AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14478
14,478
disclosures tracked
+14478 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3775 of 14,478 products
tag: Free to Play
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
SpellCarved artcode | Some store page images and portions of the code were assisted by AI tools during development. All gameplay, design decis... | Spooked Interactive | - | Mar 18, 2026 | |
传奇盛世 general | Some assets used on the store page have been optimized with AI. | 传奇盛世 | - | Mar 18, 2026 | |
Pixelords audio | Some background music in this game was created with the assistance of AI music generation tools. | BBokGames | - | Mar 18, 2026 | |
Divide TCG artcodetext | 2D Visual Assets: All in-game card illustrations—including the retro pixel art items, weapons, and relics and any images... | Jukeys Garage | - | Mar 18, 2026 | |
DeadNot art | This game uses generative artificial intelligence for limited artwork assets. | LuckeyLoopy | - | Mar 18, 2026 | |
梦境管理公司之渡魂行者 art | Game‘s cutscenes are generated using AI tools. | MZMCRAFT | - | Mar 18, 2026 | |
街灯 -machinohi- audiocodetext | AI was utilized in the following areas of this project: Background music (BGM) for the credits. Programming assistance. ... | Waterfall Studio | - | Mar 18, 2026 | |
HONOR 2 arttext | Some of the hand-drawn 2D art was later colored/detailed & enhanced using ai. (Chat-Gbt). | Chris Sparks | - | Mar 18, 2026 | |
The Riff text | This game uses generative artificial intelligence to power dynamic NPC dialogue during gameplay. NPCs can respond to pla... | Theriff Games | - | Mar 18, 2026 | |
Infinite Galgame textartaudio | Infinite GalGame is an AI-driven visual novel engine that generates a completely unique story every time you play. The... | walihuoyan | - | Mar 18, 2026 | |
帝王霸业 general | Some resources on the store page were created with AI assistance. | 帝王霸业 | - | Mar 18, 2026 | |
封魔剑魂 general | The store page assets are AI‑assisted optimized, and they do not infringe any copyrights. | 封魔剑魂 | - | Mar 18, 2026 | |
Loop Tower: Prologue art | Art Resource | Enter the Game Studios | - | Mar 18, 2026 | |
Yelling At Cats: The Game art | AI was used to generate the store graphical assets. | MarineMaaan | - | Mar 18, 2026 | |
Unattached: City of Shadows Prologue audioart | Voice acting and a few art assets were supported by AI tools to keep this ambitious project possible as a solo developer... | Fahlawa Studio FZE | - | Mar 18, 2026 | |
Sexy walk through the woods art | We use generative AI for the character illustrations so we can offer this game at a reasonable price. | H-Waifu | - | Mar 18, 2026 | |
8ave. art | Some backgrounds/jackets/movies use generative AI. | wata* | - | Mar 18, 2026 | |
Gunja Tteokbokki art | AI tools were used to generate a few static 2D background images and supporting UI elements. | Milky Expedition | - | Mar 18, 2026 | |
FEED art | The background image for the game's ending credits was restyled using an AI filter.And icon. | Damian_Zhao | 15 | Mar 18, 2026 | |
HOP-CO-OP audio | Some music tracks in this game were created using AI music generation tools. All tracks are licensed for commercial use. | KS Studios | - | Mar 18, 2026 | |
Purr Bricks artaudio | AI Assisted graphics and music included. | PurrSoft | - | Mar 18, 2026 | |
Hengor 2 textart | This game uses generative artificial intelligence as a support tool during development. The technology is used to assist... | Aily Torezani | - | Mar 18, 2026 | |
Somnivium codeaudioart | This game uses Generative AI in two ways: 1. During Development (Pre-development): Approximately 75% of the game's code... | Freeman | - | Mar 18, 2026 | |
Idle Hacking: An Inaction RPG art | Generative AI was used for logos, marketing materials, and achievement icons. | GigaForge Games | - | Mar 18, 2026 | |
热血屠龙 general | The materials used on my store page were AI-assisted, and there will be no copyright issues involved. | 热血屠龙 | - | Mar 18, 2026 | |
Colours of Courage art | Game Cover Art was made by AI | George Wang | - | Mar 18, 2026 | |
Idle Library art | Some in-game visual assets, including background images and thematic artwork, were created using generative AI tools and... | DaZeSTRAY | - | Mar 18, 2026 | |
