AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13600
13,600
disclosures tracked
+13600 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3470 of 13,600 products
tag: Comedy
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Golfmania code | We used AI tools to help fix bugs in the code and write functions we didn’t know how to make ourselves. | Buma Studios | - | Mar 18, 2026 | |
Don't Dessert Me! general | Used in the store page description. | ILMGames | - | Mar 18, 2026 | |
你好,你配吗? art | Some store assets and partial UI assets in this game have been visually enhanced using artificial intelligence (AI). | MYSTERY CROWN | - | Mar 18, 2026 | |
Rival Commanders art | Some visual assets and images in this game were created using pre-generated AI tools. No AI is used during gameplay. | Miz | - | Mar 18, 2026 | |
Jungbung's Life art | Some images are generated by AI. | EAST SOFT | - | Mar 18, 2026 | |
Medic Please! art | As a solo-dev, my sources were limited and, unfortunately got a little help from AI to create Steam Store Page Arts, for... | Basay | - | Mar 18, 2026 | |
Shear Heaven | This game does not use any generative AI systems. All content is created manually by the developer with no user-generate... | Pixelada | - | Mar 18, 2026 | |
WarmInside art | All images within the game were generated using a neural network. | Valera Entertainment | - | Mar 18, 2026 | |
Sweet Agent art | Game characters and backgrounds are generated by AI | King Kong | - | Mar 18, 2026 | |
Hand Almighty art | Photographs/paintings from the public domain are used to build the game's art. Most editing is done by me - AI is used i... | James Brill | - | Mar 18, 2026 | |
Auto Tuktuk Mafia artaudio | This game utilizes pre-generated AI content to enhance the visual and audio experience. This includes 2D assets for UI/m... | Gamepoc | - | Mar 18, 2026 | |
МЕМАСИКИ ПО КЛАССИКЕ art | all the pictures are generated by artificial intelligence. | Reanim Games | 11 | Mar 18, 2026 | |
Shotgun Joe art | AI imagery appears in the Capsule and Library images as well as the Menu and throughout the game | Gameaki | - | Mar 18, 2026 | |
奉先勇者:我爹是魔王? art | I used AI to generate many of the images in this game. | 梦华 | - | Mar 18, 2026 | |
POTUS vs. The World! general | Some marketing and promotional materials for this game were created or assisted using generative AI tools. These materia... | F.a. Forge | - | Mar 18, 2026 | |
Sex-Pop Demon Hunters art | AI generation was used for the backgrounds and characters of the game and was processed by the artists. | Sweet Buns Games | - | Mar 18, 2026 | |
The Lyra Signal arttext | Artwork and narrative elements in Lyra Signal were created with the assistance of generative AI tools. All content has b... | ESTREA | - | Mar 18, 2026 | |
Hair Removal Salon Simulator audiotext | This game uses AI for the trailer voiceover and for all translations. | Yoshio Games | - | Mar 18, 2026 | |
Sweet Hawaii art | Game characters and backgrounds are generated by AI | King Kong | - | Mar 18, 2026 | |
Cosmic Brothers code | Code with AI | namjo-games | - | Mar 18, 2026 | |
MEME EXAM 2025 art | Some of the images in the game are created with AI | Piece Of Voxel | 89 | Mar 18, 2026 | |
Friendslop Drive art | Some store art generated with AI help. | Alkame Games | - | Mar 18, 2026 | |
百尺様 art | Generative AI was used during the development process to create a portion of the textures used in the game environments.... | Neruneko | - | Mar 18, 2026 | |
HaCo text | AI is used to translate in-game text. | goromatsu | - | Mar 18, 2026 | |
DEI Manager Simulator artcodetext | I used AI as a helping tool for all aspects of the game, programming, art, and narration. This is the only way for me to... | Facetious Labs | 15 | Mar 18, 2026 | |
μFab code | Aided by claude code to make the game. Helped me speed up development a lot. | Flirp | 10 | Mar 18, 2026 | |
