AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Gun Customization
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Portable Ops 2 general | Some Menu items that I had trouble with re doing again | Outlaw Games | - | Mar 18, 2026 | |
BeastBreak: Monster Horde Shooter art | Used ai to improve graphics in store and in the game. | PHTCompany | - | Mar 18, 2026 | |
Rune Tower Rampart art | Hey everyone! To bring this game to life, I've used AI tools to generate the game icon, some marketing materials, and ru... | HyugaHouse Games | - | Mar 18, 2026 | |
Drone Gunner textart | Generative AI was used to create descriptions and weapon icons | KHVOYA Games | - | Mar 18, 2026 | |
Protocol:Chrono codeart | Development uses AI tools as coding assistants to optimize scripts and refactor systems. Some UI icons and graphic eleme... | SilverMoon Labs | - | Mar 18, 2026 | |
Ashes of the Belt artaudio | Some artworks and voiceovers were created with AI assistance and enchanced per me. As a solo developer, this helps me sa... | Xell | - | Mar 18, 2026 | |
KILLGUN art | Some images in the game were created using AI, and some screenshots were processed using AI based on original screenshot... | Hunt Studio | - | Mar 18, 2026 | |
Void Vow textart | AI was used to assist in drafting, refining, and translating the store page's Short Description and Long Description. Th... | Btyou | - | Mar 18, 2026 | |
Hypernova art | This game uses AI for generating artwork | Livius Hoffmann | - | Mar 18, 2026 | |
Psionic Machinist art | AI is used to generate some Steam store page assets, as well as some in-game icons and typography. | Zodiac GameLab | - | Mar 18, 2026 | |
Cosmic Brothers code | Code with AI | namjo-games | - | Mar 18, 2026 | |
Blast Beam Bang text | AI was used to assist with localization for languages other than English and Polish. | SWAGamesDev | - | Mar 18, 2026 | |
OVER SAND art | The game itself was developed without the use of generative AI. During the development and release process, we may use A... | Moonmana | - | Mar 18, 2026 | |
Dying for Parts art | During the development process, AI-based tools are utilized to assist with the creation of visual content only. In all s... | Twikia Studios | - | Mar 18, 2026 | |
Stumblepath arttext | Main Logo Application icon Start Menu artwork Some UI visual elements Text icons Location background artwork ... | Baiumka | - | Mar 18, 2026 | |
Airsoft Allstars general | Because I'm developing this game solo, I use generative to iterate quickly and rapidly produce content. | Nekomata Games LLC | - | Mar 18, 2026 | |
BECOME LIFE audioart | This game uses AI-generated content during development, including some pre-rendered voice acting and textures. AI was al... | Giovanni Altrui | - | Mar 18, 2026 | |
The Other Me Reborn art | Only certain visual assets such as the cover art, banners, and installation icons were created using AI. No in-game cont... | Anomalybyte Studio | - | Mar 18, 2026 | |
BlastForge MFPS art | Some visual assets used in the store page and in-game presentation were initially created with the assistance of AI-base... | BlastForge– Forge your legend Studio | - | Mar 18, 2026 | |
Lost Among the Stars code | As a self taught solo dev, I use ai to learn about new way to create and improve my coding skills. So part of my knowled... | Craibos | - | Mar 18, 2026 | |
FPSCore art | Store page uses AI generated Art | OptimGames Studios Inc. | - | Mar 18, 2026 | |
Core of Havoc art | Every single item images is generated by AI to reflect its properties | Parandroid Games | - | Mar 18, 2026 | |
Cropacalypse code | AI coding tools assisted in the development of the game. | BecauseImMichael Games | - | Mar 18, 2026 | |
Mk50TWL Vehicle Battler Custom Slider art | Some images: campaign backgrounds and project backgrounds. | TimberWoodLumber Games | - | Mar 18, 2026 | |
RolemIAster text | In RoleMIAster, a local AI acts as your personal Game Master. It creates worlds, characters, quests, and items in real t... | ABAFE | 13 | Mar 18, 2026 | |
