AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13587
13,587
disclosures tracked
+13587 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3466 of 13,587 products
tag: Local Multiplayer
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Air Cadets art | AI used to solve a few missing art assets. | quantastudio | - | Mar 18, 2026 | |
BeatWordz art | AI tools supported our character concept phase and helped speed up asset development. | Bavovna Games | - | Mar 18, 2026 | |
Tacticell Arena artaudio | Generative AI was used to create the promotional artwork (capsules and banners) for the store page. In-game, the soldier... | Antheed | - | Mar 18, 2026 | |
Blockus Party codeart | This game used AI to assist with coding and asset generation. | Bingus Cat Productions | - | Mar 18, 2026 | |
Flux Heroes text | Using AI to translate text | 乐爆工作室 | - | Mar 18, 2026 | |
Global Business Tycoon art | Logo or image for the marketing | Xiro's Studio | - | Mar 18, 2026 | |
Gravity Assist: Initiative art | Some visual assets were created or refined using generative AI tools during development. All AI-assisted assets were rev... | Morozov Studios | - | Mar 18, 2026 | |
Speedway Challenge 2026 arttext | AI used for generating some riders avatars and description in the store page | Artur Berkowski Berobasket | - | Mar 18, 2026 | |
TET~CRAFT artcode | All marketing was AI Generated - except the screenshots and demo video. Most source code was vibe coded, though it's ge... | ceneezer | - | Mar 18, 2026 | |
ROBOT RIOT art | AI generated logos. | TATAMI TEAM | - | Mar 18, 2026 | |
Checkers art | We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, ... | Popoko VM Games | - | Mar 18, 2026 | |
Rabbit vs Mole arttextaudio | AI-generated content includes: * Promotional graphics for the Steam Store page. (GPT) * UI icons and game main icon. (GP... | Atrox Studio | - | Mar 18, 2026 | |
TicTacFootball code | Tic Tac Football uses AI-controlled opponents to allow players to compete in single-player matches, cups, and leagues. ... | Alberto Tarantino | - | Mar 18, 2026 | |
Royal Dice Bingo art | Some background images, dice skin textures, and the developer logo were created with AI image generation tools. These AI... | Ark Factory | - | Mar 18, 2026 | |
Little Toys art | Only with certain images | YLRG Entertainment | - | Mar 18, 2026 | |
Glyph Chess art | This game uses Generative AI to create some image assets. | Mad Dog & Chef | - | Mar 18, 2026 | |
Golf RP code | Some npcs have very basic ai | Super Direct | - | Mar 18, 2026 | |
The Krampus Game art | Can have Stock Icons or Covers AI generated Content included | Gaming Limited | - | Mar 18, 2026 | |
Spibee audio | Background music is AI-generated. | QZ Studios | 20 | Mar 18, 2026 | |
Vault Vandals general | Generative AI tools were used to develop selected game elements. | Elusive Drafts | - | Mar 18, 2026 | |
Gem Brawl Duel art | The game logo and some of the artwork in the store page were created with the assistance of AI. | Gaseous Cat Games | - | Mar 18, 2026 | |
Outlanders art | AI tools are used to assist in the creation of some pre-rendered content, such as concept imagery, promotional visuals, ... | Solo Game Dev | - | Mar 18, 2026 | |
Unholy Crimes art | AI has been used to generate graphics. | Moody Creatives | - | Mar 18, 2026 | |
Rembrunir 2 art | The stage designs are pre-rendered, but I still had to modify them manually. | LAGA | - | Mar 18, 2026 | |
Surviving Day! code | I used claude.code to write the code for the game. | JJustis | - | Mar 18, 2026 | |
Blastoids art | AI was only used to create the main menu background image. | Moragami Co., Ltd | - | Mar 18, 2026 | |
