AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13600
13,600
disclosures tracked
+13600 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3470 of 13,600 products
tag: FPS
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
REDSTREAM DISPATCH artaudio | This game uses generative AI tools to assist in creating a small number of static pictures and audio files. | VirtualVillain | - | Mar 18, 2026 | |
Last Courier art | The store capsule assets for this game were created using generative AI. | Blightcore Studio | - | Mar 18, 2026 | |
Arcane Spellforge: Core Defense general | This game uses generative AI tools during development only. AI is used to support the creative process, such as early pr... | Arcane Labs | - | Mar 18, 2026 | |
Apococlicks art | Ai used to generate some game textures and art. Will be replaced before full release. | The Malcavian | - | Mar 18, 2026 | |
Libertine: King of Hearts audio | Voice changing AI used so that one voice actor can play multiple characters. | Hasnotalent Media | 19 | Mar 18, 2026 | |
Femboy vs Nazis art | The images were generated using artificial intelligence. | Hellim Studios | - | Mar 18, 2026 | |
TheSecretİslandOfFear art | Artificial intelligence has been used as a supporting tool in the background design and concept art of store visuals. | hamza sonay | - | Mar 18, 2026 | |
Far Beach: Desire Remains artaudio | Some video chat scenes in the game feature pre-generated content created with generative artificial intelligence in an a... | the NineLust Studios | - | Mar 18, 2026 | |
Maestro art | AI-generated content is used in a limited capacity for certain images and video materials. No AI tools were used in the ... | Maestro Devs | - | Mar 18, 2026 | |
Battle Magi artaudio | AI was used to create some icons, sounds, and music. | MalecTeam | - | Mar 18, 2026 | |
Diamond Island audio | The character voice in Trailer | LIDO GAMES | - | Mar 18, 2026 | |
Getting Dates IRL text | This game uses generative AI tools during development to assist with the creation of written content, including dialogue... | DevOfOne | - | Mar 18, 2026 | |
wozitdev's 3D Sniper code | IDE Tooling | wozitdev | - | Mar 18, 2026 | |
Havana Blood artaudio | There are images produced that have been rendered using the help of Ai, there are also musical components that have been... | BRYPER INDUSTRIES | - | Mar 18, 2026 | |
Hey Tom! art | Some 3d models were initially generated using AI tools and later substantially modified and finalized by a human 3D arti... | Browngator | - | Mar 18, 2026 | |
DeadLands general | Havitailstudio Ltd. uses AI in certain cases, such as advertising, etc. | Havitailstudio Ltd. | - | Mar 18, 2026 | |
Zero-G Combat art | We use AI-generated tools to create some of the promotional artwork and store assets (banners and capsules). | Fantasia for Information | - | Mar 18, 2026 | |
Nexus The Exception artaudio | This game makes limited use of generative AI tools during development and marketing. Generative AI has been used for cr... | Tris Games | - | Mar 18, 2026 | |
Evac Point audiotext | We use generative AI to create certain marketing assets for the Steam store page and promotional materials. We also use ... | Mousavi Tech | - | Mar 18, 2026 | |
OUTBREAK FALL: BIOHAZARD textart | This game includes pre-generated content created with the assistance of generative AI, including some written text, UI e... | Eclipse Interactive | - | Mar 18, 2026 | |
UltraGalactic artaudiotext | AI was used only for limited assistance, such as refining some logos, helping with music production, and translating tex... | Seven Dragons Studios | - | Mar 18, 2026 | |
OVER SAND art | The game itself was developed without the use of generative AI. During the development and release process, we may use A... | Moonmana | - | Mar 18, 2026 | |
Esports Manager: FPS art | Generative AI has been used during development for concept art, UI mockups, and marketing materials. No generative AI i... | Molin Inc. | - | Mar 18, 2026 | |
City of Hunger general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | MVCAO Studios | - | Mar 18, 2026 | |
Skibidi Wars textart | The game's store page text and cover images are created using visual and text-based artificial intelligence tools. | Pakumi | - | Mar 18, 2026 | |
