AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
12390
12,390
disclosures tracked
+12390 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
25
25%
use AI for 2+ purposes
3059 of 12,390 products
tag: Exploration
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Find Cats 6 像素猫 artaudio | Some of the art and music were generated by AI and then manually revised before being used. | Happy Fish | - | Mar 18, 2026 | |
Darkrise: War of the Undead audioart | There is no live AI generation in the game. All maps and characters are hand-crafted. Some audio and a few in-game art e... | Wynand Smit | - | Mar 18, 2026 | |
Game Torch artaudiotext | Game Torch includes pre-generated AI content created with generative AI tools during development (e.g., some audiovisual... | Aesthetic Engine | - | Mar 18, 2026 | |
DuatWayfarer artaudio | Some of the textures, music, and sound effects used in this application are derived from original materials generated by... | BlueWind | - | Mar 18, 2026 | |
Deep Extraction Inc. art | In the game there are 2 posters. 1 poster contains a bouquet of roses that are generated and 1 poster contains a man str... | Depth Charge Interactive | - | Mar 18, 2026 | |
BABULYA artaudio | This game uses artificial intelligence to create some images and sounds. It is also used to create unique music. | REVVALUTION Studio | 62 | Mar 18, 2026 | |
ORBITAL text | I used AI to proofread the text content of the game as well as help with ideas brainstorming. | Night Sky Dogs | - | Mar 18, 2026 | |
We Are So F*cked: The Last Critter Crew artaudio | Character modeling assisted by AI AI-assisted generation of selected UI graphics AI-assisted creation of background musi... | Gem Rabbit Studio | - | Mar 18, 2026 | |
The Other Me Reborn art | Only certain visual assets such as the cover art, banners, and installation icons were created using AI. No in-game cont... | Anomalybyte Studio | - | Mar 18, 2026 | |
Graveyard Report art | Used to generate a few picture frame images and faces for the Missing Persons. They are not real people. | Poltergeist Games | - | Mar 18, 2026 | |
Oceanarium Fishing textart | We used AI for the game’s language translation descriptions, the Steam capsule image, and some in-game visuals. | DodoModo | - | Mar 18, 2026 | |
HANGAR 51: Classified Investigation audio | We only used AI during development to create some narrated voice lines, everything in the final game was carefully revie... | Lootz Games | - | Mar 18, 2026 | |
KunKunNest art | The game logo and some in-game assets are generated by AI | JNTM | 162 | Mar 18, 2026 | |
Far Below art | This game includes AI-generated and AI-assisted visual assets. All content has been reviewed and curated to ensure it fi... | Small Rock Studios | - | Mar 18, 2026 | |
Escape Games World vs Escapers art | Some visual puzzle artwork in this game was created using AI-assisted tools during development. All content is pre-rende... | HFG Entertainments Private Limited | - | Mar 18, 2026 | |
Nebula Miner artaudio | Some AI generated images and music. | Tacit Software Solutions | - | Mar 18, 2026 | |
Mommy Dies art | We use AI selectively to generate pre-rendered backgrounds for our games, as well as supporting assets for store page, m... | AI Slop Studios | - | Mar 18, 2026 | |
패배자 박중붕(사랑이 뭐야?) Loser Park Jung-bung(What is Love?) art | Some illustrations (CGs) and promotional videos included in this game were created using AI image and video generation t... | SEO SOFT | - | Mar 18, 2026 | |
Slay The Berserker arttext | AI generated logos, I assembly the parts together and edit. With english and portuguese language, AI translated to othe... | Advance Garde | - | Mar 18, 2026 | |
离校 School's Out artaudiotext | This game uses AI to generate some scene art assets and the game theme song; the localization text is translated with AI... | FinalMachine | - | Mar 18, 2026 | |
我獨自升級英文(3) arttext | 英文單字的學習例句都是由AI生成; 過場圖片由AI生成(開場圖片/人物及伙伴圖片/人物升級圖片/錢庄澡堂圖片/起始鎮-神秘商人販售的盲盒圖片) 完全使用合法何商用的軟體 遊戲商店裡的所有圖片也是由AI生成後再以繪圖軟體處理而成 | 愛上補習班 | - | Mar 18, 2026 | |
SHADOW MAZE Descent into Fear textartcode | During the development of "SHADOW MAZE Descent into Fear", AI tools were used in the following ways: 1. **Design & plan... | Tymofii Semenov | - | Mar 18, 2026 | |
Elegon arttext | A small number of assets have been created with AI assistance as well as some of the marketing text on the store page. | Keone | - | Mar 18, 2026 | |
