AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Economy
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Islandustry arttext | Cover art and localizations were made with the help of generative artificial intelligence. | Proper Puppy | - | Mar 18, 2026 | |
Fortain art | Store page artwork, most in-game assets, and promotional images were created with the assistance of AI image generation... | Ainspire | - | Mar 18, 2026 | |
Pure College Football audio | The music in the game was carefully crafted alongside AI to provide a wide variety of songs for background music. | Reck-it Warehouse | - | Mar 18, 2026 | |
Alchemic Apothecary art | Some visual assets and icons were created using generative AI tools and then edited by the developer before inclusion in... | CaffeineBoosterGames | - | Mar 18, 2026 | |
Idle Slot Machine textart | We used AI for the game’s language translation descriptions, the Steam capsule image, and some in-game visuals. | DodoModo | - | Mar 18, 2026 | |
Market Cashier Simulator art | AI logo and backgrounds. | Silver Byte Studio | - | Mar 18, 2026 | |
TapeSurfer codeartaudio | AI tools were used alongside traditional methods to produce visual art and audio. all content was directed, reviewed, an... | TapeSurfers | - | Mar 18, 2026 | |
东方求财史记 Touhou: Records of Wealth-Seeking art | Some of the image resources in the game are created using AI-generated art. | 理塘时报游戏制作组 | - | Mar 18, 2026 | |
Risk & Responsibility art | Generative AI tools were used in the creation of store page artwork and marketing materials, including capsule images. | Karmic Loop Studios | - | Mar 18, 2026 | |
Global Protocol: New World Order artaudiocode | This game uses generative AI in the following ways: Art assets: Store page capsule art, in-game UI icons (unit types, b... | Dorlion Interactive | - | Mar 18, 2026 | |
Click Flip code | Gen AI was used to help write code. Everything else was made by humans! | Post Jaded Games | - | Mar 18, 2026 | |
Gunja Tteokbokki art | AI tools were used to generate a few static 2D background images and supporting UI elements. | Milky Expedition | 13 | Mar 18, 2026 | |
A Game About Day Trading code | Claude code was used to generate code. | We Are the Dolphins | - | Mar 18, 2026 | |
Crown & Coin: The Hundred Years art | AI was used to generate some of the 2D assets and portraits. I have personally selected and verified all generated conte... | MUZINA GAMES | - | Mar 18, 2026 | |
The Chairman code | Built by a solo developer using AI-assisted development tools. | Mateo Jaramillo | - | Mar 18, 2026 | |
Eon Empires arttext | Graphical elements in the game (screens, icons, illustrations) were created with the assistance of generative tools and ... | Aeonforge Studio | - | Mar 18, 2026 | |
AI Society textcode | AI Society uses local generative AI (via Ollama) to power each character's behavior, dialogue, and decision-making. Base... | b8ve | - | Mar 18, 2026 | |
Hot Girls Gym - Nudist Gym Manager art | Logo and shop game thumbnails were created with AI. | NX-Fusion Games | - | Mar 18, 2026 | |
Fun Park Simulator textart | Generative AI was used in a limited and supportive way during development. AI tools were utilized to help draft and refi... | Flugames | - | Mar 18, 2026 | |
Deliverage audio | Ambient background music (e.g. music blasting in an apartment building) has been AI generated | Majao Games | - | Mar 18, 2026 | |
Organomancer artaudiocodetext | This game was developed with the assistance of AI tools. Character sprites and visual assets were generated using AI ima... | Vanta Chamber Interactive LLC | - | Mar 18, 2026 | |
Project manager SIM art | AI generated capsule art (for now), but manually adjusted. | Escapismogames | - | Mar 18, 2026 | |
Tides of Trade: Eastern Horizons artaudio | Some of the game's visuals and sound effects were created using artificial intelligence. | alpha | - | Mar 18, 2026 | |
Grand Cru: The Wine Maker arttext | AI was used to generate content that ships with the game: - NPC portrait artwork (AI-generated illustrations) - Localiza... | hAi Corp | - | Mar 18, 2026 | |
Dealer Bust! | Roguelike BlackJack artcode | Many of the assets and code in the game were created with the help of artificial intelligence. Since we don't have an ar... | Destina Games | - | Mar 18, 2026 | |