Marzu textart | This game uses AI tools during development to help generate some dialogue text and pre-rendered promotional materials. A... | Paras Mehra | - | Mar 18, 2026 | |
Seres: One Consciousness audio | Characters voices are being tested with AI for the development phase. Should be replaced before lauch. | Mulo Creations | - | Mar 18, 2026 | |
Streets of Miami VR text | I used BEZI and AI to help write scripts because im literally only one person and it would take 15 years and potentially... | MDRNgames Inc | - | Mar 18, 2026 | |
Cursed Gas Station text | To ensure that players from diverse cultural backgrounds can fully immerse themselves in the narrative, AI-assisted tool... | Wisold Games | - | Mar 18, 2026 | |
Mad Scientist Simulator – Society of World Destruction artaudio | Some visuals and sounds created in this game are produced and integrated by artificial intelligence. | HAPPYTECH | - | Mar 18, 2026 | |
THE UTOPIAN PROJECT art | The development of The Utopian Project makes limited use of AI-assisted tools during early production, primarily for con... | 420 Game Studios | - | Mar 18, 2026 | |
Operation Together VR audio | Some sound effects and music in the game were created using AI-assisted tools. | Vnow Games | - | Mar 18, 2026 | |
MG art | AI was used for the creation of some assets, such as the skybox in game, and the sand texture for one of the maps. | Bruce Scott | - | Mar 18, 2026 | |
Dying for Parts art | During the development process, AI-based tools are utilized to assist with the creation of visual content only. In all s... | Twikia Studios | - | Mar 18, 2026 | |
Sniper Reaction code | Small portion of code is generated using AI | Saitama | - | Mar 18, 2026 | |
MYTRA: No Escape Protocol art | Generative AI tools were used exclusively in the creation of certain store page visual assets (such as promotional image... | Mytra Games | - | Mar 18, 2026 | |
QuestLog Pro art | Generative AI is used exclusively for promotional and environmental elements, such as trailer backgrounds and screenshot... | Mana Morph Studios | - | Mar 18, 2026 | |
Unbelievers art | Generative artificial intelligence has been used only for marketing and promotional materials, such as concept imagery a... | 2DOT Games | - | Mar 18, 2026 | |
FINIS ACTUS arttext | Generative AI tools were utilized during the development process to create base assets for certain environmental texture... | ShepherdWorks | - | Mar 18, 2026 | |
The Dreadthorn Therapist text | Currently, AI was used to localize the store page and in-game text from English into other languages. We plan to verify ... | T3rrifk | - | Mar 18, 2026 | |
Skyreric code | Puroguramukōdo ni AI o shiyō shimashita. 19 AI was used in the program code. | KEI | - | Mar 18, 2026 | |
BYE BYE! POLICE! arttextaudio | AI was used for the following: Title logo Upgrade icons Multilingual localization BGM for bases, stages, and results scr... | Waterfall Studio | - | Mar 18, 2026 | |
Last Planet art | Some promotional visuals were created using generative AI tools and were then manually edited. | Vertices Art Studio | - | Mar 18, 2026 | |
Diskette Dungeon art | AI was only used to enhance images we already had, giving them a look more in line with the game’s retro ’80s theme. Its... | MM88 | - | Mar 18, 2026 | |
Super Wash Simulator art | This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were c... | Yusuf Islam Seyhan | 27 | Mar 18, 2026 | |
Last Light: Survival audiotext | The opening narrative video contains AI-generated voice narration. Additionally, some in-game character dialogues were g... | BudGamesCorp | - | Mar 18, 2026 | |
IronWood art | A few of the textures in the game (leaves, flesh, etc.) were generated using ai powered tools. | CheeseStick Studios | - | Mar 18, 2026 | |
Studio Sim text | it generates a written critique of your paintings | webgnar | - | Mar 18, 2026 | |
Industrial Legion audioart | I use AI to supplement as a stand in for what will eventually become human made content, currently its just music and so... | Utilitarium Interactive Development | - | Mar 18, 2026 | |
Dead Rush art | Some visual assets such as UI elements, icons, and promotional images were created or assisted using generative AI tools... | Sefa Game Studio | - | Mar 18, 2026 |
921 results
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