AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13634
13,634
disclosures tracked
+13634 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3479 of 13,634 products
tag: Combat Racing
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Marble Blade artaudio | AI used in development for character portraits, abstract images and music | Baker Games Studios | - | Mar 18, 2026 | |
Lumirider art | The capsule images are heavily edited, but are nonetheless based on AI-generated images. I plan to change this if the ga... | Diocotron Games | - | Mar 18, 2026 | |
Wacky Coursers text | Enhanced and translated store page text using AI. | Creamative | - | Mar 18, 2026 | |
Little Toys art | Only with certain images | YLRG Entertainment | - | Mar 18, 2026 | |
SECTOR LOCKDOWN art | few icons | NDDP | - | Mar 18, 2026 | |
Blobbymite: Hero Of Power code | Certain mechanics and rendering optomizations were created using LLM(s). Majority of the code was written by me and some... | BlobbymiteGames | - | Mar 18, 2026 | |
Super Drag Race 2 art | AI used for: cover art elements. | ZERO5GAMES | - | Mar 18, 2026 | |
SABORACE art | Some visual materials of the game (such as logo, banner, or icon designs) were created using generative AI tools and the... | bluetear games | - | Mar 18, 2026 | |
Who Is the GOAT artaudio | Some icons, background images, and sound effects are generated by AI | PSP之魂 | - | Mar 18, 2026 | |
Veteran Racer general | It can be used in game videos. | Veteran Racer Corp | - | Mar 18, 2026 | |
Fast & Fractured audio | As a small Indie studio, we can't afford a composer and voice actors, so for the moment we decided to use AI. Ideally, f... | CEVR-ICALES | - | Mar 18, 2026 | |
Nitrokill artaudio | The game logo is partly AI generated. One piece of music is AI generated. The computer voice is mainly AI generated. | KAIRA Deepware | - | Mar 18, 2026 | |
Parkour Assassin: Sprint Run 2 art | The game logo and some of the artwork in the store page were created with the assistance of AI. | Apex Horizon | - | Mar 18, 2026 | |
Roach with Bike art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Type Drivers text | We are using AI to generate texts that players will type in the game. | Toonik Games | - | Mar 18, 2026 | |
Cancer Crusher USA general | Marketing material. | Cancer Crusher Entertainment | - | Mar 18, 2026 | |
Truck Titans art | SPLASH GFX - FOR BIG AIR TRICK FLIP | Outlaw Games | - | Mar 18, 2026 | |
Truck Racing Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Street Racer Collection (QUByte Classics) art | Some icons and visual elements used in promotional materials and on the store page were created with the help of artific... | QUByte Interactive | - | Mar 18, 2026 | |
Car Race Pro Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Car Race Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Buggy Racing Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
SailFront art | Certain graphical elements utilize generative AI for graphical enhancements and generation. | RJTech | 12 | Mar 18, 2026 | |
Challenger X art | We've used AI tools to assist in creating certain visual assets for Challenger X, including in-game visuals, the game's ... | OXS Games | - | Mar 18, 2026 | |
My Little Pursuit audioart | AI generated music AI generated cutscene pictures Some AI generated icons | Andrii Holimbiievskyi | - | Mar 18, 2026 | |
Everest: Real Climbing Simulator art | AI generate content in pre-rendered video | Funcity | 29 | Mar 18, 2026 | |
JustBecause art | Generative AI was used to create the images for the store. | clcmd9701 | - | Mar 18, 2026 | |
Joaquin Simulator general | The game uses AI a lot, tons of AI slop. | Joaquin Productions | - | Mar 18, 2026 | |
Monster Truck Demolition Derby art | We used generative AI tools to assist in creating the vertical capsule image and store page background image. No AI was ... | Play.io | - | Mar 18, 2026 | |
Doomriderz text | Some languages were AI translated from English. | SlicedBlue 3D | - | Mar 18, 2026 | |
Rust Rides text | Dialogue generation, neural translation | ZOAZ | - | Mar 18, 2026 | |
Racer Overdrive audio | The cutscenes in the game featured AI-generated voice acting. | IntActive | - | Mar 18, 2026 | |
Off Road Stars art | The logo is AI generated | OnPar Games | - | Mar 18, 2026 | |
Vortha code | AI was used for debugging | GM hack | - | Mar 18, 2026 | |
Cop Rush art | art assets generated by artificial intelligence. | ZERO5GAMES | 99 | Mar 18, 2026 | |
Synthwave Burnout VR art | Used for creating the game banner | VR-WRG | - | Mar 18, 2026 | |
Divinate Waifu Racing art | Due to lack of financial resourсes we use AI to help us with the "vision" of our characters during their concept design. | Ars Magus Games | - | Mar 18, 2026 | |
Boogie Cruise codeart | In Boogie Cruise, artificial intelligence plays a key role in controlling the AI racers, including dynamic racing strate... | Lilfoxeone | - | Mar 18, 2026 | |
Othello: Battle Royale general | Some game assets are generated using AI. | Pengyou Game Studio | - | Mar 18, 2026 | |
Hiss & Hunt audioart | AI was used to generate the trailer narration and some store page assets. This content was created during development an... | Jeferson Belmiro | 16 | Mar 18, 2026 | |
Zenith Drift art | Some of the visual assets on this store page were created using AI tools. All content was reviewed and finalized by the ... | Oguz Abdullah Celik | - | Mar 18, 2026 | |
Juiced Fruit Racing art | AI generated art assets: - 9 (out of the 23) images use for item icons - the gray fruit silhouette background on menu s... | Cascadia Games | - | Mar 18, 2026 | |
酥酥车 art | There are several NPC portraits basically created by AI and then adjusted manually. | LemonBow Studio | - | Mar 18, 2026 | |
Launch Dude art | Store description and promotional graphics generated using AI tools. | ZERO5GAMES | 15 | Mar 18, 2026 | |
Dead Man's Drive art | AI was used to generate some of the in-game assets and Steam assets. | Nomad Outlaw Studios | - | Mar 18, 2026 | |
Car Crash Chaos artaudio | Artificial intelligence technology has been used in some in-game visuals and music. | Berk Kalfa | - | Mar 18, 2026 | |
Waste Force artaudio | Some background object textures Background Music | H.O.P.E | - | Mar 18, 2026 | |
Death Metal Derby codeartaudio | Generative AI was used to assist in programming, texture creation, and background music. | Turtle Duck Studio | - | Mar 18, 2026 | |
Car Crash X audioart | Soundtracks and some in-game visuals have been created using artificial intelligence. | Berk Kalfa | - | Mar 18, 2026 | |
Post-Speed artaudio | All designs are conceived and created by hand, but I also use AI tools during the pre-production phase to help develop d... | Livinskii Aleksandr | - | Mar 18, 2026 |
105 results
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