AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13608
13,608
disclosures tracked
+13608 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3472 of 13,608 products
tag: Investigation
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
연무 art | We use pre-generated AI assets for background images. However, we do not use any raw AI-generated content directly. All ... | HollowGuys | - | Mar 18, 2026 | |
Echoes of the Dark Tomb arttext | Some visual and descriptive content in this game was created with the assistance of generative AI tools during developme... | Redorbb studio | - | Mar 18, 2026 | |
WitchOver artaudiotext | This game uses some of the following content: ・AI-generated images ・AI-generated illustrations with modifications ・Music... | Luma | - | Mar 18, 2026 | |
Antim Yatra arttext | This game uses generative and pre-generated AI to create environmental artwork, such as in-game pictures and frames. Add... | DSY Studio | - | Mar 18, 2026 | |
魔法少女会计师的复仇 art | A portion of the images in this game were AI-generated. | Drilling Wood For Fire | - | Mar 18, 2026 | |
One Way Mirror: AI text | This game uses generative AI to create unique detective cases and power in-game conversations. At the start of each sess... | Pigi the Wizard and the Feral Yellow Sheep | - | Mar 18, 2026 | |
The Chosen Jinx textcode | This game uses generative AI tools only during development to assist with scripting and partial text translation. All vi... | LM | - | Mar 18, 2026 | |
Midnight Oil: Prologue art | Midnight Oil Prologue uses assets purchased from the Unreal FAB Marketplace. Therefore, we cannot guarantee that all ass... | RD7 Studios | - | Mar 18, 2026 | |
Human Resources art | AI was used to generate one 2D art asset used for set dressing. | Human Resources | - | Mar 18, 2026 | |
Friendslop Drive art | Some store art generated with AI help. | Alkame Games | - | Mar 18, 2026 | |
The Unclosed Case: Pike audio | oice Acting: Character voiceovers were created using AI-based voice synthesis tools. Music: The background musics that ... | CazimG | - | Mar 18, 2026 | |
女世異-Josei textart | Some text and images in this work were created using AI. | SanNanGames | - | Mar 18, 2026 | |
八長調といにしえの楽譜 art | AI-generated illustrations are used in some of the game screen backgrounds. | 乾東 | - | Mar 18, 2026 | |
Health Audit Simulator text | Large Language Models were used for the non-English Translations | Ryan Mcleod | - | Mar 18, 2026 | |
PIECES OF THE DEEP 〜海底遺産回収録〜 art | This game uses generative AI in a limited, supportive role during parts of the development process. Specifically, some ... | CoMuCreator | - | Mar 18, 2026 | |
Hollow INN art | It is only used to generate the main visual that displays the game title. | Nussygame | - | Mar 18, 2026 | |
Critternauts art | Some of the art in the game and on the store page was created with the help of AI. | Gergo V | - | Mar 18, 2026 | |
The Incident Room text | This game uses artificial intelligence systems during gameplay to dynamically adapt investigation scenarios, narrative f... | Ludotronics | - | Mar 18, 2026 | |
QWERTING general | Artificial intelligence was used to reconstruct partial fragments. | vladkudas | - | Mar 18, 2026 | |
Crime City Center artaudiocode | The 3D models are standard purchased assets (e.g., Synty Studios) and are NOT AI-generated. Generative AI tools (e.g., ... | MEHMET SIDAR | - | Mar 18, 2026 | |
Contención: Psiquiátrico art | Some visual assets in this project were created or assisted using artificial intelligence tools, including pre-rendered ... | Rodrigo David Cañas Pérez | - | Mar 18, 2026 | |
JACK: 1 % BATTERY - A Detective Thriller art | All visual assets, including capsule images, logo, background illustrations, and character artwork, were generated using... | JD Detective Thrillers Studio | - | Mar 18, 2026 | |
Is Guilty art | Generative AI was used to modify a couple of textures. | KeeraGames | - | Mar 18, 2026 | |
Not a Succubus audioart | Certain character voices (specifically the hypnotist character) use AI-generated text-to-speech synthesis for audio. Add... | Spicy Pumpkin | - | Mar 18, 2026 | |
Memories Loaming artaudiocodetext | AI tools were used throughout development, including limited use for 3D models and sound effects, portions of 2D artwork... | Snowy Plover Games | - | Mar 18, 2026 | |
