AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13653
13,653
disclosures tracked
+13653 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3485 of 13,653 products
tag: Dystopian
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Arcane Spellforge: Core Defense general | This game uses generative AI tools during development only. AI is used to support the creative process, such as early pr... | Arcane Labs | - | Mar 18, 2026 | |
WarmInside art | All images within the game were generated using a neural network. | Valera Entertainment | - | Mar 18, 2026 | |
Vamps Lust general | The content has been inspired and pre-generated for our artists to be reworked later. | Fantasy Games | - | Mar 18, 2026 | |
POTUS vs. The World! general | Some marketing and promotional materials for this game were created or assisted using generative AI tools. These materia... | F.a. Forge | - | Mar 18, 2026 | |
System.Execute artcode | Some visual assets in this game, including achievement icons, store page graphics, and decorative textures, were created... | TMHS Digital | - | Mar 18, 2026 | |
Human Resources art | AI was used to generate one 2D art asset used for set dressing. | Human Resources | - | Mar 18, 2026 | |
Late Night Manifest art | Store capsules were created with the assistance of generative AI tools and were then edited, curated, and integrated as ... | Bermuda Games | - | Mar 18, 2026 | |
Restoration: Chronicles of Survival art | Some assets in this game were created with the assistance of AI-generated tools, including in-game building artwork, res... | ALGaming | - | Mar 18, 2026 | |
Bullet Head art | The game uses some AI-generated images. | Warkuda | - | Mar 18, 2026 | |
Shipping and Handling codeart | Generative AI tools are used in a limited capacity during development for coding assistance and early prototyping. AI m... | PlayFair Games | - | Mar 18, 2026 | |
Sushi Sewers artcodeaudio | AI was used to generate some assets, code and music | Tom | - | Mar 18, 2026 | |
RAM Clicker codetext | Throughout the development of my game, I have (ironically) leveraged AI-based tools to assist myself with the code and m... | DesignationX | - | Mar 18, 2026 | |
Sweatshop Tycoon textart | AI is used to assist in scripts, 3D models and 2d textures. | Limbert8 | - | Mar 18, 2026 | |
Not a Succubus audioart | Certain character voices (specifically the hypnotist character) use AI-generated text-to-speech synthesis for audio. Add... | Spicy Pumpkin | - | Mar 18, 2026 | |
ZeroPrompt textcode | We use AI to power dynamic conversations with NPCs. Each character has a unique personality, backstory, and knowledge ba... | ZeroBit | - | Mar 18, 2026 | |
ROBOT RIOT art | AI generated logos. | TATAMI TEAM | - | Mar 18, 2026 | |
Just One More Link artcode | This game utilizes AI-generated assistance for some 2D visual assets (specifically store page promotional art and a bit ... | Blagine | - | Mar 18, 2026 | |
Dystopian Pet Simulator artaudio | Since our team is very small, due to a lack of certain skills and time, for now we had to use AI to create some of the i... | dinca.team | 40 | Mar 18, 2026 | |
MYTRA: No Escape Protocol art | Generative AI tools were used exclusively in the creation of certain store page visual assets (such as promotional image... | Mytra Games | - | Mar 18, 2026 | |
s[TOR-Y]telling textartaudio | s[TOR-Y]telling utilizes a local Large Language Model (Llama) to power its unique s[TOR-Y] Sandbox. This AI generates li... | Curious Biped | - | Mar 18, 2026 | |
Binary Breach audioart | Generative AI tools were utilized during the development of this title to assist in the creation of the game's audio and... | N&N Games | - | Mar 18, 2026 | |
The Dreadthorn Therapist text | Currently, AI was used to localize the store page and in-game text from English into other languages. We plan to verify ... | T3rrifk | - | Mar 18, 2026 | |
The Debt Collector code | Some of the code is made by AI. Everything else in the game and this store page is made by people. | Wumbology Games | - | Mar 18, 2026 | |
Shaking Hands art | The visual assets were manually composited and detailed using Photoshop. Algorithmic tools were utilized only to generat... | Space Potato Studios | - | Mar 18, 2026 | |