Fragile Frontier artaudiotextcode | Fragile Frontier is made by Lost Rabbit Digital: two siblings who handle all the coding, music, writing, and playtestin... | Lost Rabbit Digital | - | Mar 18, 2026 | |
pyTexas art | The logo and certain textures in the game was AI generated. AI is used during game development. | Apermesa | - | Mar 18, 2026 | |
Rulers of Cospaia artcode | This game was developed with the assistance of Artificial Intelligence tools. AI was used to generate some visual elemen... | ZanzoDev | - | Mar 18, 2026 | |
Bias Brawlers artaudio | I have used 3d modeling AI to generate meshes and character models. Additionality, I used TTS to generate audio files. | Ethan Medjuck | - | Mar 18, 2026 | |
Dice chess audio | AI-generated music, human-adjusted. AI-generated song and vocals, with lyrics written and the track fine‑tuned by a huma... | Actual indie game | - | Mar 18, 2026 | |
The Szyk audio | I'm using an AI model to generate soundtracks for the game | Pieware | - | Mar 18, 2026 | |
Graffiti Rush art | AI used for some GUI menu gfx | Outlaw Games | - | Mar 18, 2026 | |
Hell Loop art | “Some promotional images include AI-assisted lighting, glow and post-processing.” | Tuncay Ayanoglu | - | Mar 18, 2026 | |
My Bloody Weekend 3 audio | Use of IA: - Speech from the Book of the Ancient - Last song - Some HUD elements | Necronomicon Games | - | Mar 18, 2026 | |
Hotdog Delivery Hotdog art | Nano Banana & Tripio used for some visual assets. | tinyaxe | - | Mar 18, 2026 | |
STRIKERS 1945 general | Some parts of the game trailer include AI-generated content. | Zerodiv | 10 | Mar 18, 2026 | |
Termite art | Some images are generated with AI. | WILLIWAW Hub | - | Mar 18, 2026 | |
Arena of Death artaudio | Arena of Death uses AI tools only during development for creative asset generation — such as producing concept art, logo... | Mgr. Michal Klempai | - | Mar 18, 2026 | |
CODEX MORTIS codetextartaudio | AI is used for entire code of the game, text, arts, sounds and music. | GROLAF | - | Mar 18, 2026 | |
Bucket Tag codeart | whenever I write code, I ask Ai to polish my code, because my code is not that clean. for some of the art, I draw rough ... | Game Alchemy Studio | - | Mar 18, 2026 | |
Candy Destroyer art | Some visual assets in Candy Destroyer, such as characters, bullets, and special abilities, were created with the assista... | CanDes Games | - | Mar 18, 2026 | |
Townslife text | AI was scarcely used for grammar checking, making some dialog sound more natural and localization. No AI was used for an... | bartek1009 | - | Mar 18, 2026 | |
P.A.N.D.A. art | Some concept art and UI elements of the game have been created with AI help. AI was NOT used to create the Steam store p... | Blitzwood | - | Mar 18, 2026 | |
ホッケーで金を稼げ! -打つたび増えるゲーム内通貨- art | Some game assets—such as background art and status icons—were created using generative AI. | 文さん/bunsan | - | Mar 18, 2026 | |
Packs of Panties art | IA was only used to help create the title illustration, by giving a drawing model and perspectives. | kaiba games | - | Mar 18, 2026 | |
Disguiser art | Ai has been used to generate game logo. | XINGXIAN NET | 11 | Mar 18, 2026 | |
Ropes general | AI was used to generate assets for the game/marketing during development. | CGAPPS | - | Mar 18, 2026 | |
The Ultimate BezzerQuizzer textartaudio | Generative AI has been used to help create a vast pool of questions and topics to iterate on. All questions have since b... | Hello There Games | - | Mar 18, 2026 | |
Geospatial Exploration - Explore the real world in 3D and VR textaudio | This game uses Google Gemini AI to provide real-time educational information about locations on Earth. The AI assistant ... | Boemien | - | Mar 18, 2026 |
245 results
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