AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Local Multiplayer
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Hus: 4-Row Mancala art | The loading and main menu background picture was generated by AI. | Mycostax | - | Mar 18, 2026 | |
8 Ball Pool: Play Together art | AI- generated images | Red Suns Tech | - | Mar 18, 2026 | |
Punch Your Friends party artaudio | The logo and lobby background, as well as some of the musical compositions, were generated using artificial intelligence | LazyVibeStudios | - | Mar 18, 2026 | |
Chess Kingdom code | I have used Claude Code to create the game itself code and assets. | Pinch Games | - | Mar 18, 2026 | |
Dice Ark general | Gemini | Yoigoshi Studio | - | Mar 18, 2026 | |
Jesus Take The Wheel audio | We used a Text-to-Speech tool to create a voiceover for the game's trailer. | Vertex Horizons | - | Mar 18, 2026 | |
Filltopia art | Some graphics (mainly background pictures) were created with help of AI. | Innopede GmbH | - | Mar 18, 2026 | |
KritterRun audioart | We use AI for some pronunciation until our VO talent can fix them. We used AI to repose one character in marketing conte... | KritterRun LLC | - | Mar 18, 2026 | |
Hamsteria text | The store page was localized using machine translation. | 2WheelerDev | - | Mar 18, 2026 | |
DICEPTION audio | Music made with Suno Pro | Alexander Thurn | - | Mar 18, 2026 | |
Combat Playground audio | Musics present in the game were composed with the help of generative AI | BloodRex | - | Mar 18, 2026 | |
Iron Legacy artcode | The game features assets and promotional imagery created with the assistance of generative AI, which served as a tool to... | Static Fluid | - | Mar 18, 2026 | |
JIN art | Some images for the store page is made with AI | NipsApp Game Studios | - | Mar 18, 2026 | |
Velocide Overdrive artaudiocode | To ensure the best quality for Velocide Overdrive, generative AI was used as a supportive tool in the development proces... | NoxRift Games | - | Mar 18, 2026 | |
Orbit Runners general | AI-assisted tools may be used during development for ideation and temporary assets. Final content is reviewed and approv... | SkylineLabs | - | Mar 18, 2026 | |
NOSBALL art | Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game as... | Saviour Developments | - | Mar 18, 2026 | |
Burned Out! artaudio | We use generative AI tools during development to help create some visual and audio assets. All AI-assisted content is re... | Iron Angelo | - | Mar 18, 2026 | |
Ergo Adventure art | Some art assets were created with the assistance of AI image generation tools and then manually edited and refined. | Universal Oath Studios | - | Mar 18, 2026 | |
Air Cadets art | AI used to solve a few missing art assets. | quantastudio | - | Mar 18, 2026 | |
BeatWordz art | AI tools supported our character concept phase and helped speed up asset development. | Bavovna Games | - | Mar 18, 2026 | |
Tacticell Arena artaudio | Generative AI was used to create the promotional artwork (capsules and banners) for the store page. In-game, the soldier... | Antheed | - | Mar 18, 2026 | |
Blockus Party codeart | This game used AI to assist with coding and asset generation. | Bingus Cat Productions | - | Mar 18, 2026 | |
Flux Heroes text | Using AI to translate text | 乐爆工作室 | - | Mar 18, 2026 | |
Global Business Tycoon art | Logo or image for the marketing | Xiro's Studio | - | Mar 18, 2026 | |
Gravity Assist: Initiative art | Some visual assets were created or refined using generative AI tools during development. All AI-assisted assets were rev... | Morozov Studios | - | Mar 18, 2026 | |
Speedway Challenge 2026 arttext | AI used for generating some riders avatars and description in the store page | Artur Berkowski Berobasket | - | Mar 18, 2026 | |
Adrift: In the Corners of Time art | We use many tools and techniques to realize our graphics, from AI generation to hand-painting. | Joe George | - | Mar 18, 2026 | |
TET~CRAFT artcode | All marketing was AI Generated - except the screenshots and demo video. Most source code was vibe coded, though it's ge... | ceneezer | - | Mar 18, 2026 | |
ROBOT RIOT art | AI generated logos. | TATAMI TEAM | - | Mar 18, 2026 | |
Checkers art | We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, ... | Popoko VM Games | - | Mar 18, 2026 | |
Rabbit vs Mole arttextaudio | AI-generated content includes: * Promotional graphics for the Steam Store page. (GPT) * UI icons and game main icon. (GP... | Atrox Studio | - | Mar 18, 2026 | |
TicTacFootball code | Tic Tac Football uses AI-controlled opponents to allow players to compete in single-player matches, cups, and leagues. ... | Alberto Tarantino | - | Mar 18, 2026 | |
Royal Dice Bingo art | Some background images, dice skin textures, and the developer logo were created with AI image generation tools. These AI... | Ark Factory | - | Mar 18, 2026 | |
Little Toys art | Only with certain images | YLRG Entertainment | - | Mar 18, 2026 | |
Glyph Chess art | This game uses Generative AI to create some image assets. | Mad Dog & Chef | - | Mar 18, 2026 | |
Golf RP code | Some npcs have very basic ai | Super Direct | - | Mar 18, 2026 | |
The Krampus Game art | Can have Stock Icons or Covers AI generated Content included | Gaming Limited | - | Mar 18, 2026 | |
Spibee audio | Background music is AI-generated. | QZ Studios | 20 | Mar 18, 2026 | |
Vault Vandals general | Generative AI tools were used to develop selected game elements. | Elusive Drafts | - | Mar 18, 2026 | |
Gem Brawl Duel art | The game logo and some of the artwork in the store page were created with the assistance of AI. | Gaseous Cat Games | - | Mar 18, 2026 | |
Outlanders art | AI tools are used to assist in the creation of some pre-rendered content, such as concept imagery, promotional visuals, ... | Solo Game Dev | - | Mar 18, 2026 | |
Unholy Crimes art | AI has been used to generate graphics. | Moody Creatives | - | Mar 18, 2026 | |
Rembrunir 2 art | The stage designs are pre-rendered, but I still had to modify them manually. | LAGA | - | Mar 18, 2026 | |
Surviving Day! code | I used claude.code to write the code for the game. | JJustis | - | Mar 18, 2026 | |
Blastoids art | AI was only used to create the main menu background image. | Moragami Co., Ltd | - | Mar 18, 2026 | |
Fragile Frontier artaudiotextcode | Fragile Frontier is made by Lost Rabbit Digital: two siblings who handle all the coding, music, writing, and playtestin... | Lost Rabbit Digital | - | Mar 18, 2026 | |
pyTexas art | The logo and certain textures in the game was AI generated. AI is used during game development. | Apermesa | - | Mar 18, 2026 | |
Rulers of Cospaia artcode | This game was developed with the assistance of Artificial Intelligence tools. AI was used to generate some visual elemen... | ZanzoDev | - | Mar 18, 2026 | |
Bias Brawlers artaudio | I have used 3d modeling AI to generate meshes and character models. Additionality, I used TTS to generate audio files. | Ethan Medjuck | - | Mar 18, 2026 | |
Dice chess audio | AI-generated music, human-adjusted. AI-generated song and vocals, with lyrics written and the track fine‑tuned by a huma... | Actual indie game | - | Mar 18, 2026 |
264 results
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