After-State:WoLong\灵界奇谈:卧龙 text | The English description on this Steam store page was translated using AI. The game itself does not contain any AI-genera... | 猫龙游戏 | - | Mar 18, 2026 | |
0.0035% general | Some in‑game objects were initially created using AI generation, and then refined by hand afterwards. | MANIA PRODUCTIONS | 14 | Mar 18, 2026 | |
Boys in the dark art | The game utilizes pre-generated AI content during the development process. Specifically, we use Adobe Photoshop's AI fea... | Gayeti | - | Mar 18, 2026 | |
Whispers Of The Crypt audio | The only use of AI in this game is for generating character voice lines. No gameplay elements, visuals, or other content... | AstroRealmStudios | - | Mar 18, 2026 | |
七不思議に至るまで art | This game contains visual assets and video created using AI-assisted tools. All generated content has been edited and ad... | Neruneko | - | Mar 18, 2026 | |
StalSide general | Promo materials for marketing and community. | Mobster | - | Mar 18, 2026 | |
Sheep Way art | AI was used to assist in the creation of graphics | PALINI | - | Mar 18, 2026 | |
Wander general | Some marketing materials for Wander involve the use of AI-assisted tools during development. | Wander Games | - | Mar 18, 2026 | |
The Long Way Home audioart | This game is created by a solo developer with a limited budget and some AI-assisted tools were used during production. ... | Cihan Kuzu | - | Mar 18, 2026 | |
Street-Spec: Japan artcode | AI is used for occasional help with processing textures. It is also used to help speed up the coding process by providin... | osoiDev | - | Mar 18, 2026 | |
Space Manager art | Space Manager uses AI-generated assets only to a limited extent, mainly for store assets. | Trophy Games | - | Mar 18, 2026 | |
Blood Night general | This game was created using advanced generative AI (neural networks) technology to accelerate and inspire the developmen... | Team | 105 | Mar 18, 2026 | |
10ⁿ - Ten Power N artaudiocode | AI tools were used to support parts of the development process, such as initial image, music, and code drafts. Every ele... | Raphael Lepuschitz | - | Mar 18, 2026 | |
Lost Among the Stars code | As a self taught solo dev, I use ai to learn about new way to create and improve my coding skills. So part of my knowled... | Craibos | - | Mar 18, 2026 | |
Hidden Paradise: Kiwi Christmas Collector's Edition art | Our game utilizes neural networks for creating visually stunning and immersive environments. AI technology is employed i... | Do Games Limited | - | Mar 18, 2026 | |
COLLAPSE COMPANY code | In the development of this game, we use a generative AI to assist in creating some of the source code. | VOLT-TECKS GAME STUDIO | 20 | Mar 18, 2026 | |
Emerald Valley artcode | This game was created with a combination of AI-assisted tools and original development work. Some art assets and portion... | JIMIJMI19 | - | Mar 18, 2026 | |
SCP-3008: Infinite Store art | The game logo was created using AI-assisted tools. All other assets are fully handcrafted. | YAP | 89 | Mar 18, 2026 | |
Foundation: Galactic Frontier art | Used for creating some promotional and marketing materials. | FunPlus International AG | - | Mar 18, 2026 | |
Great Meme Reset 2026 art | Just like additional helper (for faster 3d models creation) | Meme Masters 1337 | - | Mar 18, 2026 | |
Room Service art | We use AI selectively to generate pre-rendered backgrounds for our games, as well as supporting assets for store page, m... | Late Night Studios | - | Mar 18, 2026 | |
Captain Duck art | We use generative AI for some in-game assets and store images, with all final adjustments and edits performed manually. | StudioShimazu | 15 | Mar 18, 2026 | |
TOUCH GRASS art | We use AI selectively to generate pre-rendered backgrounds for our games, as well as supporting assets for store page, m... | Late Night Studios | - | Mar 18, 2026 | |
Stepmom Speedrun art | We use AI selectively to generate pre-rendered backgrounds for our games, as well as supporting assets for store page, m... | Late Night Studios | - | Mar 18, 2026 | |
BackHome : เดินกลับบ้านในทางสามแยก audioart | Some music and a 3D model were generated using AI | TripleThree Studio | - | Mar 18, 2026 | |
Virus Brotherhood art | all the pictures are generated by artificial intelligence. | Reanim Games | - | Mar 18, 2026 | |
Yet Another Jumping Game text | The single-player framework and associated features for the game were developed by humans, but the multi-player framewor... | C. Uriah | - | Mar 18, 2026 |
2,581 results
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