FORENSIC - M.E. Protocol arttext | Some in-game images are generated using AI. It has also been used to facilitate case creation and test consistency. In m... | k148 Game Studio | - | Mar 18, 2026 | |
ZeroPrompt textcode | We use AI to power dynamic conversations with NPCs. Each character has a unique personality, backstory, and knowledge ba... | ZeroBit | - | Mar 18, 2026 | |
Cozy Paradox Fixer: Twin Realities general | I used AI generated content for the Steam page. | Bancal Games | - | Mar 18, 2026 | |
Temlegen: System Breakdown codeart | AI was used to assist with complex coding elements and to process a few specific 3D models for the game. | NeoRolland | - | Mar 18, 2026 | |
The Order Of Serenity : Cult Simulator audioart | Generative AI has been used during development to assist with the creation of certain assets, including character voices... | Dark Panda | - | Mar 18, 2026 | |
The Final Shuffle art | In The Final Shuffle, we incorporated AI-generated content for specific elements, including capsule images, library asse... | KaashFusionStudio | - | Mar 18, 2026 | |
Protocol Solari: Escape Room audio | AI was used to create the voice for the ship's AI. | Overbrook Games | - | Mar 18, 2026 | |
Conspiracy Simulator artaudio | Some visual and audio assets were created with AI assistance as part of our creative process. | Daniel Joseph | - | Mar 18, 2026 | |
Camp "Burevestnik" art | all the pictures are generated by artificial intelligence. | Reanim Games | 19 | Mar 18, 2026 | |
アライさんマンション探索ゲーム~Incarnation~ arttext | 1. Asset Creation (Pre-rendered Content): Generative AI was used to create base images for some backgrounds and non-char... | A.C.3 | - | Mar 18, 2026 | |
Songtail: Whiskers of Destiny audio | Due to budget reasons, some of the music was generated with Suno AI, without reference to real artists. | slowcatgames | - | Mar 18, 2026 | |
Shaking Hands art | The visual assets were manually composited and detailed using Photoshop. Algorithmic tools were utilized only to generat... | Space Potato Studios | - | Mar 18, 2026 | |
The Missing Threads art | Some images and videos contain AI-generated content. | Wynd_dev | - | Mar 18, 2026 | |
Library Of Babel codeart | AI was used for programming and artwork | Tegridy Made Games | - | Mar 18, 2026 | |
Miami Paradise 2 art | Some of the characters dialogue avatars were created with the help of AI image generators | Entropy Digital Entertainment | 150 | Mar 18, 2026 | |
Photomaly arttext | Some in-game photographs were generated using AI. In addition, localizations for languages without volunteer translators... | Revira Interactive | - | Mar 18, 2026 | |
Escapism: The doll house audio | AI was used to generate voice acting for the game. | Motazin | - | Mar 18, 2026 | |
名探偵カヌレの事件ダイアリー artaudio | ゲーム内背景映像にAIを使用しています。 ゲーム内音楽にAIを使用しています。 ゲーム内ソングの作曲及びボーカルにAIを使用しています。 | シュークリームマン Studio | - | Mar 18, 2026 | |
Signal Lost: The Ping text | This game uses generative AI to create dynamic in-game dialogue (e.g., radio/operator lines) during gameplay. The player... | Mousavi Tech | - | Mar 18, 2026 | |
Niji Protocol codetextart | Generative AI was used during the development process to assist in the creation of game code and scripting. Additionally... | Crispy Fried Tofu Studios | - | Mar 18, 2026 | |
Life.exe art | Generative AI tools were used during development exclusively at auxiliary stages of production. Some visual elements for... | EasyDev | - | Mar 18, 2026 | |
Double Agenda - Inspired by True Events arttext | Most of the images in the game, as well as marketing materials, have been generated through AI or have had AI filters ap... | ANDESTRAT | - | Mar 18, 2026 | |
Icebound Secrets 2: Soul Hunter art | We use artificial intelligence to create visual content for images in our game, on our store page, in marketing material... | Crooto Software LTD. | - | Mar 18, 2026 | |
Gustav Mlha: Záhada Krkonoš audioart | As a solo developer, I use AI tools as creative assistants. This allows me to include full voice acting and detailed env... | Studio 1603 | - | Mar 18, 2026 | |
SUSubus art | Template for images. Edited and finalized by a human. | Forget-Me-Not Studios | - | Mar 18, 2026 |
495 results
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