AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13624
13,624
disclosures tracked
+13624 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3477 of 13,624 products
tag: Dark
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Turnveil artaudio | AI was used to create the Steam page capsule art and some sound effects (including music) | CBT Games | - | Mar 18, 2026 | |
R.E.G.O arttextaudio | Este jogo utiliza ferramentas modernas de inteligência artificial como apoio em etapas específicas do processo de desenv... | oCarrasco | - | Mar 18, 2026 | |
NEUROBROOD art | AI was used to create the teaser animation, as well as to create references for some images. | Enrei Studios | - | Mar 18, 2026 | |
Specter Hideout codetextart | Was used as a supportive tool during the development of this game in the following ways: Technical Development: AI assi... | G64 | - | Mar 18, 2026 | |
BioTech Labs art | Some graphical assets were AI-generated. | Tomato Entertainment | - | Mar 18, 2026 | |
Apococlicks art | Ai used to generate some game textures and art. Will be replaced before full release. | The Malcavian | - | Mar 18, 2026 | |
Swaddle artaudio | This game uses artificial intelligence to create some images and sounds. | REVVALUTION Studio | - | Mar 18, 2026 | |
Lokari art | Some images were generated using artificial intelligence. | Taha | - | Mar 18, 2026 | |
Chernov Incident audio | Automated help agent's voice was generated using AI | Daulet Mukan | - | Mar 18, 2026 | |
Teddy Collector art | Some visual assets, including banners and promotional materials, were created with the assistance of artificial intellig... | Pocket Collector | 11 | Mar 18, 2026 | |
ERLIK: The Ninth Branch audio | This game uses generative AI for selected voice and music elements. | Doğa Sağlık | - | Mar 18, 2026 | |
Last Decree textart | This title uses generative AI tools to assist in the creation of some written content and visual assets. All AI-assisted... | Iron Crown Studio | - | Mar 18, 2026 | |
Devilbreath: The First Seal artaudio | Some in-game artwork and music were created with the assistance of generative AI tools and then curated/edited by the de... | Tomáš Hellebrand | - | Mar 18, 2026 | |
Midnight At Camp Ashwood artcodetextaudio | I make games as a solo designer, so a few images have been generated for textures and sprites along with editing to make... | Palfrey Games | - | Mar 18, 2026 | |
Case File: Archived audiotextart | This game uses generative artificial intelligence for voice-over narration. AI-generated voices are used to deliver cert... | Zippy Creative Studio | - | Mar 18, 2026 | |
Hyperplane codeartaudio | Generative AI was used for coding, some image asset and animation generation, and music. | Damian Tran | 27 | Mar 18, 2026 | |
Love You To Pieces artaudio | The goal of AI's use during our production was for it to be used sparingly, and speed up production of elements deemed t... | Soulsoftea | - | Mar 18, 2026 | |
Echoes of the Dark Tomb arttext | Some visual and descriptive content in this game was created with the assistance of generative AI tools during developme... | Redorbb studio | - | Mar 18, 2026 | |
Spooky Dwellers 4 art | Some images were AI-generated. | IKIGames | - | Mar 18, 2026 | |
Zelene Lux: Spirit Notes art | Some images and characters were AI-generated. | IKIGames | - | Mar 18, 2026 | |
WitchOver artaudiotext | This game uses some of the following content: ・AI-generated images ・AI-generated illustrations with modifications ・Music... | Luma | - | Mar 18, 2026 | |
UR CHIMERIC SAI art | Generative AI content was used to create initial sketches for a portion of the artwork. | StarGazer | - | Mar 18, 2026 | |
Dead Intelligence: First Encounter textcode | AI Assisted translations and writing AI Assisted code generation | xvc | - | Mar 18, 2026 | |
Expiare audio | The game uses generative artificial intelligence to transform the characters' voices. | Triboulet | - | Mar 18, 2026 | |
CHWÆST: A Creeping Parasite Horror codeart | Human touch + AI. Artificial Intelligence (AI) was used to enhance code efficiency and optimize selected graphical eleme... | Airem | 14 | Mar 18, 2026 | |
The Ladder art | Some visual assets and artistic elements in this project were created or refined with the assistance of generative AI to... | RunG215 | - | Mar 18, 2026 | |
