AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13623
13,623
disclosures tracked
+13623 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3477 of 13,623 products
tag: Fishing
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Secrets of Asherah 2 general | AI assisted me in the creation of this game. | David Barnesky | - | Mar 18, 2026 | |
Laur's Small Game code | Some code was written with the help of AI. | iTzMeLaur | - | Mar 18, 2026 | |
My Fish Friend art | Achievement icons are developed using GenAI image generation | Your Future Heroes LLC | - | Mar 18, 2026 | |
Nick's Text Adventure textcode | I used AI for spelling, organizing the story and my thoughts as well as helping fix errors in my code and to figure out ... | GXPlay | - | Mar 18, 2026 | |
More fish - Idle Clicker art | AI has been used for initial drafts of some of the images in the game. | Broad Street Indie Games | - | Mar 18, 2026 | |
Reel Talk artaudiocodetext | Reel Talk is made by Lost Rabbit Digital: two siblings who handle all the coding, music, writing, and playtesting ourse... | Lost Rabbit Digital | - | Mar 18, 2026 | |
Little Otter's Fishing Life text | As a solo indie developer, I use AI for multi-language localization. This helps me deliver a smoother, more accessible p... | ZT-Studio | - | Mar 18, 2026 | |
The Honest Little Fisher arttext | AI was used to enhance some of the images and texts in the game. | Kiene & Sohn | - | Mar 18, 2026 | |
Midnight Aquarium: Idle Clicker audio | The songs are made by suno ai | Taytay | - | Mar 18, 2026 | |
猫船长与环球渔场 art | During the development of this game, AI tools were utilized. Some of the art assets were generated by AI and then furthe... | Happy Universe Studios | 635 | Mar 18, 2026 | |
Oceanarium Fishing textart | We used AI for the game’s language translation descriptions, the Steam capsule image, and some in-game visuals. | DodoModo | - | Mar 18, 2026 | |
MioAquaria art | AI is used only during the early concept and ideation stages of some art. All final in-game assets are created and imple... | Pixellore Inc | - | Mar 18, 2026 | |
Fish Go art | The promotional images for the store page were partially created using generative AI | KacperB | - | Mar 18, 2026 | |
BAIT & TACKLE STORE SIMULATOR art | Steam store background / images | AlbaGaming | - | Mar 18, 2026 | |
Fish Box audio | We use music generated by generative AI. | DoXMo | - | Mar 18, 2026 | |
A Game About Penguins art | We use generative AI tools to stylize and enhance pre-existing gameplay screenshots for promotional and store page visua... | CO's Entertainment | - | Mar 18, 2026 | |
Ocean Fishooter general | Certain visual elements within the game and marketing materials were manually created by the development team, with AI a... | FALA PTE. LTD. | - | Mar 18, 2026 | |
启程吧波姆 general | Some of the assets in this game were partially created with the assistance of AI tools and then manually refined and rev... | chengyou | - | Mar 18, 2026 | |
Calamon art | Some visual materials, such as store promotional images, are generated or enhanced using AI tools and further refined an... | J5 Indie Game | - | Mar 18, 2026 | |
Creator Chronicles art | We used generative AI tools for the development of some in-game art resources. | Origin Studio | - | Mar 18, 2026 | |
Soulworld arttext | I’ve used tools like Image Creator, Meshy, and assets from the Unreal Fab Shop some of which include AI-assisted content... | Emilie Lampron | - | Mar 18, 2026 | |
Pixel Aquarium codeaudio | We use AI for some code implementation, as well as for minor asset and SFX additions | Purple Sector | - | Mar 18, 2026 | |
Aethelon text | AI localization for Steam store page and in game menus. | Aethelon Studio | - | Mar 18, 2026 | |
Oxygen Train artaudio | In terms of game content, although our team excels at music creation and painting—with skills in music arrangement and o... | OxygenTech Limited | 57 | Mar 18, 2026 | |
