AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Dungeon Crawler
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Alchemic Apothecary art | Some visual assets and icons were created using generative AI tools and then edited by the developer before inclusion in... | CaffeineBoosterGames | - | Mar 18, 2026 | |
Magic Ball Breaker artaudio | Uses pre-generated AI for some illustrations, assets, and music. | Somel | - | Mar 18, 2026 | |
One Dice Dungeon Delve code | One Dice Dungeon Delve was developed with the assistance of AI-powered coding tools to help implement complex procedural... | stealthstack | - | Mar 18, 2026 | |
Cardia: Keys Of The Old King artaudio | Some temporary art and sound assets were created with the assistance of AI. These are placeholder assets used to help pr... | Captain Gum Games | - | Mar 18, 2026 | |
Mystic Grove audioart | Mystic Grove uses generative AI in a limited supporting role for certain pre-rendered content, including music and some ... | Stefan Grob | - | Mar 18, 2026 | |
Visual Novel: Requiem for Noodles art | all the pictures are generated by artificial intelligence. | Reanim Games | 10 | Mar 18, 2026 | |
高祖の世界 artaudiocode | 由AI图片,AI代码,AI音乐组成的3A大作,AI占比20%~25%左右,主要集中于图像,包括商店封面。 | 超巨大战喵 | - | Mar 18, 2026 | |
The Pentastic Descent artaudio | As a solo developer, I used generative AI tools to assist in creating many of the game's character sprites, environmenta... | Addictive Slop | - | Mar 18, 2026 | |
Solo Raid: Mage art | Multiple UI elements created using AI-assisted design tools. | God Tier Build | - | Mar 18, 2026 | |
Spellrite audio | Used AI for background music. Apologies. | Ethan Pribadi | - | Mar 18, 2026 | |
LoopiaLike art | This game uses AI-generated visual content in both the store page and in-game assets. Specifically: store page artwork (... | Loopialike Games | - | Mar 18, 2026 | |
サイコローグ artcode | We use AI for some of our images. All generated images are manually corrected, retouched, and processed by our developer... | monotos | - | Mar 18, 2026 | |
Hengor 2 textart | This game uses generative artificial intelligence as a support tool during development. The technology is used to assist... | Aily Torezani | - | Mar 18, 2026 | |
DDD: Dice, Dungeons, and Drakes art | "Approximately 30 static monster sprites were created using the Nana Banana AI tool to serve as high-fidelity placeholde... | Mighty Eden Studio | - | Mar 18, 2026 | |
Slots and Dungeons art | Some icons and UI elements in this game were generated using AI tools. Most other game assets were either purchased from... | SuperCrew Games | - | Mar 18, 2026 | |
Evolver artcode | some of the games assets were generated using ai. Almost every time I used ai when making this game I had to tweak somet... | lunatic studios | - | Mar 18, 2026 | |
Spirit Dungeon arttext | Generative AI was used in the creation of art and text. All content has been reviewed and adjusted by the developer. | Nemora Games | - | Mar 18, 2026 | |
Cliché Quest art | The Library Capsule, Library Header, and Library Hero are partially AI generated. The anime styled art is AI with some ... | Dane Reid | - | Mar 18, 2026 | |
Sitarane's Legacy artaudiocodetext | Everything is made with AI: graphics, sound, code, even this text. I'm hoping to be able to replace it with human art wh... | dreams | - | Mar 18, 2026 | |
Furry Tales: A Roguelike RPG arttext | This game utilizes generative AI tools to assist in the creation of visual assets, specifically sprites, as well as for ... | Blueace Studios | - | Mar 18, 2026 | |
SCP Foundation: Universe Horror art | AI- generated images | Great Ave Games | - | Mar 18, 2026 | |
HARSH REIGNS text | Background Resource, Localization ( English, Chinese ) | Patron Minette | - | Mar 18, 2026 | |
The Last Errant arttext | Generative AI have been used during development to: assist with visual ideation (preliminary concepts and artistic insp... | Porthox | - | Mar 18, 2026 | |
Blade of the Soulway art | Some character artwork and scene illustrations | Third Singular | - | Mar 18, 2026 | |
Portal Fall art | Our current build utilizes generative tools for specific visual assets to help our small team maintain a consistent aest... | Double Jester | - | Mar 18, 2026 | |
