AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Hack and Slash
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
帝王霸业 general | Some resources on the store page were created with AI assistance. | 帝王霸业 | - | Mar 18, 2026 | |
Loop Tower: Prologue art | Art Resource | Enter the Game Studios | - | Mar 18, 2026 | |
Unattached: City of Shadows Prologue audioart | Voice acting and a few art assets were supported by AI tools to keep this ambitious project possible as a solo developer... | Fahlawa Studio FZE | - | Mar 18, 2026 | |
Kritical McCoy art | Many characters and images in the game are AI-Generated | Krysez | - | Mar 18, 2026 | |
雀神 -infinity- codearttext | 本作の制作工程の一部で生成型AIを使用しています。 使用範囲:コード作成の補助、画像生成、セリフ(テキスト)の作成。 | OwlGameStudio | - | Mar 18, 2026 | |
The Legend of Wijaya artaudio | The Legend of Wijaya utilizes pre-generated AI tools strictly as an assistive foundation for a minor portion of backgrou... | Groovy Zebra Studio | - | Mar 18, 2026 | |
Wardens of Wen codeart | Used AI to assist with coding and used to assist editing store page assets/imagery. | Zachary Kaiser | - | Mar 18, 2026 | |
Humans Vs Orcs art | Background images, and Main Header and artwork -not characters in the game | ShakyHand | - | Mar 18, 2026 | |
热血屠龙 general | The materials used on my store page were AI-assisted, and there will be no copyright issues involved. | 热血屠龙 | - | Mar 18, 2026 | |
Vespers Edge code | Some icons and spell effects were assisted by AI tools during SVG code design. | Twitchy Turtle | - | Mar 18, 2026 | |
1K-Nights textart | Generative AI tools were employed to assist with localization and the creation of some art assets. | TokishigeMasaki | - | Mar 18, 2026 | |
KritterRun audioart | We use AI for some pronunciation until our VO talent can fix them. We used AI to repose one character in marketing conte... | KritterRun LLC | - | Mar 18, 2026 | |
Iron Legacy artcode | The game features assets and promotional imagery created with the assistance of generative AI, which served as a tool to... | Static Fluid | - | Mar 18, 2026 | |
Protocol:Chrono codeart | Development uses AI tools as coding assistants to optimize scripts and refactor systems. Some UI icons and graphic eleme... | SilverMoon Labs | - | Mar 18, 2026 | |
Dracula - Blood Moon art | Store based items and some ICON art that was then modified to fit game | Outlaw Games | - | Mar 18, 2026 | |
The Book of Prosperity codetext | AI assisted in coding and translation, with human verification. | SingKeys | - | Mar 18, 2026 | |
功夫Online art | This product includes pre-generated AI artwork used in promotional images and store capsule assets. No generative AI is... | KungFu9.com | - | Mar 18, 2026 | |
Vistrace general | Most of the assets generated from AI | skyrocket | - | Mar 18, 2026 | |
沙城争霸 general | The materials on the store page were created with AI assistance. | 沙城争霸 | 49 | Mar 18, 2026 | |
Uranium Wars: Apocalypse! audio | The use of "AI" in my games is purely sound based as that is more affordable, though it may be replaced out in time. | Giga Raptor | - | Mar 18, 2026 | |
HotFix textartaudio | Some Steam Store materials have been created using generative AI. Some in-game assets (descriptions, textures, music) h... | Triple Point Interactive | - | Mar 18, 2026 | |
PolyGuildAdventurers text | In the development of PolyGuild Adventurers, generative AI was utilized to assist with the following: In-Game Dialogue:... | EloiR | - | Mar 18, 2026 | |
Void Sanction audioart | Sound effects, some 3D models and some textures are AI generated. | Buzzdead | - | Mar 18, 2026 | |
Satarichi: Heroes De Caelum artaudio | Satarichi: Heroes De Caelum is a work based on the original intellectual property of Jose Luis Matias Martinez (Rol, 201... | Sata Indie Games | - | Mar 18, 2026 | |
决战沙城 general | Some promotional materials may be extended with AI enhancements based on our original content, and we do not intend to i... | 决战沙城 | 77 | Mar 18, 2026 | |
Assassin of Dragon art | Store page logo and headers made with ai software | Saylor Games | - | Mar 18, 2026 | |
