AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13596
13,596
disclosures tracked
+13596 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3469 of 13,596 products
tag: Flight
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Arctic Farmer Life Simulator art | Used AI to create the capsules for the game's store page. | One Slice of Pizza Games | - | Mar 18, 2026 | |
Thunderhawk: Danger Close arttext | Thunderhawk: Danger Close uses a minimal amount of AI generated assets, including a handful of textures, marketing art, ... | Funagen Games | - | Mar 18, 2026 | |
Launch President audiocode | Background Music and Code of this game is generated by chatGPT and sunoAI. | Kenji Tomita | - | Mar 18, 2026 | |
UltraGalactic artaudiotext | AI was used only for limited assistance, such as refining some logos, helping with music production, and translating tex... | Seven Dragons Studios | - | Mar 18, 2026 | |
Streets of Miami VR text | I used BEZI and AI to help write scripts because im literally only one person and it would take 15 years and potentially... | MDRNgames Inc | - | Mar 18, 2026 | |
Pixel Canyon text | AI used for translation | MAXDEMAGE.PL | - | Mar 18, 2026 | |
Vector Approach codetext | - code debugging - programming - descriptions - marketing | Calin Vasilescu | - | Mar 18, 2026 | |
Canyon Raid art | Static images and logos in store where generated with help of AI. | Asto Games | - | Mar 18, 2026 | |
B.I.R.D. art | AI-generated artwork: Used Banana AI/Midjourney with reference images to create consistent bird fighting game visuals (r... | 1234 corp | - | Mar 18, 2026 | |
Pilot 6174: Orbital Survival codetext | AI Assistance was solely used as a development tool for coding support and text proofreading. All creative elements, suc... | Kotge Astroworks | - | Mar 18, 2026 | |
Synephoria audio | The soundtrack uses curated, AI-assisted music tracks created with a generative tool. All audio is pre-rendered, reviewe... | Court Les Rues LLC | - | Mar 18, 2026 | |
ORBITAL text | I used AI to proofread the text content of the game as well as help with ideas brainstorming. | Night Sky Dogs | - | Mar 18, 2026 | |
Space Manager art | Space Manager uses AI-generated assets only to a limited extent, mainly for store assets. | Trophy Games | - | Mar 18, 2026 | |
Bird Wars art | We use AI to aid in store assets, and references. | Studio Ransom | - | Mar 18, 2026 | |
Bird Game 3 general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | jrsjams | - | Mar 18, 2026 | |
World without Time arttext | This game uses AI-generated content created in advance during development. Some visual assets, text elements, or other n... | Psyche Games | - | Mar 18, 2026 | |
List codeartaudio | We use AI tools to support various parts of our development process: Coding assistance: AI helps streamline parts of th... | Flux Point Studios, Inc. | - | Mar 18, 2026 | |
BOKUKAN5 TOKYO (HND) general | In this game, we use artificial intelligence (AI) for certain parts of the development process. The final product reflec... | TechnoBrain | - | Mar 18, 2026 | |
Throst artaudio | Pre-generated only. The game contains artwork and music created with generative AI before release. All visuals were edit... | ZiG GAMES | - | Mar 18, 2026 | |
Wreckborn text | Some game content was translated with the assistance of AI tools. | Krystian Dobaczewski | 10 | Mar 18, 2026 | |
Escape the Doom art | Generative AI was used to build the hypercraft component meshes and some marketing materials, such as the Steam capsule. | Symphonatic | - | Mar 18, 2026 | |
Preset Rocket Plan art | Some capsule images for the Steam store page were created using pre-generated AI tools | MakeThings | - | Mar 18, 2026 | |
TwoBrains OneShip art | We use AI to generate some pre-rendered visual assets for the game. This includes the store banner, achievement icons, a... | Z-Tech Studio | - | Mar 18, 2026 | |
