AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: First-Person
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Trouble in Potion High artaudio | Some textures and assets are AI-assisted. Some audio tracks are AI-assisted. | Faynogames | - | Mar 18, 2026 | |
Missed Call textaudio | Dialogues in the game are structured with the help of AI tools, and temporary AI voice lines are used to convey the stor... | Nimmen Studios | - | Mar 18, 2026 | |
My House on the 9th Floor arttext | Some development and marketing materials may have been assisted by generative AI during pre-production (concept explorat... | RSapling | - | Mar 18, 2026 | |
Alchemic Apothecary art | Some visual assets and icons were created using generative AI tools and then edited by the developer before inclusion in... | CaffeineBoosterGames | - | Mar 18, 2026 | |
Market Cashier Simulator art | AI logo and backgrounds. | Silver Byte Studio | - | Mar 18, 2026 | |
Crown of the Nile: Cleopatra's Choice arttextaudio | This game uses generative AI tools to assist in the creation of certain assets, such as [artwork / text translation / ba... | Butterspire | - | Mar 18, 2026 | |
DeadNot art | This game uses generative artificial intelligence for limited artwork assets. | LuckeyLoopy | - | Mar 18, 2026 | |
街灯 -machinohi- audiocodetext | AI was utilized in the following areas of this project: Background music (BGM) for the credits. Programming assistance. ... | Waterfall Studio | - | Mar 18, 2026 | |
Hüddam: The Cursed Mansion artaudio | Generative AI tools were used during the development process to assist in creating some background environmental texture... | Mustafa Baltacioglu | - | Mar 18, 2026 | |
HAIGLA artaudio | Some 2D Artwork in TV events has a few frames generated by AI. A few TV Events and Radio Event has AI Voice over | THOs Dev | - | Mar 18, 2026 | |
AL-SARAB general | Some pre-generated content in the game and store materials was created with the assistance of generative AI during devel... | Zayed Gaming | - | Mar 18, 2026 | |
8 Ball Pool: Play Together art | AI- generated images | Red Suns Tech | - | Mar 18, 2026 | |
Ninja Vs Bomb art | This game uses generative artificial intelligence to enhance visual design and branding assets. Specifically, AI-assiste... | Sprem | - | Mar 18, 2026 | |
5 days at grandpa audio | for grandpa voice acting | josh reigle | - | Mar 18, 2026 | |
Those Who Stayed text | This game was developed with assistance from AI tools. Generative AI was used in the development of store page content a... | Pendul8 | - | Mar 18, 2026 | |
Assassin of Monsters 2 Spacenator art | Game logo at steam store page, headers and menu images made with ai tools | Saylor Games | - | Mar 18, 2026 | |
ひとりだるま Alone Rite art | We use AI-generated textures and background elements for some 3D objects, which are then retouched and implemented in th... | STUDIO DYD | - | Mar 18, 2026 | |
[ABERRATION] THE ANALYST textaudioart | Generative AI was used during the development process to assist in writing in-game text and terminal logs. AI tools were... | FEIGIN ENTERTAINMENT | - | Mar 18, 2026 | |
OVERDEAD art | The logo was created using AI | rushandev1 | - | Mar 18, 2026 | |
DREADROOM general | Some of the in-game assets are produced by using AI Tools | Yusuf Arda Gocer | - | Mar 18, 2026 | |
Yelling At Cats: The Game art | AI was used to generate the store graphical assets. | MarineMaaan | - | Mar 18, 2026 | |
Defender of the Orcish Marches audioart | This game used generative AI to create sound effects, music, and the splash screen | GameStrubios | - | Mar 18, 2026 | |
Mystic Grove audioart | Mystic Grove uses generative AI in a limited supporting role for certain pre-rendered content, including music and some ... | Stefan Grob | - | Mar 18, 2026 | |
One Of Us general | The voice clips in this game have been rendered on a computer. | One Of Us Games | - | Mar 18, 2026 | |
高祖の世界 artaudiocode | 由AI图片,AI代码,AI音乐组成的3A大作,AI占比20%~25%左右,主要集中于图像,包括商店封面。 | 超巨大战喵 | - | Mar 18, 2026 | |
Carnival Horror text | Some scripts, documentation, and marketing texts in The Clownhouse were created with the assistance of AI-based tools. A... | AxlPlay | - | Mar 18, 2026 | |
