AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Demons
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Dual Cultivation Trainer codetextart | Generative AI was used as an assistive tool in coding the game as well as some elements of narrative. It was also used f... | Npolish | - | Mar 18, 2026 | |
Hüddam: The Cursed Mansion artaudio | Generative AI tools were used during the development process to assist in creating some background environmental texture... | Mustafa Baltacioglu | - | Mar 18, 2026 | |
帝王霸业 general | Some resources on the store page were created with AI assistance. | 帝王霸业 | - | Mar 18, 2026 | |
Assassin of Monsters 2 Spacenator art | Game logo at steam store page, headers and menu images made with ai tools | Saylor Games | - | Mar 18, 2026 | |
DESCENT -100 art | Generative AI was used strictly as a production tool to support visual and creative development. | lzydev | - | Mar 18, 2026 | |
The Pentastic Descent artaudio | As a solo developer, I used generative AI tools to assist in creating many of the game's character sprites, environmenta... | Addictive Slop | - | Mar 18, 2026 | |
Silent home audio | With the help of neural networks, voiceover was made in Silent home. | Red Kraken studio | - | Mar 18, 2026 | |
The Heresy of Gibur art | Character designs are created manually by artists and scriptwriters, but we use artificial intelligence to speed up the ... | Paper-Dolls-Game-studio | - | Mar 18, 2026 | |
Black Mask of Cernunnos art | All animated scenes in game were made with Ai - specifically Novel Ai and then animated with programs such as Grok. | Blue Dragon Dreaming | - | Mar 18, 2026 | |
Mai's Hunger audiotext | The developer uses generative AI tools to create pre-recorded voice-over audio and character dialogue for the in-game cu... | Game Opus | - | Mar 18, 2026 | |
Galdromeda art | Some in game art was AI generated. | rediskdev | - | Mar 18, 2026 | |
Echoes of the Museum artaudio | Some of the textures and sounds used in this game are created with generative AI. | Vania Studios | - | Mar 18, 2026 | |
Doom of the Undying textart | Generative AI was used during development for early ideation (e.g., concept exploration and/or placeholder text). Any co... | ClawSea | - | Mar 18, 2026 | |
Just an Ordinary Bike Ride artaudiotext | Various assets were created by or edited by AI tools. This includes; models, textures, sound effects, voices, UI, and na... | The Hemohscin Project | - | Mar 18, 2026 | |
BeastBreak: Monster Horde Shooter art | Used ai to improve graphics in store and in the game. | PHTCompany | - | Mar 18, 2026 | |
DNOWHERE artcodeaudio | The game utilizes generative AI tools to assist in the creative process. This includes generating assets such as 2D artw... | Matous Pilny | - | Mar 18, 2026 | |
REQUIRED SYNERGY WORKSHOP: Deja Damnation artaudio | Generative AI assisted with some visual assets and voice samples (human-edited). Story, dialogue, mechanics, and directi... | Moire X Studio | - | Mar 18, 2026 | |
The Curse in the Village - Remastered art | Designs needed for the store entrance | AnilinA | - | Mar 18, 2026 | |
无极之境:放置 general | The store page and community assets utilized AI-generated content | 彩虹工坊 | - | Mar 18, 2026 | |
Vistrace general | Most of the assets generated from AI | skyrocket | - | Mar 18, 2026 | |
沙城争霸 general | The materials on the store page were created with AI assistance. | 沙城争霸 | 49 | Mar 18, 2026 | |
Exorcism of Montague Manor audioart | This game uses generative artificial intelligence tools during development to assist with the creation of certain audio,... | GraveBound Studios | - | Mar 18, 2026 | |
Turnveil artaudio | AI was used to create the Steam page capsule art and some sound effects (including music) | CBT Games | - | Mar 18, 2026 | |
Wendigo Land : Survive The Legend artcodetext | "As a solo developer focused on core mechanics, I am not naturally skilled in graphic arts or English. To ensure the bes... | Apinat Studios | - | Mar 18, 2026 | |
决战沙城 general | Some promotional materials may be extended with AI enhancements based on our original content, and we do not intend to i... | 决战沙城 | 77 | Mar 18, 2026 | |
Swaddle artaudio | This game uses artificial intelligence to create some images and sounds. | REVVALUTION Studio | - | Mar 18, 2026 | |
