AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Destruction
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Fortain art | Store page artwork, most in-game assets, and promotional images were created with the assistance of AI image generation... | Ainspire | - | Mar 18, 2026 | |
Overclocked Arena: Instability Protocol art | Some visual assets were created with the assistance of generative AI tools and further refined and curated by the develo... | Terminal State Games | - | Mar 18, 2026 | |
Save New York 2030 art | I used generative AI tools to assist in the creation of some environmental textures and background concept art. These as... | Black Belt Logic LLC | - | Mar 18, 2026 | |
LichXCoven artaudio | We use our proprietary pipeline to generate the game's assets (visuals & audio) to offer the best quality possible to ou... | Taste Studios | - | Mar 18, 2026 | |
Planet Killer art | A limited number of visual assets (such as certain icons and ship concepts) were created using AI-assisted tools and ref... | Talisman One Studio | - | Mar 18, 2026 | |
Thor - God of Thunder art | Used to HI REZ older images - ICON design corrections | Outlaw Games | - | Mar 18, 2026 | |
RD Racing art | Some visual assets used in this game were generated with the assistance of AI tools. | See The Sea Std | - | Mar 18, 2026 | |
Survivor's Log: N17 Shelter artaudiotext | Images: Partially created with AI assistance, then manually redrawn and refined. Music: A combination of licensed asset ... | sam32 | - | Mar 18, 2026 | |
Skybreaker: Rebuild Protocol art | Capsule and promotional artwork were created using AI-assisted image generation. These assets are pre-generated marketin... | NirNova98 | - | Mar 18, 2026 | |
The Long Mine text | Some localization text was generated using AI translation. | Cold Lynx | - | Mar 18, 2026 | |
DEBRISVERSE text | Generative AI was used during the localization process to assist with translation and text refinement. Specifically, it ... | Studio RELIER | - | Mar 18, 2026 | |
Bighead Duel audioarttext | Generative AI tools were used during development to assist with background music creation, selected 3D assets, and trans... | Kim Hyunwoo | - | Mar 18, 2026 | |
<Code Breaker> audio | Generative AI has only been used to create placeholder background music tracks, as a type of "elevator music", while I l... | 0x00_0x01_dev | - | Mar 18, 2026 | |
J. El Tanquista art | Este juego incluye un número reducido de imágenes generadas mediante inteligencia artificial, utilizadas exclusivamente ... | Jorge Damian Rodriguez | - | Mar 18, 2026 | |
Skyblitz art | Our team uses generative AI to develop some in-game 2D assets. | Adarna Entertainment LLC | - | Mar 18, 2026 | |
NOSBALL art | Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game as... | Saviour Developments | - | Mar 18, 2026 | |
Subliminal Echoes art | This game is independently developed by a single creator. To achieve the desired artistic style, AI was used to assist i... | 拆局爆米花(System Popcorn) | - | Mar 18, 2026 | |
Brak art | No generative AI was used in the development of the game itself. All gameplay systems, code, and in-game assets were cre... | Frenzied Interactive | - | Mar 18, 2026 | |
UNCHI code | AI used for debugging. | TenshiGamesLLC | - | Mar 18, 2026 | |
Invocus art | Generative AI was used to assist in the creation of pre-generated visual assets for the store page and Steam Community m... | Twisted Hollow | - | Mar 18, 2026 | |
Heritage Flipper arttext | In-Game Assets: We use AI tools to assist our small team in creating some 2D assets like UI icons and decorative texture... | Four Arms Games | - | Mar 18, 2026 | |
Cube Grinder Factory artaudiotext | Cube Grinder Factory uses AI only in a few select instances to support creative human work. AI-generated content may in... | Knidaria Games | - | Mar 18, 2026 | |
Streets of Miami VR text | I used BEZI and AI to help write scripts because im literally only one person and it would take 15 years and potentially... | MDRNgames Inc | - | Mar 18, 2026 | |
Canyon Raid art | Static images and logos in store where generated with help of AI. | Asto Games | - | Mar 18, 2026 | |
