AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13623
13,623
disclosures tracked
+13623 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3477 of 13,623 products
tag: Conspiracy
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Project CyberSky art | Some images were created using A.I. - My only fear is that I might have created sentient in the process. Pray for me Cyb... | Xcogames LLC | - | Mar 18, 2026 | |
WarmInside art | All images within the game were generated using a neural network. | Valera Entertainment | - | Mar 18, 2026 | |
SIGE 202X general | AI tools are used only to support our workflow. All final assets are manually refined by our team to reflect our origina... | Starry Void Studios | - | Mar 18, 2026 | |
wozitdev's 3D Sniper code | IDE Tooling | wozitdev | - | Mar 18, 2026 | |
Cliché Horror 2000s: The Witch’s Lair art | AI-generated tools were used to assist in the creation of certain promotional artwork displayed on the Steam store page.... | High Room Game studio | - | Mar 18, 2026 | |
Critternauts art | Some of the art in the game and on the store page was created with the help of AI. | Gergo V | - | Mar 18, 2026 | |
明末:干柴烈火 art | Some images in this game are generated using AI. | Drilling Wood For Fire | - | Mar 18, 2026 | |
Streets of Miami VR text | I used BEZI and AI to help write scripts because im literally only one person and it would take 15 years and potentially... | MDRNgames Inc | - | Mar 18, 2026 | |
Dystopian Pet Simulator artaudio | Since our team is very small, due to a lack of certain skills and time, for now we had to use AI to create some of the i... | dinca.team | 40 | Mar 18, 2026 | |
Conspiracy Simulator artaudio | Some visual and audio assets were created with AI assistance as part of our creative process. | Daniel Joseph | - | Mar 18, 2026 | |
Photomaly arttext | Some in-game photographs were generated using AI. In addition, localizations for languages without volunteer translators... | Revira Interactive | - | Mar 18, 2026 | |
图灵证言 Turing Testimony arttext | The game's visual art assets (character illustrations, UI art, etc.) are entirely handcrafted by human artists, with zer... | Why_Studio | - | Mar 18, 2026 | |
Escapism: The doll house audio | AI was used to generate voice acting for the game. | Motazin | - | Mar 18, 2026 | |
Double Agenda - Inspired by True Events arttext | Most of the images in the game, as well as marketing materials, have been generated through AI or have had AI filters ap... | ANDESTRAT | - | Mar 18, 2026 | |
College Crisis: The Tuition Survival Game artcodetext | Images in-game and marketing were designed by us, then generated with ChatGPT, then modified and edited by us. Coding su... | Yarn Games | - | Mar 18, 2026 | |
Mental Break codeart | AI was used in the coding of this game. Some placeholder assets are AI, but rest assured we have excellent human artists... | Keaton Lee | - | Mar 18, 2026 | |
Gorotsuki Paradise arttext | Most of the images and translations are created using generative AI. | Kojika Games | - | Mar 18, 2026 | |
HANGAR 51: Classified Investigation audio | We only used AI during development to create some narrated voice lines, everything in the final game was carefully revie... | Lootz Games | - | Mar 18, 2026 | |
Black Gold - Shining Town art | All character illustrations and CGs are fully hand-drawn by our art team. For some background artworks, AI tools were u... | YYGames | - | Mar 18, 2026 | |
Twilight Eden art | We use AI-generated images for cutscenes, standing illustrations, and action resources. | MYMEStudio | - | Mar 18, 2026 | |
Bad Goys art | AI is currently used for character model generation. | Silvercrest Studios | - | Mar 18, 2026 | |
Alteration art | Artificial intelligence was used during the pre-production phase to assist in concept design, reference generation, and ... | Asteria Interactive | - | Mar 18, 2026 | |
Dark Night Endless Tales : Bitter Forest art | AI is used for store photos in this game. | Inat | - | Mar 18, 2026 | |
Bias Brawlers artaudio | I have used 3d modeling AI to generate meshes and character models. Additionality, I used TTS to generate audio files. | Ethan Medjuck | - | Mar 18, 2026 | |
Revenant art | Promotional materials, banners, and some icons contain AI generated material. | David Haynes | - | Mar 18, 2026 | |