Fishing Relax general | Visuals have been created with the use of AI. | Toprogress Studio | 12 | Mar 18, 2026 | |
钓鱼牌 art | Generative AI tools were used to assist in the creation of some in-game art assets, such as icons, textures, and concept... | JianBingGaming | - | Mar 18, 2026 | |
Tiny Fisherman artcode | In our game, we only used basic AI for the banner background image. Apart from that, every line of code belongs to us. | Influenza Entertainment | - | Mar 18, 2026 | |
Dockside Dreams – Fish & Cook Simulator art | AI-generated content used only for Steam capulse image. | C51 Games | 20 | Mar 18, 2026 | |
Lure Of Passion textaudio | AI was used for translating the game and rephrasing dialogues into another language. Some of the sound effects in the ga... | Snakerser's Games | 315 | Mar 18, 2026 | |
The Dream Globe art | All in-game assets are handcrafted without using AI generation. Several game store pages visual assets originate from li... | Roaming of Little Hammer | 239 | Mar 18, 2026 | |
The Fisherman's Forever Faith general | AI has been used to accelerate each stage of the development - and always reviewed + edited by a human. | GreenSloth | - | Mar 18, 2026 | |
Fishing Corner text | This game uses AI-assisted tools for fact-checking and content verification. | Happyland Games | - | Mar 18, 2026 | |
Fish and Chill textart | Artificial Intelligence was used to assist with the English translation and visual setup of this store page — including ... | Martin Danihel | - | Mar 18, 2026 | |
Oars of Silence art | some textures are created by AI image creators | SuloSounds | - | Mar 18, 2026 | |
Merry Fishing Meow art | The game icons was created by AI. | AoiHoshizora | - | Mar 18, 2026 | |
Loan Shark text | We used AI to translate this store page. | Studio Ortica | 544 | Mar 18, 2026 | |
SwordBorn art | The game store page content banner and logo is AI generated | KMOON | - | Mar 18, 2026 | |
Fishing Friends art | Some capsule images are a mixture of AI generated and human generated content. | Robot Riot | 41 | Mar 18, 2026 | |
渔乐圈 textart | 设计道具和鱼类的时候参考了AI生成的简介和形象。部分场景有AI提供的创意灵感。 | new bee | - | Mar 18, 2026 | |
Kernelbay artaudio | Some of Kernelbay’s 2D assets and music tracks were initially generated using AI tools as a base. However, every asset h... | Nexent Games | - | Mar 18, 2026 | |
Blossom’s Grove: An English-Learning Game audio | Voiceovers in this game are generated using artificial intelligence technology. | Illuminant Studios | 16 | Mar 18, 2026 | |
GLORB general | Used to aid in the creation of marketing material. | Pebbles Games | - | Mar 18, 2026 | |
宁静之海 art | Some store page promotional images are created using AI graphics. 一些商店页面促销图像是使用AI图形创建的。 | 烟熏渔 | - | Mar 18, 2026 | |
猫猫永不空军 art | The promotional images and achievements of the store page are made using AI Vincennes charts | Wheat Studio | - | Mar 18, 2026 | |
A Game About Penguins: First Catch art | We use generative AI tools to stylize and enhance pre-existing gameplay screenshots for promotional and store page visua... | CO's Entertainment | - | Mar 18, 2026 | |
The Edge art | AI was used solely to generate the store page artwork, specifically for the title image. No AI was used in the actual ga... | TheGoodMen GamingStudioLLC | - | Mar 18, 2026 | |
Strange Shores: A Desktop Fishing Game code | We use AI as a tool to aid in the development of some code elements and marketing assets, but any content generated is e... | Banana Jam Games | 14 | Mar 18, 2026 | |
Medieval Contrast audioart | We use generative AI during development to prototype voice acting, as well as concept art that may not be included in th... | Two Sided | - | Mar 18, 2026 | |
Fishing Tycoon Simulator art | AI-generated art objects | Zenith Soft | - | Mar 18, 2026 | |
Puzzle Crossing art | Some AI Generated background images. | INIT-DOT-D INC. | - | Mar 18, 2026 |
106 results
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