What's in the box art | AI was used to generate some of the images | PALINI | - | Mar 18, 2026 | |
Overtorque text | Generative AI was used to assist in creating some of the game's content, including text, localization, and marketing mat... | Last Tower | - | Mar 18, 2026 | |
Appetite for Destruction art | I use AI to create some graphical elements, such as store elements, and some in-game graphical elements: loading screens... | Vandal Studio | - | Mar 18, 2026 | |
Wings of Vi 2 audio | Some AI sound effects and music. | Grynsoft | - | Mar 18, 2026 | |
Cube Burst 3D general | This game and its marketing materials include AI-assisted assets refined to fit the creative vision. | NanningsGames | - | Mar 18, 2026 | |
UKNON Jones - Portal code | The AI was generated to create some scripts for the game's programming. | Guynelk ROSAMONT | - | Mar 18, 2026 | |
PAG: Post Apocalypse Guns art | AI was used to create placeholders of 2D sprites used in parts of the UI and as stage prompts. All of these elements wil... | Smiling Face | - | Mar 18, 2026 | |
Nuclear Design Bureau arttextcode | This game uses AI-assisted images, text, and code created during development; all content was reviewed and edited by the... | Design Bureau KB-11 | - | Mar 18, 2026 | |
Watt's the Limit? codeart | Generative AI tools were utilized during the development process solely as assistive tools. They were used to help with ... | Tobo Games | - | Mar 18, 2026 | |
Fragile Frontier artaudiotextcode | Fragile Frontier is made by Lost Rabbit Digital: two siblings who handle all the coding, music, writing, and playtestin... | Lost Rabbit Digital | - | Mar 18, 2026 | |
Arnaud Thion's Dragons 2 audioart | Music was generated with AI. Store images by generative AI. | Arnaud THION | - | Mar 18, 2026 | |
Andromis art | One promotional poster image was made with AI. No in-game or gameplay content uses AI. | Andromis Games | - | Mar 18, 2026 | |
Outpost Market Simulator art | Used only for store page assets | Overload Games | - | Mar 18, 2026 | |
Black Signal art | Some promotional artwork on this page was created using AI-assisted tools. All in-game assets are original and manually ... | Matthew Lalande | - | Mar 18, 2026 | |
Wreckborn text | Some game content was translated with the assistance of AI tools. | Krystian Dobaczewski | 10 | Mar 18, 2026 | |
STRIKERS 1945 general | Some parts of the game trailer include AI-generated content. | Zerodiv | 10 | Mar 18, 2026 | |
Ludicrum art | AI is not used for any major assets or parts of Ludicrum's development. The limited usage was for a few custom generated... | Cheese Tart | - | Mar 18, 2026 | |
Edge of Destruction audio | Music is expanded using Suno AI Characters voice acting is done using Eleven labs I got some help from AI in the first m... | Surin | 14 | Mar 18, 2026 | |
KACAU audio | Some placeholder voice lines were generated using AI. | Josia | - | Mar 18, 2026 | |
Bunny Hopper art | Used for creating the game banner | Whale Rock Games | - | Mar 18, 2026 | |
Rift Miner textaudioart | - AI-assisted localization - AI-generated logbook voice - AI-assisted creation of select icons | TIDERAFT | - | Mar 18, 2026 | |
Xeno Strike arttext | Game uses AI only for visual and text content. Card illustrations and free avatars were created with the help of AI tool... | Rocket Haze Games | - | Mar 18, 2026 | |
Arcane Overdrive art | Our game uses AI-powered images for store assets. Images will change before the game is released. | Nords | - | Mar 18, 2026 | |
Sorcerum text | During the development of this game, we used generative AI to help brainstorm early concepts for some of our characters ... | Karanlık | - | Mar 18, 2026 | |
HYPERTRASH ~極限ブチギレ請求書~ audio | This game includes background music generated using Suno, an AI-based music creation platform. All tracks used are com... | DirtyYokohamaProduction | - | Mar 18, 2026 | |
Wander Her Way VR artaudio | AI was used to generate some 2D graphics, primarily to improve the quality of some textures to 4K and 8K. Text to Speech... | Radoslaw Kutowinski | - | Mar 18, 2026 |
181 results
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