AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
12313
12,313
disclosures tracked
+12313 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
25
25%
use AI for 2+ purposes
3041 of 12,313 products
tag: Futuristic
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Cube Dodger 3D arttext | I created achievement logos with AI and store logos with Ai, all in game images are created with actual game play and d... | Darren Keathley | - | Mar 18, 2026 | |
离校 School's Out artaudiotext | This game uses AI to generate some scene art assets and the game theme song; the localization text is translated with AI... | FinalMachine | - | Mar 18, 2026 | |
Jokerina: Lust Card art | Character designs are created manually by artists and writers, AI is used to speed up the drawing of details. We also us... | Hooligapps | - | Mar 18, 2026 | |
Error: Girlfriend Not Found art | Background art | Byte Me Studios | 12 | Mar 18, 2026 | |
Stellar Industrialist art | AI generates a few images and icons, reviewed manually. | PcZ Games | 17 | Mar 18, 2026 | |
Inearth artaudiocode | AI used in concert with my human skills for visuals, audio, and coding alike. Pretty much every step of the way. | reynvert | - | Mar 18, 2026 | |
Foundation: Galactic Frontier art | Used for creating some promotional and marketing materials. | FunPlus International AG | - | Mar 18, 2026 | |
The X-Type art | We use AI tools to generate initial character concepts and static base sprites. These generated images serve as a founda... | BinaryWriter | - | Mar 18, 2026 | |
THE KULKA codeart | Human touch + AI. Artificial Intelligence (AI) was used to enhance code efficiency and optimize selected graphical eleme... | Airem | - | Mar 18, 2026 | |
Mindcage: Override | AI generation was partially used to create marketing materials. The game itself is handcrafted. | Kuts Labs | - | Mar 18, 2026 | |
BND Legenden: Operation Blackbox art | In Level 2, there is a picture-memory task where players must remember one of four images. The dog pictures used for thi... | Umami Creative GmbH | 17 | Mar 18, 2026 | |
Tristar Mania art | Some images used to promote this game are artificially created. | FrenzyPenguin Media | - | Mar 18, 2026 | |
Lullabies Made of Static audio | The robotic voice lines featured in the game are the only elements created using AI technology, employed solely to achie... | Texhno Studios | - | Mar 18, 2026 | |
Trash Talkers art | The texture for carpet and wallpaper were generated before being overhauled by hand by myself. No other assets are AI ge... | Ryyson Games | - | Mar 18, 2026 | |
Project : Diaspora art | Some 2D illustrations and title screens in the game were produced using AI. Other resources were created and used by ass... | Task Company | - | Mar 18, 2026 | |
Steelarchy arttext | Generative AI was used during the development process to assist in creating 2D UI assets (icons) and drafting text for t... | Fragment Labs | - | Mar 18, 2026 | |
Aroya Knight artcode | Aroya Knight is developed in Godot with a focus on precision and hand-crafted systems. While generative AI assisted in t... | Ofir Aroya | - | Mar 18, 2026 | |
Outlanders art | AI tools are used to assist in the creation of some pre-rendered content, such as concept imagery, promotional visuals, ... | Solo Game Dev | - | Mar 18, 2026 | |
Rogue AI code | The core driver of this game is a large language model (LLM) that generates new gameplay and machanics, including their ... | JoyfulCreation | - | Mar 18, 2026 | |
Soul Descent: Invade of Ether R art | All character designs are conceptually created and developed manually by our game designers. However, during the pre-pro... | KAKU DIGITAL LIMITED. | - | Mar 18, 2026 | |
TRAP artaudio | Certain visual and audio assets were created with the assistance of digital tools that help streamline the creative proc... | Crackshot Games | - | Mar 18, 2026 | |
Circuit Overload art | Some of the game's visual assets and store page artwork were created using AI-assisted tools during development. No AI-g... | Neon Forge | 11 | Mar 18, 2026 | |
Edge Lightning Engine textaudioart | The following uses AI-generated content: #AppDescriptionTranslation #StoreVideoBGM #StoreVideoAssets | MIDLANDSTORY Inc. | - | Mar 18, 2026 | |
Pengo Friendo text | The AI listens to your reflections and self-description, crafting motivational prompts that evolve with you—helping you ... | jumastudio | - | Mar 18, 2026 | |