Live Through Time text | Live Through Time utilizes the Gemini 2.5 Flash AI model to act as a dynamic, interactive historian. All narrative text,... | Live Through Time | - | Mar 18, 2026 | |
AI修仙模拟器 - AI Cultivation World Simulator textcode | This game uses generative AI (Large Language Models) as its core engine. Every NPC independently makes decisions, engage... | Fat Bridge Studio | - | Mar 18, 2026 | |
Loong Reversi codeart | This game was developed with the assistance of generative AI tools for coding support and some visual asset creation. A... | Factory Digital Entertainment | - | Mar 18, 2026 | |
Cannon Ball art | The following are AI generated content: Main menu background image | Jasontreks | - | Mar 18, 2026 | |
Home Invader art | This game uses generative AI tools to create certain visual assets, including paintings and fictional human portraits. T... | Damn Boi Studios | - | Mar 18, 2026 | |
Meet Claude textcodeartaudio | This game was made entirely with AI. The writing, code, art, music, and deployment were all created using generative A... | Farniente Lab | - | Mar 18, 2026 | |
Just an Ordinary Bike Ride artaudiotext | Various assets were created by or edited by AI tools. This includes; models, textures, sound effects, voices, UI, and na... | The Hemohscin Project | - | Mar 18, 2026 | |
REMNANT: Rebirth art | We utilize generative AI tools to create specific pre-rendered assets used in the game's introduction, including atmosph... | Hysteresis Studio | - | Mar 18, 2026 | |
到达彼岸 art | Some of the images used in the game are generated by AI. | 张崇 | - | Mar 18, 2026 | |
Letterwork art | Generative AI was trained on an original pixel art style and used to create the bases for props, which were then manuall... | Corban Millican | - | Mar 18, 2026 | |
KritterRun audioart | We use AI for some pronunciation until our VO talent can fix them. We used AI to repose one character in marketing conte... | KritterRun LLC | - | Mar 18, 2026 | |
BeastBreak: Monster Horde Shooter art | Used ai to improve graphics in store and in the game. | PHTCompany | - | Mar 18, 2026 | |
Aye! My Liege arttext | Some in-game assets and localized texts were generated or translated with the assistance of AI tools and have been manua... | Tappole Software | - | Mar 18, 2026 | |
SaveDaOcean art | Game contains AI graphics | SaveDaOcean | - | Mar 18, 2026 | |
鬼島傳奇 artcodetext | The developer uses generative AI tools throughout the entire development process of this game. Visual Arts: All cha... | 魔魔王 | - | Mar 18, 2026 | |
Rest Area Simulator: Prologue textartaudio | We used AI assistance for multilingual translation of promotional texts, for visual style suggestions, and for the creat... | Oriseus Studios | 24 | Mar 18, 2026 | |
Comet Busters audioart | Some music, portions of the trailer, and select store page images were created with the assistance of AI generation tool... | Jason Hall | - | Mar 18, 2026 | |
P2W : The Party Show art | Generative AI was used to create some of the 2D banner images and decorative UI elements within the game. | Wallet Warriors | - | Mar 18, 2026 | |
AikoMate textaudio | All conversations within AikoMate are generated by artificial intelligence. The system uses OpenAI’s ChatGPT for dialogu... | Fernando Camargo | - | Mar 18, 2026 | |
CAI UWE text | CAI UWE uses generative AI technologies (Large Language Models) to generate the character's dialogues in real-time. Ther... | scratch your own itch Labs | - | Mar 18, 2026 | |
Aura arttext | Some Images and text for the store page are generated by AI. I am solo and I am not much of a writer. The game was coded... | Caydn Lofton | - | Mar 18, 2026 | |
Simulation Requires Supervision artcode | AI has been used as a helping tool for minor tasks during the prototyping and development phase (debugging, generating p... | Veyxa | - | Mar 18, 2026 | |
MechaCorps Draft general | Our team uses generative AI tools to help develop some in-game assets. All AI outputs were reviewed and curated by our t... | MechaCorps Games | - | Mar 18, 2026 |
1,686 results
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