AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13774
13,774
disclosures tracked
+13774 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3528 of 13,774 products
tag: Dinosaurs
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Uranium Wars: Apocalypse! audio | The use of "AI" in my games is purely sound based as that is more affordable, though it may be replaced out in time. | Giga Raptor | - | Mar 18, 2026 | |
最狂進化 EVO Card arttext | "The Strongest Evolution: EVO Card" utilizes Generative AI not as a shortcut, but as a core "Mutation Engine" to fit the... | WalkTone | - | Mar 18, 2026 | |
Dino Age: The First Fracture arttext | We use AI tools as a support system for our small development team to enhance the quality and balance of the game. Speci... | Dino Age Studios | - | Mar 18, 2026 | |
Extinct Forest audiotext | Voice Assets: The voice-over audio for the character was created during development using ElevenLabs. I hold a valid com... | Systemfehler Entertainment TS | - | Mar 18, 2026 | |
Tower Survivors arttext | Marketing materials, pre-rendered in-game visual effects, textures and materials for characters, props, and environments... | Denpixel | - | Mar 18, 2026 | |
Primal Repairs audio | AI was used to generate the background music for the game’s trailer. No AI-generated content is present in the gameplay ... | GameCompany | - | Mar 18, 2026 | |
Dinosaur Hunting Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Allyon: Battlecry code | We use AI to generate the behavior of your monsters! | Clementine Games | - | Mar 18, 2026 | |
神圣世界 art | 宣传图,标题文字,以及游戏中敌人的图片使用AI生成。 | 超巨大战喵 | - | Mar 18, 2026 | |
Auto Jurassic Knights arttext | Art is supported with AI and is hand edited and finalized by an artist. Localization uses AI. | Proelium Games | - | Mar 18, 2026 | |
Nocan's Quest: Sex Gold Glory art | AI used to conceptualize the girls' images and promo materials, which are finalized by artists and animators at the end.... | Kinky Business Group | 133 | Mar 18, 2026 | |
Night Sentinel textart | Artificial intelligence was used to pre-generate texts about objects (e.g. dinosaurs), assist in building the shop page,... | White Keyframe | - | Mar 18, 2026 | |
Raptor art | For basic images, Ai is used. In addition, most of the programs used in the game use programs generated in Ai. | Genmu | - | Mar 18, 2026 | |
Mesorift Survival art | AI was used to generate images such as loading screens, small logos, main menu backgrounds, and icons. | Meik.W Interactive | 72 | Mar 18, 2026 | |
Primeval Genesis audio | This game uses AI-generated voice acting for some characters, created using ElevenLabs. No AI is used to control player ... | After Hours Digital | 15 | Mar 18, 2026 | |
Dino Park Manager art | Some of the game's visual assets—such as expedition events and rewards—were assisted by AI during creation and carefully... | Lemonova Games | - | Mar 18, 2026 | |
Bow Hunter artaudio | Used AI to generate and/or enhance a portion of the sprites and sound effects. | Chadams Studios | - | Mar 18, 2026 | |
Project DINOZ art | AI was used solely to generate certain visual elements for the banners on our store page; all other content was created ... | Kroksy Media | - | Mar 18, 2026 | |
Dino & Chill art | AI generated images on some game play UI and some store page images created by DALL-E. all pre rendered.... Big shout ou... | BarStud Studios | - | Mar 18, 2026 | |
Ecosystem Architect art | Use of some AI-assisted/inspired icons. | Exit 1 Studios | - | Mar 18, 2026 | |
공고소녀(Gong GO Girl) audio | Some BGMs were created using AI. | TEAM RESERVOIR DOGAMES | 13 | Mar 18, 2026 | |
Minidinos art | Generative AI was used to create the logo and marketing materials for the game. Some of the in-game units were also pre-... | Gordan Glavaš | - | Mar 18, 2026 | |
Home Wars: Battlefield art | AI will be limited to marketing materials and probably some in-game images to improve the graphic quality of the game in... | Insane Dreamers | - | Mar 18, 2026 | |
Scourge of the Reptiles art | Static (still) images describing events and scenes in the story, and character portrait images, were generated by AI. | Kyoti Games | - | Mar 18, 2026 | |
Dino Age: Dinosaur Survival Game art | Er zijn enkele afbeeldingen/elementen visueel gegenereerd | Dino Age | - | Mar 18, 2026 | |
Dino Clicker art | Creation of Graphics Assets | Polygon Pie | 52 | Mar 18, 2026 | |
Outbreak: Shades of Horror Chromatic Split art | Static art created by artists has been augmented by AI in minor cases. | Dead Drop Studios LLC | 23 | Mar 18, 2026 | |
Jurassic Knights: Tactics art | 2D art only | Proelium Games ltd | - | Mar 18, 2026 | |
Pixel Horizons artcodetext | The use of AI for some of the UI in the game The use of AI to help detect bugs in the code The use of AI for some of t... | Dylan Ranshaw | 58 | Mar 18, 2026 | |
Aquario art | Some art assets, mainly the store page, have been originally created with the use of image generation AI. Which then hav... | Kalastaa | - | Mar 18, 2026 | |
Sentinel Agency text | AI was used to create marketing materials and for localization. | Phantomedia | - | Mar 18, 2026 | |
Acre Crisis art | The game features a few AI generated photos | David Pateti | 52 | Mar 18, 2026 | |
RISKY CHRONICLES and the curse of destiny art | Our game has benefited from the use of IA for the creation and enhancement of certain graphics | Consulog | - | Mar 18, 2026 | |
OG Puzzlers: Synthwave Dinosaurs general | The game uses self pre created images. i own all rights on all of the used content. | Schwan OG | - | Mar 18, 2026 | |
Car-toon Chaos art | We use only AI for the game's marketing images and logo. | Derrick Davison | - | Mar 18, 2026 | |
EcoGenesis art | A couple of background images throughout the game. | Exit 1 Studios | - | Mar 18, 2026 | |
Waving Around text | This game used AI for the Chinese and Spanish localizations. English and Portuguese localizations were NOT made using AI... | Deive_Ex | - | Mar 18, 2026 | |
Abyss: New Dawn textart | This game uses AI-assisted tools during development, including text translation and visual enhancement as part of the ar... | Aloya Productions | - | Mar 18, 2026 | |
Ancient Russian Life Simulator art | For creating pre-rendered assets for the game such as menu elements, icons and locations | GosDev Production | - | Mar 18, 2026 | |
Dinosaurs Dominion general | Some minor polish such as wording refinement and UI icons were assisted using AI tools. All 3D models, animations, game... | Arcupion Art | 31 | Mar 18, 2026 | |
Primal Hunger art | Gen AI used to fill in some gaps in Character Icons | Maxeymus Games | - | Mar 18, 2026 | |
Treasure Islands artaudio | Includes spoof movie posters (artwork) and enhanced OST based on original compositions (music). | Mark J. Lovegrove | - | Mar 18, 2026 | |
Gacha Pets artaudiotext | I use PhotoShop's generative AI, Replica Studios for some voice acting, and ChatGPT for some quest dialogue. I also use ... | Digital Hokum | - | Mar 17, 2026 | |
4th Era - The RuneChild art | I have several pictures used for backgrounds, which is generated with AI. | J. C. SpringBourne | 10 | Mar 17, 2026 | |
Spirit Animal Survival art | Spirit Animal Survival used some AI assistance in generating images for the Store page and Trade cards. Generative AI i... | TRUEFX GAMES | 90 | Mar 17, 2026 |
45 results
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