AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Grid-Based Movement
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Hus: 4-Row Mancala art | The loading and main menu background picture was generated by AI. | Mycostax | - | Mar 18, 2026 | |
Between Worlds: challenging puzzles art | Some of the background images are generated by AI. | Novy | - | Mar 18, 2026 | |
Starwing Tactics art | - some UI Icons have been generated using AI Tools and were hand-edited by a human artist | Forward Thrust Works | - | Mar 18, 2026 | |
Celestial Defense general | AI is used to assist in development across all departments. Our team is small, but dedicated and fiercely dedicated to p... | GoUnconditionalGames | - | Mar 18, 2026 | |
Crypt of the Shadow King artaudiocode | This game uses AI-generated content. Marketing artwork and store capsule images were created using image generation. Voi... | James Zampa | - | Mar 18, 2026 | |
Michi-Suji Puzzle: Michi Connect text | This game uses generative AI tools during development for limited content assistance, such as text drafting and creative... | NowSw | - | Mar 18, 2026 | |
Sitarane's Legacy artaudiocodetext | Everything is made with AI: graphics, sound, code, even this text. I'm hoping to be able to replace it with human art wh... | dreams | - | Mar 18, 2026 | |
Humans vs Aliens BattleWorlds art | Some visual assets and character concepts in this game were created with the assistance of AI-based tools and were furth... | BNMBY | - | Mar 18, 2026 | |
Ashen Sky art | AI was used exclusively to create temporary placeholder images for character skill and perk descriptions. This decision ... | Vallat | - | Mar 18, 2026 | |
Sam's Die-abalical Minesweeper art | Some background art assets and icons were generated with AI. | Ya Betcha Games | - | Mar 18, 2026 | |
Ogaiva art | Generative AI was used during the design stage to visualize original sketches and create UI concepts. Based on these vis... | Lavanda Studio | - | Mar 18, 2026 | |
3 Sheep Puzzle artcode | Generative AI tools were used to assist in creating the game's graphical assets (characters and environments), as well a... | Noel Oigres | - | Mar 18, 2026 | |
Tank General art | Image generation | RokDooM | - | Mar 18, 2026 | |
Buccaneer's Booty art | Some of the store banners and capsule images have been enhanced using generative AI. | ITPex | - | Mar 18, 2026 | |
2048 art | Ai used for only for logo. | Raghavendra | - | Mar 18, 2026 | |
Lumirider art | The capsule images are heavily edited, but are nonetheless based on AI-generated images. I plan to change this if the ga... | Diocotron Games | - | Mar 18, 2026 | |
T-Drum artcode | AI was used to iterate different variations of concept art, textures, sprites and capsule art. The final versions always... | LV Studio | - | Mar 18, 2026 | |
Protectors of Prucia codeart | Generative AI tools were used during development as a coding assistant. They helped identify issues, suggest improvement... | Harp Games | - | Mar 18, 2026 | |
Homgard audioarttext | Generative AI was used in a limited role during development, mainly for the music, parts of the UI overlay, and region c... | Manapunk Studio | - | Mar 18, 2026 | |
Nekruba code | Nekruba used artificial intelligence tools as support during the creative and technical development process, particularl... | Lecubenaranja | - | Mar 18, 2026 | |
Hardcourt Balls artaudio | AI has been used to generate first drafts of some game art which then has been enhanced/edited by humans as well as in-g... | Untitled Software | - | Mar 18, 2026 | |
Creaworm codeartaudio | Artificial intelligence was used to assist in writing code, creating graphical assets and music. | Allan Shade | - | Mar 18, 2026 | |
2048 Bundle art | This game includes some AI-generated artwork that has been reviewed and integrated into the final design. | Fizzle Pop Games | - | Mar 18, 2026 | |
Hexagon Soup general | In-game assets were generated using generative AI and then retouched for final use. | Sayberry Labs | - | Mar 18, 2026 | |
Kingster artaudio | Some 2D art and sound effects were created using limited AI-assisted drafts, then fully hand-edited and finalized by our... | LoreHeim | - | Mar 18, 2026 | |