The One: Am I? artaudio | Generated several 3D models / image Generated sound effects | Marcin Berger | - | Mar 18, 2026 | |
Death Imminent art | Some of the environment textures were generated using AI | Paal Games | - | Mar 18, 2026 | |
GRIDRUSH audioart | Sound and one image had been generated by AI. If you want to collaborate to change that please contact the creator. | Ruben Prende | - | Mar 18, 2026 | |
ALYUP art | Some art assets were generated by AI. | HashMO Interactive | - | Mar 18, 2026 | |
BaseStar artaudiotext | AI was used to create the main characters: how they look, sound and move. All cutscenes and dialogue are pre-generated w... | DeKat | - | Mar 18, 2026 | |
DOPAmine Overdrive artaudio | Use of AI: 1. AI is used for creative concepts during the art design phase, while final production is completed manually... | USERJOY Technology CO., LTD | - | Mar 18, 2026 | |
ReckFall audio | Some voice lines and ambient sounds in this game were generated using AI voice synthesis tools during development. These... | GamingWarden | - | Mar 18, 2026 | |
Loopweavers: Dimensional Alliances artaudiotextcode | AI-assisted tools were used for some illustrations, music composition, text translation, and limited debugging support. | Alejandro Rodríguez Fernández | - | Mar 18, 2026 | |
Throst artaudio | Pre-generated only. The game contains artwork and music created with generative AI before release. All visuals were edit... | ZiG GAMES | - | Mar 18, 2026 | |
STRECT text | AI is used for the translation of Japanese text into other languages, primarily displayed in settings screens and tutori... | MiddleBit | - | Mar 18, 2026 | |
Space Station «Sunset» art | We use generative AI tools to create some of the images. | el3_elo | - | Mar 18, 2026 | |
Cosmocommandos text | Some texts are translated and polished using AI. | Hetocode | - | Mar 18, 2026 | |
Ramen://protocol text | Portions of the game content and store page were translated with the assistance of generative AI. | Jo-ge kou | - | Mar 18, 2026 | |
SQUAD XXX: Slut Hunt 🚨 art | AI technology was used to assist with the logo, selected UI accents, and certain background elements — while the core cr... | Lewd Star | 117 | Mar 18, 2026 | |
Lone Signal textartcode | This game heavily uses AI to live-generate in-game content such as text and images. It also uses AI to make a variety of... | Gaming Goose Entertainment | - | Mar 18, 2026 | |
Mikseli: Genesis art | This game uses AI-assisted tools to help create some concept art, promotional materials, and certain background visuals.... | Mikseli Oy | - | Mar 18, 2026 | |
Prism2033 textaudio | This game uses generative AI to support certain NPC dialogue and voice interactions. AI-generated content operates withi... | CyberNest Entertainment Limited | - | Mar 18, 2026 | |
Wreckborn text | Some game content was translated with the assistance of AI tools. | Krystian Dobaczewski | 10 | Mar 18, 2026 | |
Exogenesis audiocode | AI tools were used during development to draft some sound effects and musical ideas; these drafts were then re-edited, m... | Nostalgic Brains | - | Mar 18, 2026 | |
Break Through art | Some of the UI textures were created using AI tools. | Hamster Wheel Studio | - | Mar 18, 2026 | |
星之城 art | A small portion of the game's art uses AI generated assistance. | 星之灰工作室 | - | Mar 18, 2026 | |
Turned Into Turrets art | Some visual assets were generated with AI tools and finalized by the developer. | Randy OWUSU APPIAH | - | Mar 18, 2026 | |
The price of tomorrow art | Generation of images and video animations made using artificial intelligence | Gleb&Aleksandr | - | Mar 18, 2026 | |
Cyberphobia: Prologue codeart | Artificial intelligence (AI) was leveraged for key aspects of the game's development, including in-game logic, support s... | PHANTOM PRODUCTIONS YAZILIM LIMITED | - | Mar 18, 2026 | |
TROID BLASTER 2 art | I used Ai to help with promotional content and improve some of my original artwork ie as a timesaver | KINGSGUARD GAMES | - | Mar 18, 2026 | |
Beyond Lost Planets art | As a solo developer, I used AI tools to assist in creating the base assets for marketing materials and background art. E... | leosgamedev | - | Mar 18, 2026 |
723 results
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