AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13612
13,612
disclosures tracked
+13612 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3473 of 13,612 products
tag: Gothic
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Assassin of Dragon art | Store page logo and headers made with ai software | Saylor Games | - | Mar 18, 2026 | |
Unending Watch - Dead Man's Fingers art | We use AI in a very limited way to generate rough starting meshes for 3D models. Those initial models act only as a star... | After Dark Gaming LLC | - | Mar 18, 2026 | |
Porn Pinball art | Generative AI was used only for the creation of the game logo and for assisting with the creation of some static 2D artw... | Samejima | - | Mar 18, 2026 | |
KAGARIBI artaudiotext | [AI Content Disclosure]This game utilizes generative AI tools to assist in the creation of visual assets (backgrounds, c... | NewForeverSTUDIO | - | Mar 18, 2026 | |
HENTAI Waifu Pieces artaudio | The developers describe how the game uses AI-generated content: Most illustrations are AI-generated, with all remaining... | Dream Waifu Studio | - | Mar 18, 2026 | |
Ashen Swarm audio | Generative AI (Suno AI) was used to create background music tracks under a commercial license (Pro/Premier subscription)... | Ashen Depths | - | Mar 18, 2026 | |
Pit of the Lord artaudiotextcode | AI-assisted tools were used during development to support the creation of visual assets, music, text, and store page mat... | Wayforge Studios | - | Mar 18, 2026 | |
Rotting Valentine textcode | AI is used only for language translation and bug fixing during development. Also AI was used for creating some parts of ... | Era t'my | 27 | Mar 18, 2026 | |
The Dreadthorn Therapist text | Currently, AI was used to localize the store page and in-game text from English into other languages. We plan to verify ... | T3rrifk | - | Mar 18, 2026 | |
The pleasure of immorality general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK2_0006a | - | Mar 18, 2026 | |
Sexy female ghost love me general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK2_0006 | - | Mar 18, 2026 | |
Island Of Ash artaudiotext | Artificial intelligence was used to create some interface icons, all voice acting (English and Russian), as well as for ... | Grim Page Studio | - | Mar 18, 2026 | |
Scroll of Cards: Draft and Ascend general | Scroll of Cards used AI to assist during development. | Nothing Games | - | Mar 18, 2026 | |
Be Not Afraid: Threads Of Light codetext | Game had NO AI used for any dialogue, art assets, and more. AI was used to produce code, but the 48,000 words are all wr... | IHAM Media | - | Mar 18, 2026 | |
Coffee Coffin textartaudio | In Coffee Coffin, AI is used behind the scenes to enhance dialogue and audiovisual presentation for the player: Reactiv... | Three Old Pals | - | Mar 18, 2026 | |
Slay The Berserker arttext | AI generated logos, I assembly the parts together and edit. With english and portuguese language, AI translated to othe... | Advance Garde | - | Mar 18, 2026 | |
Halls of the damned general | Asset created by AI included | Team EX | - | Mar 18, 2026 | |
The Zyrdain Sands art | This game subtly experiments with AI-assisted tools in parts of the experience and in some of the marketing images. | FifoArts | - | Mar 18, 2026 | |
FPSCore art | Store page uses AI generated Art | OptimGames Studios Inc. | - | Mar 18, 2026 | |
Inearth artaudiocode | AI used in concert with my human skills for visuals, audio, and coding alike. Pretty much every step of the way. | reynvert | - | Mar 18, 2026 | |
Monster Girls Pieces art | AI is utilized to create the animated sexually explicit scenes, the puzzle images and the Store Page assets. | Rodrigo Piedras | 14 | Mar 18, 2026 | |
永夜轮回 art | Use generative AI to create some of the original paintings and icons | EternalNight | - | Mar 18, 2026 | |
Darkward art | AI tools were used during development to generate initial concept art; all final in-game graphics were then manually red... | Radek Volf | 17 | Mar 18, 2026 | |
fCorvus art | AI tools were used only for marketing materials (trailer). No AI-generated content appears in the game itself. | fShark Games | - | Mar 18, 2026 | |
The Darker Night - Tactics general | AI was used to support the creative process in various assets. | Spinnerzeit | - | Mar 18, 2026 | |
