AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Immersive Sim
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
献祭浮木!我无限复活!(魔王传说) art | The game's artwork is AI-assisted. | 梦华 | - | Mar 18, 2026 | |
Alchemic Apothecary art | Some visual assets and icons were created using generative AI tools and then edited by the developer before inclusion in... | CaffeineBoosterGames | - | Mar 18, 2026 | |
Market Cashier Simulator art | AI logo and backgrounds. | Silver Byte Studio | - | Mar 18, 2026 | |
Again!? Yakuza: Reclaim Power, Interrogate Bodies, Subjugate audioart | Music was generated by AI. Art was generated by AI and rework by human | Myriad | - | Mar 18, 2026 | |
BFM 26 artcode | BFM 26 uses AI-assisted tools during development, including AI-generated imagery for certain visual assets and AI code a... | Believr Games | - | Mar 18, 2026 | |
人性游戏 artaudio | 使用AI生成的游戏内容,包括所有图像和声音。 All images and sounds in the game are generated by AI. | MYSTERY CROWN | - | Mar 18, 2026 | |
街灯 -machinohi- audiocodetext | AI was utilized in the following areas of this project: Background music (BGM) for the credits. Programming assistance. ... | Waterfall Studio | - | Mar 18, 2026 | |
Dope Wars - The Dopest code | This game has used AI as a coding assistant and to help build tooling and interconnections (think API development and un... | JohnDou | - | Mar 18, 2026 | |
HAIGLA artaudio | Some 2D Artwork in TV events has a few frames generated by AI. A few TV Events and Radio Event has AI Voice over | THOs Dev | - | Mar 18, 2026 | |
Global Protocol: New World Order artaudiocode | This game uses generative AI in the following ways: Art assets: Store page capsule art, in-game UI icons (unit types, b... | Dorlion Interactive | - | Mar 18, 2026 | |
Scam Grandpa art | We use AI in early conceptual design, to figure out an appropriate background art. We then go through several iterations... | BRB Drama | - | Mar 18, 2026 | |
Yelling At Cats: The Game art | AI was used to generate the store graphical assets. | MarineMaaan | - | Mar 18, 2026 | |
Arcana, Gas & Waterworks Inc. artaudiotext | The pipes, ley lines, and gas mains of Arcana, Gas & Waterworks Inc. were designed, debated, and duct-taped together by ... | Shawn Rider | - | Mar 18, 2026 | |
An Odd Walk: Shinjuku Alley audio | AI was only used to generate some sound effects. Everything else including all music and artwork was made without using ... | BoxLoafEnd | - | Mar 18, 2026 | |
AI Society textcode | AI Society uses local generative AI (via Ollama) to power each character's behavior, dialogue, and decision-making. Base... | b8ve | - | Mar 18, 2026 | |
Formula 2026: Rise of Legends text | Generative artificial intelligence was used in a limited capacity during development. Specifically, AI tools were used o... | Eclipse Interactive | - | Mar 18, 2026 | |
Silence Archives Terminal art | Some scene illustrations and character artwork in this game were created using AI image generation tools as pre-generate... | R.C. Zhang | - | Mar 18, 2026 | |
无尽DDL(INFINITY DEADLINE) textart | We utilized AI tools to assist in creating the game's narrative scripts, dynamic animations, and UI elements. | YvelRevo | - | Mar 18, 2026 | |
The Heresy of Gibur art | Character designs are created manually by artists and scriptwriters, but we use artificial intelligence to speed up the ... | Paper-Dolls-Game-studio | - | Mar 18, 2026 | |
Sushi Day art | AI tools were used during the early concept phase of some character designs. All AI-generated elements were manually ref... | Luciforge | - | Mar 18, 2026 | |
Deliverage audio | Ambient background music (e.g. music blasting in an apartment building) has been AI generated | Majao Games | - | Mar 18, 2026 | |
LOST ZION general | Some elements and techniques are created with the use of AI . I am a ONE MAN TEAM so i MUST use these tools to MY ADVANT... | REALITY MIRROR | - | Mar 18, 2026 | |
Bunker 1024 text | AI tools are used to localize the game and related content into all supported languages other than English. | Systemic Silence | - | Mar 18, 2026 | |
Massage With Benefits art | Visuals & Videos: All character illustrations, backgrounds, and video animations within the game have been generated usi... | pasunna | - | Mar 18, 2026 | |