QDFracture artcode | Use of Generative AI This game makes selective use of generative AI tools as part of its development pipeline. Generat... | Mariano Miguel Lanzi | - | Mar 18, 2026 | |
Scary Game 2: The Mad Shepherd text | Artificial intelligence was used for language translation in this game. | KanGames | - | Mar 18, 2026 | |
Backrooms: Collision Not Found text | Artificial Intelligence tools (LLMs) were used strictly and exclusively to assist in the translation of interface texts ... | Lz Games | - | Mar 18, 2026 | |
Last Float arttext | The cinematic video, localization, and some in-game images were created using artificial intelligence technologies. | LapsaDev | - | Mar 18, 2026 | |
RebelZ audio | Only the music in the teaser video is AI-generated. | SoloNode | - | Mar 18, 2026 | |
Silent home audio | With the help of neural networks, voiceover was made in Silent home. | Red Kraken studio | - | Mar 18, 2026 | |
Portable Ops 2 general | Some Menu items that I had trouble with re doing again | Outlaw Games | - | Mar 18, 2026 | |
Voxelnova art | VoxelNova uses generative AI tools during development to assist with certain placeholder assets and early-stage content ... | Reynaldo | - | Mar 18, 2026 | |
Hot Girls Gym - Nudist Gym Manager art | Logo and shop game thumbnails were created with AI. | NX-Fusion Games | - | Mar 18, 2026 | |
Holy Crap! I'm Out of Paper! : The In-Law Survival Guide art | The following 3D models were generated using AI : Suit jacket, suit pants, socks, underwear, tie The following item ima... | Expectacle | 11 | Mar 18, 2026 | |
Formula 2026: Rise of Legends text | Generative artificial intelligence was used in a limited capacity during development. Specifically, AI tools were used o... | Eclipse Interactive | - | Mar 18, 2026 | |
Perestroika Drive audio | AI assisted with raw audio foundations, but humans manually rearranged and mastered every sound. Nothing went straight f... | qubiq | - | Mar 18, 2026 | |
HOP-CO-OP audio | Some music tracks in this game were created using AI music generation tools. All tracks are licensed for commercial use. | KS Studios | - | Mar 18, 2026 | |
Silence Archives Terminal art | Some scene illustrations and character artwork in this game were created using AI image generation tools as pre-generate... | R.C. Zhang | - | Mar 18, 2026 | |
Maze of Mask art | Since we are a small team of two, we used generative AI to create some 3D objects and 2D textures or UI components. | Barlas Game Studio | - | Mar 18, 2026 | |
Space Runner X art | As a solo developer, I used AI generation tools to assist in creating a few 2D sprites | AnomalyVN Studio | - | Mar 18, 2026 | |
The Paranormal is Happening art | AI was used to generate promotional capsule artwork. No AI-generated content is used inside the game. | Stevri Games | - | Mar 18, 2026 | |
Kings Archer VR art | Some of the visuals in the game were created using AI. | OttoGames | - | Mar 18, 2026 | |
Mockbuster art | This game uses generative AI tools during development to assist in the creation of certain pre-rendered visual assets su... | 0xp Games | - | Mar 18, 2026 | |
OBOSRACA art | Artificial intelligence tools were used during development to assist in the creation of certain 3D models. All generated... | Kirill Production Studios | - | Mar 18, 2026 | |
LOST ZION general | Some elements and techniques are created with the use of AI . I am a ONE MAN TEAM so i MUST use these tools to MY ADVANT... | REALITY MIRROR | - | Mar 18, 2026 | |
Mai's Hunger audiotext | The developer uses generative AI tools to create pre-recorded voice-over audio and character dialogue for the in-game cu... | Game Opus | - | Mar 18, 2026 | |
推推矿工 Push & Crush artcode | Some of the image materials in this game are generated using AI, and the code is debugged with AI assistance. There is n... | IX Studio | - | Mar 18, 2026 | |
A MAZE IN UNDERGROUND audio | In this game, only certain sound effects were generated using artificial intelligence in order to speed up the developme... | Tomea Entertainment | - | Mar 18, 2026 |
3,203 results
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