Isekai Guild Simulation art | AI was used only for concept art and visual ideation. All final assets were reviewed and edited by the developer and art... | Berkay Turkmen | - | Mar 18, 2026 | |
Clicky Bunny artaudiotext | A variety of tools and services were used in the creation of the game and marketing content. AI outputs were reviewed an... | artoonu | - | Mar 18, 2026 | |
Heisen-Bro Hustler codeartaudio | Content: All the content in this game, the bros, their details, the game mechanics, game play, game ideas, narrative and... | Water Curtain Cave Productions | - | Mar 18, 2026 | |
Sweet Worker art | Game characters and backgrounds are generated by AI | King Kong | - | Mar 18, 2026 | |
Selfie Worm artaudiocode | Art: AI used for concepts; final assets are human-refined. Audio: AI used for select tracks; the rest are human-composed... | Straight Banana | - | Mar 18, 2026 | |
Cube Grinder Factory artaudiotext | Cube Grinder Factory uses AI only in a few select instances, and it serves solely to support creative human work. Our Pr... | Knidaria Games | - | Mar 18, 2026 | |
Duck the Police art | At the time of release, the final product will not contain any elements created using generative artificial intelligence... | NipoBox | - | Mar 18, 2026 | |
Catriarch general | AI-assisted tools were used during development. Final content was curated and integrated by the developer. | Nelepus Games | - | Mar 18, 2026 | |
一家之主 art | background image generated by AI | NNN | - | Mar 18, 2026 | |
RAM Clicker codetext | Throughout the development of my game, I have (ironically) leveraged AI-based tools to assist myself with the code and m... | DesignationX | - | Mar 18, 2026 | |
Quest for Choices: Ivan's Tale|Chapter 0+1 codetext | During development, we used AI tools to assist with coding, and AI translation was used for localization. All creative d... | TakoKun Studio | - | Mar 18, 2026 | |
Roadside Reseal art | Some store visuals made with AI assistance. | Alkame Games | - | Mar 18, 2026 | |
Skibidi Wars textart | The game's store page text and cover images are created using visual and text-based artificial intelligence tools. | Pakumi | - | Mar 18, 2026 | |
I Trust You Buddy code | AI Disclosure for Store Page "We use generative AI tools (such as Google Gemini) during the development process to assis... | Vebane Studios | - | Mar 18, 2026 | |
Almost Home art | Some store artwork was created with the assistance of generative AI and refined by the developer. | Oyen & Umi | - | Mar 18, 2026 | |
Publish! A Game About Making Games textart | This is a game that you can make games in it by describing the tags, we are using AI to achieve such gameplay! Some chat... | AlterStaff Inc. | - | Mar 18, 2026 | |
推しのVtuber箱に10憶投げ銭したら俺だけの中出しハーレムを手に入れた件 art | ※The standing pictures and H event CGs in this game use AI illustration technology. | アトリエすえ | - | Mar 18, 2026 | |
GLADIMAKER : Auto Battle RPG audio | AI is used only for generating music tracks. All artwork and visual assets are fully hand-created, and no AI is used dur... | Team_Chunjin | - | Mar 18, 2026 | |
Sweet Beach art | Game characters and backgrounds are generated by AI | King Kong | - | Mar 18, 2026 | |
爆走!!おそうじカート codetext | 【プログラム開発の補助】 GitHub CopilotなどのAIツールを、ソースコードの補完や実装手法の調査・助言に活用しています。 【テキストの校正と翻訳】 ストアページやゲーム内テキストの多言語翻訳、および表現の推敲(添削)においてA... | 33kingusp | - | Mar 18, 2026 | |
Pumpkin Survivor textartaudio | Utilized AI to refine drafts, generate some models, and compose the game's music | 多云转晴 | - | Mar 18, 2026 | |
Lost on Cow Island art | Several drawings of inventory items are provided by AI. | Tessier/Ashpool | - | Mar 18, 2026 | |
Saint George's Tavern audio | There are two characters in the game that give a comedic running commentary of things that are happening in-game, things... | Fowler Forge Games | - | Mar 18, 2026 | |
ROBOT RIOT art | AI generated logos. | TATAMI TEAM | - | Mar 18, 2026 |
1,104 results
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