Kinmen Kill code | Kinmen Kill uses a custom-built AI agent that operates directly within the Unity Editor to write code and develop the ga... | Kongroth | - | Mar 18, 2026 | |
Real Flight Simulator: RC Aircraft Model Remote Control 2026 audiotext | The mission dialogues and character voices were created using AI. Since the game is fully offline, the voices are pre-ge... | Thetis Games | - | Mar 18, 2026 | |
Flyra: FPV Drone Simulator art | AI For Marketing Materials and Artwork | Playbyte Studios | - | Mar 18, 2026 | |
Spacejet Pilot textaudio | I used Ai for the writing and for the naration | Corey Dimond | - | Mar 18, 2026 | |
Eagle art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
The 5th Realm arttextcode | I'm mostly doing this by myself and I have used AI to generate specific images related to The 5th Realm as described by ... | Shawn Payne | - | Mar 18, 2026 | |
慕男欲女录 art | The girl in the game was generated by AI, and the animation of the girl was also created by AI. | 一只迷路的羔羊 | - | Mar 18, 2026 | |
P.A.N.D.A. art | Some concept art and UI elements of the game have been created with AI help. AI was NOT used to create the Steam store p... | Blitzwood | - | Mar 18, 2026 | |
Tower vs Goblins: Fight & Defence art | Some of the game's artwork and marketing materials were created with the help of AI tools. All final assets were curated... | Maksym Melnyk | - | Mar 18, 2026 | |
Fpv Labs - Drone Simulator art | We used generative AI tools to create some in-game graffiti textures. | FPVLabs | - | Mar 18, 2026 | |
合成旅 art | A small number of icons in the store page images are AI-generated, but the game itself does not include any AI-generated... | 伊林游戏 | - | Mar 18, 2026 | |
Geospatial Exploration - Explore the real world in 3D and VR textaudio | This game uses Google Gemini AI to provide real-time educational information about locations on Earth. The AI assistant ... | Boemien | - | Mar 18, 2026 | |
Balloon Full of Love art | Features AI generated visual game assets | Klas Holmlund | - | Mar 18, 2026 | |
Air Defender audio | Some in-game voice overs have been created using the developers voice and adapted to realistic pilot/controller styles w... | ROTOR3 | 234 | Mar 18, 2026 | |
Astronomical 2 The Blue Fire codetext | AI is used to make code that I can't understand, math is hard for me, some text may also be generated with AI but most i... | Official_Tuho | - | Mar 18, 2026 | |
SKYSAVIOR Helicopter Services audio | AI was used to generate the control tower audio in English and Spanish. | Raphael do Amaral de Albuquerque | 18 | Mar 18, 2026 | |
Captain Puff MacFly art | During development, some visual assets were created with the assistance of generative AI tools as part of the content cr... | MVCAO Studios | 19 | Mar 18, 2026 | |
电音弹道 codeartaudio | Some code, assets, and music are AI-assisted. | MindFlow | 12 | Mar 18, 2026 | |
Flying Aces: Legend of the Red Baron art | AI is being used in your Store Page capsule art. Specifically in the Library Header and Hero. The picture of the man on ... | GS2 Games | - | Mar 18, 2026 | |
Pilot Tycoon audio | AI-generated voices are used for certain characters. | Earthrise Games | - | Mar 18, 2026 | |
Iron Horde code | Ai powered jet behavior and enemy tactics enhance immersion and visuals | Falcon Lab | - | Mar 18, 2026 | |
简单飞行 art | images | Jax Leon | - | Mar 18, 2026 | |
The Last Flight art | Visual References | Christor | - | Mar 18, 2026 | |
Fly to Death: Jump or Die art | AI used to create graphics in store | PHTCompany | 11 | Mar 18, 2026 | |
Drow Space Shooter art | Breathtaking AI generated graphics | Xgarius Games | - | Mar 18, 2026 | |
Flanker - Call of the Ghost artaudio | Generated game art including in game art, market elements, and music | Just the Tip | - | Mar 18, 2026 | |
星宇战舰 Astral-Battlecraft art | We have incorporated AI modeling and AI original UI design into our workflow. | Jilin Code Rabbit Network Game Co.,Ltd. | - | Mar 18, 2026 |
188 results
Missing a product? Let us know