SeedBond artaudio | All content is manually designed and edited, but an AI was used for some art generation, modification, animations, sound... | Lunar Minx | - | Mar 18, 2026 | |
Hell Architect: Survivors art | Some creative mockups was made with AI by the designers, and then used by our artists as general inspiration. | Leonardo Productions | - | Mar 18, 2026 | |
Barefort art | noise texture, some of icons of units | Studio TOPIA | - | Mar 18, 2026 | |
Hentai Gothic art | Arts are generated with AI support | UwU | - | Mar 18, 2026 | |
Pathetic26 artaudio | This game uses AI-generated assets only in pre-rendered, non-interactive content. Specifically, some character textures ... | Recollection Arc | - | Mar 18, 2026 | |
Luce Spenta art | Generative AI was used in the development of the game as a complementary tool to enhance and refine CGs and background i... | MrFaabry | 21 | Mar 18, 2026 | |
Assassin Of Goblin art | Game logo and menu images made with ai software | Saylor Games | 12 | Mar 18, 2026 | |
Voidblade Shadows Of The Realm artcodetext | Pre-generated AI content only. During development, AI-assisted tools were used to help generate 2D sprites (characters s... | Sombras De Lumen | - | Mar 18, 2026 | |
欺心恋曲/亵渎神明的少女 Deceptiive Love Ballad The Blasphemer audioart | *The voice of one character in the game is a mechanical sound synthesized by AI and a synthesizer, using a public voice ... | Hjian | - | Mar 18, 2026 | |
The Lost Painter art | The cardboard cut out Characters are made using AI. | Ravenhome Studios | 13 | Mar 18, 2026 | |
Nevitsky Castle: The bloody legend of Transcarpatia audio | Pre-rendered AI content only: audio. - Sound effects created with ElevenLabs prior to shipping. - Background music creat... | VL4PROD | - | Mar 18, 2026 | |
Goth Phone general | We use AI tools for pretty much every part of the game. Some of such tools are custom made by us to help us create our g... | IndieNSFW | - | Mar 18, 2026 | |
Vein-Weaver Knitting artaudiotext | Art is AI made. Everything is voice acted but What is said is partly made by AI As far as what the voice actor is saying... | Chris Allen | - | Mar 18, 2026 | |
One By One general | This game does not use AI-generated content in its final assets. | Dirty Pearl Studios | - | Mar 18, 2026 | |
Rune Rhythm Realm art | app icon generated by ai | 红骑士独立游戏 | - | Mar 18, 2026 | |
Spirit Whisperer Conversation With Akari art | We use AI in early conceptual design, to figure out an appropriate background art. We then go through several iterations... | Feeling Potion | - | Mar 18, 2026 | |
Rentcthulhu arttext | Art: AI assisted with initial sketch concepts; final artwork is entirely hand-crafted. Localization: AI translation use... | BQ | - | Mar 18, 2026 | |
The Secret of Velmora audio | Some non-player character voices are generated using AI voice synthesis. This allows for faster iteration and more immer... | Zbigniew Lipka | - | Mar 18, 2026 | |
Crimson System: VɅΔ Protocol artaudiocode | I’m a solo dev running a creative experiment: every texture, model, sound, music loop and even code started life in gene... | Slamert Games | - | Mar 18, 2026 | |
Dracula: The Last Hunt art | AI was used to create a reference base, enhance images, and generate some individual elements and objects. All outputs w... | Crisp App Studio | - | Mar 18, 2026 | |
Dancing with Shadows: Prologue art | Some of the backgrounds for scenes are AI rendered. Ideally, these are placeholders which will be replaced if the game i... | Glass Umbrella Inc. | 25 | Mar 18, 2026 | |
The Deathmind text | *Translations were generated using AI technology. | Etnabyte Games | 32 | Mar 18, 2026 | |
Frankenstein RPG general | some assets created by AI | Entertainment Software International | - | Mar 18, 2026 | |
GAYA - The Mystery arttextaudio | - Since it is a one-person development game, there is a limit to producing all the directing cinemas, so we replaced the... | Dunamis | - | Mar 18, 2026 | |
The Mansion Of Whispering Desires codeart | AI is used to assist gameplay programming, AI is used for quick visualization in early concepting phrase, but the artwor... | mibc9394 | - | Mar 18, 2026 |
140 results
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