Ammo Station Simulator audioart | Generative AI was used for music and some auxiliary textures. | Fable Square Studio | - | Mar 18, 2026 | |
PAG: Post Apocalypse Guns art | AI was used to create placeholders of 2D sprites used in parts of the UI and as stage prompts. All of these elements wil... | Smiling Face | - | Mar 18, 2026 | |
Darkest Messia art | At the time of the game's release, we were doing everything ourselves. But the old icons were created by artificial inte... | Spektraz Games | - | Mar 18, 2026 | |
Cutlery Warriors - The corroded kingdom codeart | The IA was used to clean, tidy and simplify code, make some 3d Environment assets and some UI elements | EmmeForte | - | Mar 18, 2026 | |
Mini Heroes: Squad Online art | This game uses pre-generated AI only for certain 2D background images and promotional store visuals. These assets were c... | Rokito Games | - | Mar 18, 2026 | |
Hex-Caliber art | AI has been used to generate some of the icons used in Hex-Calibre's UI. | Hollow Ember | - | Mar 18, 2026 | |
Umbra Survivors code | Umbra Survivors does not use artificial intelligence during runtime. AI tools were only used as development assistance t... | HerrBaum | - | Mar 18, 2026 | |
Cartel State codeart | This game does not use AI during gameplay. AI tools were used during development to assist with code creation and concep... | Greyline Interactive | - | Mar 18, 2026 | |
Squid Hunt 1923 audio | The in-game music was created with AI | Absturz Interactive | - | Mar 18, 2026 | |
Assassin of Demon art | game logo and menu logos made ai software tool | Saylor Games | - | Mar 18, 2026 | |
Hunting Pro Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
DAMex : Dark Matter Exodus audio | This game uses AI-generated content, including cinematic videos, voices and some images. | Benoit Locu | - | Mar 18, 2026 | |
Extraction Manifest art | Promotional images and some pixel art assets in this game were generated by AI. | Hello Mirror | - | Mar 18, 2026 | |
Astronomical 2 The Blue Fire codetext | AI is used to make code that I can't understand, math is hard for me, some text may also be generated with AI but most i... | Official_Tuho | - | Mar 18, 2026 | |
Weapon Master Simulator art | The game does not contain AI-generated content. AI-generated content is used just for Steam Images. | Zettanium | - | Mar 18, 2026 | |
AZUR art | AZUR uses generative AI only to create non-gameplay assets such as in-world magazines, paintings, fictional company logo... | KADES Studio | - | Mar 18, 2026 | |
FLAIR arttext | FLAIR uses generative AI to bring your ideas to life. Players can describe characters, items, buildings, or world elemen... | Felician Schwarz | - | Mar 18, 2026 | |
MMORPG NPC Simulator text | AI is only used for Steam page translations | Enca Games | - | Mar 18, 2026 | |
Typing Break audio | The voiceover in the trailer was generated using AI technology. | Tholus | 76 | Mar 18, 2026 | |
Robots Arena Fight art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
BRESH art | Some visual elements, such as pavement textures, were partially created using AI tools during development. | Vladislav Surin | - | Mar 18, 2026 | |
The Caretaker’s Lease audioart | Some voiceovers and select images in this game were created using AI-assisted tools, such as ElevenLabs for voice acting... | Invisible Ghost Studios LLC | - | Mar 18, 2026 | |
Agents 4 Hire art | I personally feel the final artwork reflects my own creative input as I used original images and applied manual edits wi... | aa5k | - | Mar 18, 2026 | |
European Deadzone: Polesie arttext | AI was used during development to generate certain scenes, character designs, and location backgrounds. No AI-generated ... | TinyTerror Interactive | - | Mar 18, 2026 | |
Palland: Creature Tamer World art | AI-generated art object | Zhai Lin | - | Mar 18, 2026 |
153 results
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