Secrets of Solari art | The Logo, Game Cover, and the Images required to get the game on Steam. This does not include Screen shots of actual in ... | Jason Welge | - | Mar 18, 2026 | |
Unending Watch - Dead Man's Fingers art | We use AI in a very limited way to generate rough starting meshes for 3D models. Those initial models act only as a star... | After Dark Gaming LLC | - | Mar 18, 2026 | |
Flower Survivors artaudiotext | Generative AI tools were used in the development of Flower Dungeon. Tools used: NovelAI, SUNO, Grok Scope of use: Backgr... | MOZO Games | - | Mar 18, 2026 | |
Hyperplane codeartaudio | Generative AI was used for coding, some image asset and animation generation, and music. | Damian Tran | 27 | Mar 18, 2026 | |
Marceline Richenwinnier +16 - Old Story art | Generative AI tools were used solely for the creation of the store capsule images to enhance visual presentation quality... | Gece Interactive | - | Mar 18, 2026 | |
Ruins of Dawn art | Some UI elements and cutscenes in the game were generated with AI assistance. | 刷宝爱好者 | - | Mar 18, 2026 | |
Invocus art | Generative AI was used to assist in the creation of pre-generated visual assets for the store page and Steam Community m... | Twisted Hollow | - | Mar 18, 2026 | |
Horde Overrun audio | The music in this game was created using AI. | merius | - | Mar 18, 2026 | |
Mo Wu Tian Gong art | Model and image production were carried out using AI technology | 吴健002 | - | Mar 18, 2026 | |
Donut Die art | The majority of the visuals derive from one of our earlier products; to improve the experience, we remade them via AI im... | Five Rooms | - | Mar 18, 2026 | |
Handmania code | AI assistance was used during the coding phase of this game. | Just Game Studio | - | Mar 18, 2026 | |
Usurper Reborn textcode | Language Localizations are AI translated until a Human translator can make edits. The use of AI-coding tools like Claude... | Binary Knight Labs | - | Mar 18, 2026 | |
Blast Beam Bang text | AI was used to assist with localization for languages other than English and Polish. | SWAGamesDev | - | Mar 18, 2026 | |
Sushi Sewers artcodeaudio | AI was used to generate some assets, code and music | Tom | - | Mar 18, 2026 | |
Game of Death Movieverse presents: Hellgame - Prologue art | We are using AI to generate Sprites of the Characters that are Based on Movie Characters, also to create parts of the in... | Jack Rhodan | - | Mar 18, 2026 | |
Max Savage art | Comic illustrations and planet environment have been rendered by AI | Tim Rachor | - | Mar 18, 2026 | |
Mad Scientist Simulator – Society of World Destruction artaudio | Some visuals and sounds created in this game are produced and integrated by artificial intelligence. | HAPPYTECH | - | Mar 18, 2026 | |
小小魔法师 art | A small amount of image materials in this game are generated by AI to enrich the game content | 白辰 | - | Mar 18, 2026 | |
Ashen Swarm audio | Generative AI (Suno AI) was used to create background music tracks under a commercial license (Pro/Premier subscription)... | Ashen Depths | - | Mar 18, 2026 | |
Blockenstein artcode | AI tools were used during development for coding assistance (Kiro AI). Store artwork and marketing images were created u... | Vandazel | - | Mar 18, 2026 | |
Soluna Explorers: Tether Curse of Slimus audiotext | Some music is AI generated. Writing is also checked by AI. | Swineboss | - | Mar 18, 2026 | |
SpinObi : Just One More Wave artcode | Some in-game visual assets and code snippets were developed with the assistance of generative AI tools. These pre-genera... | Aosis Gaming | - | Mar 18, 2026 | |
Rotting Valentine textcode | AI is used only for language translation and bug fixing during development. Also AI was used for creating some parts of ... | Era t'my | 27 | Mar 18, 2026 | |
Floors of Fate artaudio | Generative AI tools were used to assist in the creation of certain visual assets, background music, and voiceovers. All ... | EmreSezer | - | Mar 18, 2026 |
533 results
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