MetalGods art | Generative AI is used for placeholder graphics in development of the game | Dream Visual Productions | - | Mar 18, 2026 | |
The Turkish Legacy art | We use generative AI tools to enhance the visual quality of our in-game cutscenes and to create some of the marketing as... | Caner Çeleksiz | - | Mar 18, 2026 | |
STILL BOUND art | Generative AI was used to assist in creating some Steam store promotional images. | RimaLogic | - | Mar 18, 2026 | |
Static Condition artaudiotext | Static Condition utilizes generative AI to assist in creating certain environmental textures, audio elements, and locali... | Static Game Labs | - | Mar 18, 2026 | |
King For a Week art | A part of the design of the cover art has been generated with gen-AI. | KS-XIII | - | Mar 18, 2026 | |
Medieval Tavern Simulator art | Some images were generated using artificial intelligence. | Superwolf Game Studio | - | Mar 18, 2026 | |
Dry Meadow artaudio | AI-based tools have been used in editing of some misc. graphics/audio assets. | Crawdeloch | - | Mar 18, 2026 | |
Live Through Time text | Live Through Time utilizes the Gemini 2.5 Flash AI model to act as a dynamic, interactive historian. All narrative text,... | Live Through Time | - | Mar 18, 2026 | |
Chill With Luna : your companion art | Some background images and visual assets were generated using AI tools during development. | Oscoorp games | - | Mar 18, 2026 | |
Femboy Depths art | The cover art was created with the assistance of AI tools. However, all in-game content — including programming, mechani... | BuuPink | - | Mar 18, 2026 | |
My Cuckqueen Girlfriend general | AI has been used at various stages of production, but it's been always polished by humans afterwards. | Immoral Studios | - | Mar 18, 2026 | |
Neo Retroad audiocode | AI Suno Music (Original tracklist by me) AI used as help, to coding some features in Unity | Ben C-3D Games | - | Mar 18, 2026 | |
Playback '94: Post Office audio | The accompanying background voice, as well as certain sound effects, background music, and atmospheric audio elements, w... | NULLMIND STUDIOS | - | Mar 18, 2026 | |
Shelter X arttext | Artificial intelligence tools were used during the development process to assist with the creation of ideas, draft visua... | Inspite | - | Mar 18, 2026 | |
WorldLoop text | This game uses AI-assisted tools during development for tasks such as text editing, translation, and creative support. A... | Hawting | - | Mar 18, 2026 | |
The Phone from Another World: My First Love art | The background CGs of this game are AI-generated. | Plumko | - | Mar 18, 2026 | |
SaveDaOcean art | Game contains AI graphics | SaveDaOcean | - | Mar 18, 2026 | |
Booker Blitz art | Most of the art for the initial database was created with AI to avoid paying any licensing fees. | David Morais | - | Mar 18, 2026 | |
Dreams Of A Visionary artaudio | This game uses pre-generated AI content. Generative AI tools were used during development to assist in the creation of c... | Flunder Games | - | Mar 18, 2026 | |
The Ayna art | Some poster designs. | Necha Games | - | Mar 18, 2026 | |
Kinky Phone - Swipe to Seduce art | The visuals are made with the help AI and later corrected by hands. | Sugar & Sin Games | - | Mar 18, 2026 | |
Rest Area Simulator: Prologue textartaudio | We used AI assistance for multilingual translation of promotional texts, for visual style suggestions, and for the creat... | Oriseus Studios | 24 | Mar 18, 2026 | |
Checkpoint 19 artcode | AI tools are used to assist in the creation of certain marketing and promotional visuals. During development, AI tools ... | Pyro Entertainment B.V | - | Mar 18, 2026 | |
CAI UWE text | CAI UWE uses generative AI technologies (Large Language Models) to generate the character's dialogues in real-time. Ther... | scratch your own itch Labs | - | Mar 18, 2026 | |
我的修仙外挂是AI arttext | During the creative process, we utilized artificial intelligence (AI) technology as a generative tool for inspiration, p... | Jinglin Games | - | Mar 18, 2026 | |
Ludwig II. - Neuschwanstein artaudio | Textures Soundeffects Voice Music | VR-Dynamix | - | Mar 18, 2026 |
1,564 results
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