Radiance of Souls art | Some images and textures were created by artificial intelligence. | Langonier | 32 | Mar 18, 2026 | |
Hey Tom! art | Some 3d models were initially generated using AI tools and later substantially modified and finalized by a human 3D arti... | Browngator | - | Mar 18, 2026 | |
Midnight Oil: Prologue art | Midnight Oil Prologue uses assets purchased from the Unreal FAB Marketplace. Therefore, we cannot guarantee that all ass... | RD7 Studios | - | Mar 18, 2026 | |
Laur's Small Game code | Some code was written with the help of AI. | iTzMeLaur | - | Mar 18, 2026 | |
Mnemosyne artaudio | Some marketing materials and voiceovers feature AI generated content. | DKS | - | Mar 18, 2026 | |
What the House Remembers textart | Generative Ai is used for mainly Localization and to make a few Images (artwork) in game. Rest artwork, assets, sounds u... | V.S.Interactive | - | Mar 18, 2026 | |
The Lyra Signal arttext | Artwork and narrative elements in Lyra Signal were created with the assistance of generative AI tools. All content has b... | ESTREA | - | Mar 18, 2026 | |
Late Night Manifest art | Store capsules were created with the assistance of generative AI tools and were then edited, curated, and integrated as ... | Bermuda Games | - | Mar 18, 2026 | |
PIERCING text | Generative AI is used only for translation purposes. The original text is in Japanese, and English expressions have been... | Buri Games | - | Mar 18, 2026 | |
In Vino Veritas audio | Very limited use of AI for minor assets and music support | Lesson Not Learned Games | - | Mar 18, 2026 | |
Nexus The Exception artaudio | This game makes limited use of generative AI tools during development and marketing. Generative AI has been used for cr... | Tris Games | - | Mar 18, 2026 | |
Tiny Misery art | AI technologies were used in the creation of some in-game models. All assets were manually refined and technically optim... | Tropical Games | - | Mar 18, 2026 | |
Just Patrol art | This game uses generative AI tools to assist in creating some of the artwork and 2D illustrations featured on the store ... | Code_Juice | - | Mar 18, 2026 | |
Type Strike textart | Some elements of the game's store page, including the short and full descriptions, as well as parts of the capsule image... | One64 Games | - | Mar 18, 2026 | |
Dust general | The game uses traditional in-game artificial intelligence for zombie behavior, such as movement, combat, and player dete... | Dust Studio | - | Mar 18, 2026 | |
Night Errors audiotext | AI-generated voice technology was used for some NPC dialogue. All dialogue was written, reviewed, and approved by the de... | Insomnia Interactive | - | Mar 18, 2026 | |
Reborn arttext | Generative artificial intelligence tools were used during development to create visual assets, which were then manually ... | Gecko Gaming | - | Mar 18, 2026 | |
灰色の空で大手を振るう general | AI was partially used in the creation of this work. | mokosoft | - | Mar 18, 2026 | |
Usurper Reborn textcode | Language Localizations are AI translated until a Human translator can make edits. The use of AI-coding tools like Claude... | Binary Knight Labs | - | Mar 18, 2026 | |
The Fallen Lamb art | Some elements of the game’s visuals were created with the help of generative AI during development (mainly early concept... | RevelationArc | - | Mar 18, 2026 | |
Plura Ingenia: Patient 16 audiotext | AI-generated text-to-speech is used for some in-game Text Lines (Computer Questions) All other voice acting are paid act... | Oblique Interactive | - | Mar 18, 2026 | |
OUTBREAK FALL: BIOHAZARD textart | This game includes pre-generated content created with the assistance of generative AI, including some written text, UI e... | Eclipse Interactive | - | Mar 18, 2026 | |
80s Horror Survivors artaudio | Some minor 2D decorative images and a limited number of ambient sound elements were generated using AI-assisted tools du... | Alligator Virtual | - | Mar 18, 2026 | |
King’s Well codeart | We use AI-assisted tools to streamline coding and asset creation. All creative decisions and final polishes are made by ... | Fire Brick Games | - | Mar 18, 2026 |
1,397 results
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