GRID/ text | AI-assisted translation is used for localization on this store page and in parts of the in-game text. | ノエノエゲームズ | - | Mar 18, 2026 | |
The Board is Yours text | I translated the game with online tools to support other languages than English and French | Draelent | - | Mar 18, 2026 | |
Yin Yang Fun artcode | We have used AI to generate sprites and code at specific times. | Lao Lai Le Studios | - | Mar 18, 2026 | |
Chess vs All art | I want to be fully transparent with you. Some of the visual assets in this game were created with the help of generative... | else games | - | Mar 18, 2026 | |
Soul Descent: Invade of Ether R art | All character designs are conceptually created and developed manually by our game designers. However, during the pre-pro... | KAKU DIGITAL LIMITED. | - | Mar 18, 2026 | |
Demra: Rifts of War artaudio | Almost all of the game is hand-made art and code, but A.I. has been used to create concepts and is used in the workflow ... | Funtraum Games | - | Mar 18, 2026 | |
Sudoku Dungeon codeart | All in-game art was created by real human artists. The AI tool Cursor (a programming IDE) was used to help with develop... | Sincere Pixels | - | Mar 18, 2026 | |
Rulers of Cospaia artcode | This game was developed with the assistance of Artificial Intelligence tools. AI was used to generate some visual elemen... | ZanzoDev | - | Mar 18, 2026 | |
GRIDRUSH audioart | Sound and one image had been generated by AI. If you want to collaborate to change that please contact the creator. | Ruben Prende | - | Mar 18, 2026 | |
Ogre Dungeon art | Out of the 996+ files that make up this game, only 5 image files are AI generated. (Title screen, intro screen, game ove... | Durance Gaming | - | Mar 18, 2026 | |
BaseStar artaudiotext | AI was used to create the main characters: how they look, sound and move. All cutscenes and dialogue are pre-generated w... | DeKat | - | Mar 18, 2026 | |
Silent Castle artaudiotext | This game uses generative AI for in-game images, background music, and translations. | ギュルダンゲームズ | - | Mar 18, 2026 | |
Sidyq art | The visuals of Sidyq were created through a process combining AI generation and manual adjustments. As a solo developer,... | Yozamu | - | Mar 18, 2026 | |
SeedBond artaudio | All content is manually designed and edited, but an AI was used for some art generation, modification, animations, sound... | Lunar Minx | - | Mar 18, 2026 | |
Stuck in a Trench general | - Human‑led first. The core research, design, and code were produced by the development team. - AI used as an advisor. A... | Iron Otter | - | Mar 18, 2026 | |
Dave's Wrecking Yard 3D art | AI is used to create 2D images for making 3D assets later. | Dave C | 15 | Mar 18, 2026 | |
Hollows Of Rogue art | Game application icon and splash screen's initial concepts were generated using Stable Diffusion | r618 | - | Mar 18, 2026 | |
Killing Momentum: Umbral Moon art | The developer utilized AI image generation tools to assist in the creation of specific static visual assets where profes... | Circle Of Hex | - | Mar 18, 2026 | |
Shardorium artcodetext | Generative AI was used for images generation used in-game. Part of generated images was then corrected by a paid human w... | Turtle Speed Development | - | Mar 18, 2026 | |
ミカゴヤマにて art | This work utilizes AI-generated images for certain designs, including some event and map objects, as well as some item i... | Funky Dogs | - | Mar 18, 2026 | |
Pathways & Poltergeists audioart | - Several sound pieces in the game | Wise Goose Games | - | Mar 18, 2026 | |
Caravan Tactics: For Gold & Glory general | Steam Graphical Assets Item Names & Descriptions | UnlikeGames | - | Mar 18, 2026 | |
Battleships Simulator art | AI has been used to help develop the game's backgrounds as well as the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Snake: Secret Treasure art | This game utilizes AI technology to generate some of the background and store images. These AI-generated assets were car... | RH POSITIVE | - | Mar 18, 2026 | |
Point In Time text | Generative AI was used solely for localization, including the translation of in-game text into multiple languages. | Onionrin | - | Mar 18, 2026 |
186 results
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