UNCHI code | AI used for debugging. | TenshiGamesLLC | - | Mar 18, 2026 | |
Devilbreath: The First Seal artaudio | Some in-game artwork and music were created with the assistance of generative AI tools and then curated/edited by the de... | Tomáš Hellebrand | - | Mar 18, 2026 | |
Midnight At Camp Ashwood artcodetextaudio | I make games as a solo designer, so a few images have been generated for textures and sprites along with editing to make... | Palfrey Games | - | Mar 18, 2026 | |
Radiance of Souls art | Some images and textures were created by artificial intelligence. | Langonier | 32 | Mar 18, 2026 | |
Another Red Riding Hood Story - 另一个小红帽的故事 - Cô Bé Quàng Khăn Đỏ art | Some cutscenes and the game title are AI-generated images. | Succubella Games | - | Mar 18, 2026 | |
The Fallen Lamb art | Some elements of the game’s visuals were created with the help of generative AI during development (mainly early concept... | RevelationArc | - | Mar 18, 2026 | |
Plura Ingenia: Patient 16 audiotext | AI-generated text-to-speech is used for some in-game Text Lines (Computer Questions) All other voice acting are paid act... | Oblique Interactive | - | Mar 18, 2026 | |
OUTBREAK FALL: BIOHAZARD textart | This game includes pre-generated content created with the assistance of generative AI, including some written text, UI e... | Eclipse Interactive | - | Mar 18, 2026 | |
Warena codearttext | AI has been utilized in the development of this game in the following ways: - Programming - Concepting and illustrations... | Part Time Monkey | - | Mar 18, 2026 | |
Shredder Judgement codetext | AI was used for C# scripting and language translation. | Axiom | - | Mar 18, 2026 | |
Ghostwriter's Pact textart | Ghostwriter's Pact uses AI as an engine to enable gameplay that would be impossible to achieve with traditional game dev... | Swah Games | - | Mar 18, 2026 | |
Foul Deeds of Iblis audio | Voice Acting- AI generated voices used in trailer for few seconds only. Major announcements in the game such as achievem... | DarkDomainUniverse | - | Mar 18, 2026 | |
Game of Death Movieverse presents: Hellgame - Prologue art | We are using AI to generate Sprites of the Characters that are Based on Movie Characters, also to create parts of the in... | Jack Rhodan | - | Mar 18, 2026 | |
The Witch and The Lost Babies artaudio | In the game, some visuals, voice acting, and music were generated by artificial intelligence. | Montee Games | - | Mar 18, 2026 | |
Soulbound Odyssey art | Our team uses generative AI tools For Marketing/Promotional Images and some in game assets. | Could Care Less | - | Mar 18, 2026 | |
ZHITEN artaudio | Generative AI was used during the development process to create static background textures, minor prop details (e.g., la... | Black Bear | - | Mar 18, 2026 | |
Renascor art | We have utilized generative AI tools during the development process to assist in the creation of various 2D and 3D asset... | Isole Games | - | Mar 18, 2026 | |
逃出三国塔 Escape the Dynasty art | Some background images and item icons in the game utilize AI technology, but they are not rendered in real-time. | CoolStar Games | - | Mar 18, 2026 | |
Unbelievers art | Generative artificial intelligence has been used only for marketing and promotional materials, such as concept imagery a... | 2DOT Games | - | Mar 18, 2026 | |
Rotting Valentine textcode | AI is used only for language translation and bug fixing during development. Also AI was used for creating some parts of ... | Era t'my | 27 | Mar 18, 2026 | |
Gloom art | During the development of Gloom, generative AI technologies were used to create promotional images, concept designs, and... | Alibaz Game Studio | - | Mar 18, 2026 | |
Heroines Paradox - 英雌悖论 - Nữ Anh Hùng art | Some cutscenes and the game title are AI-generated images. | DIG Games | - | Mar 18, 2026 | |
Martyr art | AI was only used to enhance images we already had, giving them a look more in line with the game style. Its use was limi... | MM88 | - | Mar 18, 2026 | |
DREADMARCH art | AI was only used to enhance images we already had, giving them a look more in line with the game style. Its use was limi... | MM88 | - | Mar 18, 2026 |
478 results
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