Rat Overflow text | AI used for text in-game and on the store page. All artwork in the game is fully handmade by me. | Little Beast Lab | 10 | Mar 18, 2026 | |
The Long Mine text | Some localization text was generated using AI translation. | Cold Lynx | - | Mar 18, 2026 | |
Hold The Roost artaudiocode | Generative AI tools were used during development to assist in creating art, 3D models, music, and code. All AI-assisted ... | Jody Hiatt | - | Mar 18, 2026 | |
Rest Area Simulator: Prologue textartaudio | We used AI assistance for multilingual translation of promotional texts, for visual style suggestions, and for the creat... | Oriseus Studios | 24 | Mar 18, 2026 | |
Psps Dream Mart general | The capsules are made using AI | SIV Games | - | Mar 18, 2026 | |
Network Empire general | This game was developed with the help of generative artificial intelligence tools used during the development phase to a... | Corsan | - | Mar 18, 2026 | |
Checkpoint 19 artcode | AI tools are used to assist in the creation of certain marketing and promotional visuals. During development, AI tools ... | Pyro Entertainment B.V | - | Mar 18, 2026 | |
One Hundred Years Amazonian Dungeon art | Characters and background scenes of the game were made using Generative AI, and while these are generated as placeholder... | StarsickleGames | - | Mar 18, 2026 | |
Bank 2000 general | AI tools were used during the development of this game to assist with certain design and production tasks. | BlackBeakProd | - | Mar 18, 2026 | |
Airline CEO arttext | In this game, generative AI tools were used in parts of the creation and refinement process for visual assets and in-gam... | Alperen Tekay | - | Mar 18, 2026 | |
Rush B: Esports Manager arttext | Image generation for fictional players (“NEWgens”) – creating visual portraits for entirely fictional characters. Local... | Lazy Penguin Studios | - | Mar 18, 2026 | |
Tales of the Trade general | Artificial intelligence was utilized in the production of the game. | UNIQUE NPC GAMES | - | Mar 18, 2026 | |
Market is Fine art | Some promotional visual assets (such as capsule images and store graphics) were created with the assistance of generativ... | Vortexon Studios | - | Mar 18, 2026 | |
Starship Contractor: Galactic Tycoon art | Generative AI was used strictly as a technical tool to digitize original, hand-drawn pencil sketches. Each asset in the ... | Decha Studio/Rashaun | - | Mar 18, 2026 | |
Airport Manager Simulator 2025 art | AI-generated art objects | IORDER | - | Mar 18, 2026 | |
SHIP SIMULATOR OCEAN FISHING art | AI-generated art objects | MORAHAN Studio Games | - | Mar 18, 2026 | |
COALCOM: Power Station codetext | COALCOM was built by a solo developer with 20+ years in the power industry. Generative AI was used to write and iterate ... | Pedro Matos | - | Mar 18, 2026 | |
Imperial Kingdoms text | This game does not contain any AI-generated visual or audio assets. I only used AI as a tool for: - Assistance with tra... | BaroxxTech | - | Mar 18, 2026 | |
Oddslinger art | Some 2D visuals in Oddslinger were created with the help of generative AI tools (primarily background art and a small nu... | GiantIce | - | Mar 18, 2026 | |
昭明日月 Pax Serica: Rise of the Ming artaudiotext | 本游戏之头像立绘、BGM音乐及部分品牌宣传内容采用生成式人工智能进行优化。特此声明。 | Serica Dynamics Studio | - | Mar 18, 2026 | |
The American Dream: Past Due arttext | "We utilize AI tools for art styling and prototyping to optimize development efficiency and reduce costs. This ensures o... | Prometheus | - | Mar 18, 2026 | |
1889 Trade general | I used generative AI as a tool during development to assist with the creation process. | BlackBeakProd | - | Mar 18, 2026 | |
Console Cafe Simulator artcode | Some visual assets and parts of the code for this game were created with the help of AI tools during development. No gen... | Mutlu Games | - | Mar 18, 2026 | |
Quarantine Market Simulator art | Generative AI was used in the creation of certain visual assets, such as the game logo and selected promotional material... | Arafkan Games | - | Mar 18, 2026 | |
ExoFlora First Seeds textart | This game uses AI tools for translation of in-game text and content, creation of select art assets and visual elements, ... | Meristem Loop Games | - | Mar 18, 2026 |
854 results
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