaudiotext | The pipes, ley lines, and gas mains of Arcana, Gas & Waterworks Inc. were designed, debated, and duct-taped together by ... | Shawn Rider | - | Mar 18, 2026 | |
The Chairman code | Built by a solo developer using AI-assisted development tools. | Mateo Jaramillo | - | Mar 18, 2026 | |
Eon Empires arttext | Graphical elements in the game (screens, icons, illustrations) were created with the assistance of generative tools and ... | Aeonforge Studio | - | Mar 18, 2026 | |
Hot Girls Gym - Nudist Gym Manager art | Logo and shop game thumbnails were created with AI. | NX-Fusion Games | - | Mar 18, 2026 | |
Renegade Cat Marbles artaudiotext | This game uses generative AI to assist with parts of the asset creation process, including store/promotional images, bac... | LetsGMOMG | - | Mar 18, 2026 | |
Fun Park Simulator textart | Generative AI was used in a limited and supportive way during development. AI tools were utilized to help draft and refi... | Flugames | - | Mar 18, 2026 | |
Rescue Team: Legion of Destruction art | Generative AI was used only as a support tool during development to help create some 2D art assets. No AI-generated cont... | Game Mixer | - | Mar 18, 2026 | |
Starwing Tactics art | - some UI Icons have been generated using AI Tools and were hand-edited by a human artist | Forward Thrust Works | - | Mar 18, 2026 | |
Slotbound art | Some visual assets and promotional materials for Slotbound were created with the assistance of generative AI tools. All ... | Optima Arch | - | Mar 18, 2026 | |
Deliverage audio | Ambient background music (e.g. music blasting in an apartment building) has been AI generated | Majao Games | - | Mar 18, 2026 | |
Organomancer artaudiocodetext | This game was developed with the assistance of AI tools. Character sprites and visual assets were generated using AI ima... | Vanta Chamber Interactive LLC | - | Mar 18, 2026 | |
Mai's Hunger audiotext | The developer uses generative AI tools to create pre-recorded voice-over audio and character dialogue for the in-game cu... | Game Opus | - | Mar 18, 2026 | |
Project manager SIM art | AI generated capsule art (for now), but manually adjusted. | Escapismogames | - | Mar 18, 2026 | |
Bunker 1024 text | AI tools are used to localize the game and related content into all supported languages other than English. | Systemic Silence | - | Mar 18, 2026 | |
Empire of Zombies art | Some of the visual assets in this game, including character sprites, backgrounds, and building illustrations, were creat... | Tomasz Letki | - | Mar 18, 2026 | |
Massage With Benefits art | Visuals & Videos: All character illustrations, backgrounds, and video animations within the game have been generated usi... | pasunna | - | Mar 18, 2026 | |
Grand Cru: The Wine Maker arttext | AI was used to generate content that ships with the game: - NPC portrait artwork (AI-generated illustrations) - Localiza... | hAi Corp | - | Mar 18, 2026 | |
Idle Library art | Some in-game visual assets, including background images and thematic artwork, were created using generative AI tools and... | DaZeSTRAY | 13 | Mar 18, 2026 | |
Ogasm Simulator art | Some visual assets used in the game, such as posters and certain 3D models, were created or assisted using generative AI... | OG Interactive | - | Mar 18, 2026 | |
MetalGods art | Generative AI is used for placeholder graphics in development of the game | Dream Visual Productions | - | Mar 18, 2026 | |
Evolver artcode | some of the games assets were generated using ai. Almost every time I used ai when making this game I had to tweak somet... | lunatic studios | - | Mar 18, 2026 | |
BrushCutter code | During development, AI tools were utilized to assist in the creation and optimization of technical scripts and gameplay ... | Dotix | - | Mar 18, 2026 | |
Criterion codetext | AI was used for coding and incomplete translations No AI-generated content was used for art | Nouille Studio | - | Mar 18, 2026 | |
Taco Tuesday art | We use AI selectively to generate pre-rendered backgrounds for our games, as well as supporting assets for store page, m... | 24 Studios | - | Mar 18, 2026 | |
Rat Overflow text | AI used for text in-game and on the store page. All artwork in the game is fully handmade by me. | Little Beast Lab | 10 | Mar 18, 2026 | |
Drive Thru Fast Food Simulator art | AI-generated art objects | Play Games | - | Mar 18, 2026 | |
I Am Your LLM art | AI tools were used only to assist in creating selected promotional store assets. These materials were later edited, refi... | press any key | - | Mar 18, 2026 | |
The Long Mine text | Some localization text was generated using AI translation. | Cold Lynx | - | Mar 18, 2026 | |
Hold The Roost artaudiocode | Generative AI tools were used during development to assist in creating art, 3D models, music, and code. All AI-assisted ... | Jody Hiatt | - | Mar 18, 2026 | |
Rune Tower Rampart art | Hey everyone! To bring this game to life, I've used AI tools to generate the game icon, some marketing materials, and ru... | HyugaHouse Games | - | Mar 18, 2026 | |
Void Core arttext | AI tools were used during the development process to assist in creating space-themed background assets and translating i... | Badgertainment | - | Mar 18, 2026 | |
Rest Area Simulator: Prologue textartaudio | We used AI assistance for multilingual translation of promotional texts, for visual style suggestions, and for the creat... | Oriseus Studios | 24 | Mar 18, 2026 |
1,454 results
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