Dice Beauty: Roguelike Tactics audioart | This game uses music and some visual assets generated with the help of artificial intelligence. All AI-generated content... | Wardrobe Entertainment | - | Mar 18, 2026 | |
UnDiced art | AI has been utilized for some art work. | Lbros | - | Mar 18, 2026 | |
Turnveil artaudio | AI was used to create the Steam page capsule art and some sound effects (including music) | CBT Games | - | Mar 18, 2026 | |
Wendigo Land : Survive The Legend artcodetext | "As a solo developer focused on core mechanics, I am not naturally skilled in graphic arts or English. To ensure the bes... | Apinat Studios | - | Mar 18, 2026 | |
Satarichi: Heroes De Caelum artaudio | Satarichi: Heroes De Caelum is a work based on the original intellectual property of Jose Luis Matias Martinez (Rol, 201... | Sata Indie Games | - | Mar 18, 2026 | |
决战沙城 general | Some promotional materials may be extended with AI enhancements based on our original content, and we do not intend to i... | 决战沙城 | 77 | Mar 18, 2026 | |
Apococlicks art | Ai used to generate some game textures and art. Will be replaced before full release. | The Malcavian | - | Mar 18, 2026 | |
灵劫变 art | 部分游戏资源使用AI工具生成了初始概念内容,并由人类艺术家手动进行了大量修改、调整及加工制作,最终作品结合了AI与人类艺术家的创作。 | 剑笛制作组 | - | Mar 18, 2026 | |
Secrets of Asherah 2 general | AI assisted me in the creation of this game. | David Barnesky | - | Mar 18, 2026 | |
Gargadusa's Tower art | AI tools were leveraged for some artwork assets. | The Math Team | 87 | Mar 18, 2026 | |
Secrets of Solari art | The Logo, Game Cover, and the Images required to get the game on Steam. This does not include Screen shots of actual in ... | Jason Welge | - | Mar 18, 2026 | |
Emoji Squad textartaudio | The game uses AI to generate game content, such as text, images, and sound effects. | Acidic Substance Studio | - | Mar 18, 2026 | |
Spell Circle Mage textcode | Translation and some programming suggestions were assisted by AI. No graphics, animations, music, or in-game content in ... | Sparrow Ball Games | - | Mar 18, 2026 | |
Hyperplane codeartaudio | Generative AI was used for coding, some image asset and animation generation, and music. | Damian Tran | 27 | Mar 18, 2026 | |
Echoes of the Dark Tomb arttext | Some visual and descriptive content in this game was created with the assistance of generative AI tools during developme... | Redorbb studio | - | Mar 18, 2026 | |
Rambler NTE text | We use AI-assisted localization for some translations. | Rimefu | - | Mar 18, 2026 | |
Another Red Riding Hood Story - 另一个小红帽的故事 - Cô Bé Quàng Khăn Đỏ art | Some cutscenes and the game title are AI-generated images. | Succubella Games | - | Mar 18, 2026 | |
Restoration: Chronicles of Survival art | Some assets in this game were created with the assistance of AI-generated tools, including in-game building artwork, res... | ALGaming | - | Mar 18, 2026 | |
混沌岛 Random Isles artaudio | Some monsters, music, as well as certain skills and buildings in the game were created using AI. | MounightGames | - | Mar 18, 2026 | |
Usurper Reborn textcode | Language Localizations are AI translated until a Human translator can make edits. The use of AI-coding tools like Claude... | Binary Knight Labs | - | Mar 18, 2026 | |
Focus Knight: Productivity RPG general | AI was used as a supporting tool during development. All assets were reviewed, refined, and finalized by the team. All f... | Trailwinds Studios | - | Mar 18, 2026 | |
SURVIVOR 01 codearttext | Core Planning: The game’s worldbuilding, storyline, gameplay logic, and numerical balancing are 100% original and writte... | Shota | - | Mar 18, 2026 | |
Freyline codeartaudio | Im not going try and hide the fact that this game was made using many AI tools and using them deeply. specifically: - Cl... | Ravens Walk | - | Mar 18, 2026 | |
Lumirider art | The capsule images are heavily edited, but are nonetheless based on AI-generated images. I plan to change this if the ga... | Diocotron Games | - | Mar 18, 2026 | |
Cliché Horror 2000s: The Witch’s Lair art | AI-generated tools were used to assist in the creation of certain promotional artwork displayed on the Steam store page.... | High Room Game studio | - | Mar 18, 2026 |
581 results
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