UNHUMAN art | This game uses generative AI tools during development to assist with the creation of certain visual assets. | Kinda Lowkey Games | - | Mar 18, 2026 | |
Cursed Ghost art | This game uses generative AI tools during development to create certain pre-rendered visual assets. These include some ... | Tugay Studios | - | Mar 18, 2026 | |
Futa on Top audioart | This game uses AI-assisted tools to create music, as well as logos. | Futa on Top | - | Mar 18, 2026 | |
The Bliss textart | Generative AI tools were utilized during the development of The Bliss to assist with initial script brainstorming, techn... | Lakeside GAMES | - | Mar 18, 2026 | |
掌舵人 BIZ Helmsman audiotext | Use AI for 3 things: 1、BGM; 2、voice acting in PV; 3、localization. | 22°N explorer studio | - | Mar 18, 2026 | |
ノースウェスタの子供 textartaudio | AI is used for translation, 3D assets, music, movie, and part of the UI. | Ituki Ebina | - | Mar 18, 2026 | |
Gorotsuki Paradise arttext | Most of the images and translations are created using generative AI. | Kojika Games | - | Mar 18, 2026 | |
Infant God artcodeaudiotext | At this stage, I use AI to generate sketches and concepts, and it helps me a lot with coding. I manually trace, stylize,... | colsalley | - | Mar 18, 2026 | |
LOZT: Legion of Zombie Terrors art | Generative AI has been used to create marketing content (game poster, capsule image) for this game. | Wizard Games | - | Mar 18, 2026 | |
The Long Way Home audioart | This game is created by a solo developer with a limited budget and some AI-assisted tools were used during production. ... | Cihan Kuzu | - | Mar 18, 2026 | |
Inearth artaudiocode | AI used in concert with my human skills for visuals, audio, and coding alike. Pretty much every step of the way. | reynvert | - | Mar 18, 2026 | |
The Shadow Architect audio | Some of the sound effects in the game were created by artificial intelligence. | StoneBreaker Studios | - | Mar 18, 2026 | |
Lullabies Made of Static audio | The robotic voice lines featured in the game are the only elements created using AI technology, employed solely to achie... | Texhno Studios | - | Mar 18, 2026 | |
Survivor Girls Sanctuary art | The character illustrations were drawn using AI. | Survival Strategy ! | 162 | Mar 18, 2026 | |
Ashes of Paradise artaudio | All images and BGM in the game were generated using AI technology. This includes character designs, backgrounds, and var... | Re:Start | - | Mar 18, 2026 | |
Mortal Destiny artaudio | Logos, music, and backgrounds | Raick | - | Mar 18, 2026 | |
Roulette of the Void textcode | AI tools were used only for translation purposes, helping create localized text in multiple languages, and for coding as... | zFhresh | - | Mar 18, 2026 | |
Steelarchy arttext | Generative AI was used during the development process to assist in creating 2D UI assets (icons) and drafting text for t... | Fragment Labs | - | Mar 18, 2026 | |
Command.Override text | Throughout the game, there are displayed lines of code written out that serve as flavor text and effects for many elemen... | Unknown Shadow Games | - | Mar 18, 2026 | |
Poreia art | This game uses AI for animation rigging and some image assets | ARDORBIT | - | Mar 18, 2026 | |
Watt's the Limit? codeart | Generative AI tools were utilized during the development process solely as assistive tools. They were used to help with ... | Tobo Games | - | Mar 18, 2026 | |
Soul Descent: Invade of Ether R art | All character designs are conceptually created and developed manually by our game designers. However, during the pre-pro... | KAKU DIGITAL LIMITED. | - | Mar 18, 2026 | |
Submerge general | Artificial intelligence has been used to generate pre-created content for the store page, marketing materials, and commu... | Neuron Activation | - | Mar 18, 2026 | |
Drunken Hog art | Some textures are AI generated. | Noir Hound Digital | - | Mar 18, 2026 | |
Dark Night Endless Tales : Bitter Forest art | AI is used for store photos in this game. | Inat | - | Mar 18, 2026 | |
Legitimate Space Corp Simulator LLC - Prologue audioart | AI is used in some audio and visual components. | VHornet Games | 82 | Mar 18, 2026 |
319 results
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