H3LL0 H4CK3R text | Some story pieces are generated using AI. | h3ll0h4ck3r | - | Mar 18, 2026 | |
Delta 4 Terminal Protocol art | AI has been used to generate logos and other game artwork. | Ignivar Technology Solutions | - | Mar 18, 2026 | |
精神寄生 textart | This game uses Chat GPT 4o, Gemini 2.0, and Stable Diffusion (Model: AnythingXL) for background drawing, cover backgroun... | 阿禾 | 11 | Mar 18, 2026 | |
BLACKHAT espionage artaudio | Very limited use of AI generated content: The city skyline image, and dialogue from text-to-speech are the only items/co... | Maren Games LLC | - | Mar 18, 2026 | |
Morphos art | I use AI to design my Steam page. The cover was made half with the help of AI. The text was prepared in advance to fit t... | Langonier | 53 | Mar 18, 2026 | |
Cards Lie art | We use AI for Generated Image Capsule | Doru.best | - | Mar 18, 2026 | |
1948 arttext | This game makes limited use of generative Artificial Intelligence strictly to support the creation of certain pre-render... | Trinity Wave Studios | - | Mar 18, 2026 | |
FAFO Executive Order Simulator general | Yes AI is used. Just like the other 90% of games in development today. Hey, at-least we are one of the honest ones. | 1981 Games | - | Mar 18, 2026 | |
BABYLON 3013 artaudio | ONLY ! Some 2D arts, billboards, and adverts throughout the city are created by AI. It is also used for some of the voi... | Firewall Enigma | - | Mar 18, 2026 | |
The Things I Left Behind arttext | This game may include some AI-assisted assets created during development, such as background art or text drafts. All gam... | Big Little Man | - | Mar 18, 2026 | |
Uninstall Simulator art | This game uses generative AI tools during development to create certain pre-rendered visual assets, such as application ... | Thirdpark Games | 25 | Mar 18, 2026 | |
Battle Among Stars - Alien Wars art | There is the use of A.I. to generate image concepts, which will be replaced by original artwork before the game's releas... | Dewin Dev | - | Mar 18, 2026 | |
Omertà: Mafia Novel artaudio | During the development of Omertà: Mafia Novel, generative AI tools were used to create certain graphical elements and mu... | Bizi Games | - | Mar 18, 2026 | |
The Grand Praetor arttext | Certain art assets and localization in this game were created with the assistance of AI. | ColaCatGames | - | Mar 18, 2026 | |
1964 Operation Velvet Twins art | We used a few pre-rendered images as internal references for proportions and framing. However, all-ingame visuals are or... | SEEP | - | Mar 18, 2026 | |
WORLDS: The Great Odyssey art | This game is primarily hand-drawn and artist-created. A very small number of development assets were lightly assisted wi... | Pleroma Studios | - | Mar 18, 2026 | |
Pale Lies art | Some of the art references were made by AI | lemur_on_mars | - | Mar 18, 2026 | |
Adeline's story artaudio | Our team uses generative AI tools to help create visual elements and to assist with character voice acting. | Umbracraft Games | - | Mar 18, 2026 | |
The Almagest Anomalies art | Used AI to create 1950's style movie posters and game icon and some store artwork. | Lee Powell | - | Mar 18, 2026 | |
折翼 artaudio | The visuals and music were created by AI. We have obtained the commercial usage rights of this product. | TEBO_TEAM | 23 | Mar 18, 2026 | |
KIETA MEMORY – The Girl from the Stars textartaudio | Translation support, English writing support, Image and music generation support. | TBF | - | Mar 18, 2026 | |
Agent Sherine: Dancing Fox audioart | The partial voice has been made with the help of AI, Almost all animations in the game has been made with the help of AI... | cv_studio | - | Mar 18, 2026 | |
Game Settings text | The store page text was temporarily translated into Simplified Chinese, Japanese and Korean using DeepL. All in-game co... | Lozange Lab | - | Mar 18, 2026 | |
Rescue Team: Lights. Camera. Outer Space arttext | Some visual assets used on the store page (such as promotional key art and background elements) were initially created w... | Game Mixer | 10 | Mar 18, 2026 | |
Mind Faux The First Compliance arttext | AI tools were used to rapidly prototype imagery and narrative beats, while collaborating with human partners to ensure c... | Pixels2Pixels Studio | - | Mar 18, 2026 |
167 results
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