AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13650
13,650
disclosures tracked
+13650 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3485 of 13,650 products
tag: Co-op
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
University 33 artaudio | This game features AI-generated content, including AI-developed materials such as imagery and audio. | Fridel Fox | - | Mar 18, 2026 | |
Don't Dessert Me! general | Used in the store page description. | ILMGames | - | Mar 18, 2026 | |
Air Cadets art | AI used to solve a few missing art assets. | quantastudio | - | Mar 18, 2026 | |
Medic Please! art | As a solo-dev, my sources were limited and, unfortunately got a little help from AI to create Steam Store Page Arts, for... | Basay | - | Mar 18, 2026 | |
VOLT & VOID audio | The narrator's voice in the game was generated using pre-generated AI voice synthesis tools. | Lui Voss | - | Mar 18, 2026 | |
Femboy vs Nazis art | The images were generated using artificial intelligence. | Hellim Studios | - | Mar 18, 2026 | |
Lonely Penguin art | The game's capsule image used artificial intelligence. | GalaxyVerse | - | Mar 18, 2026 | |
Farm&Night general | List of generative AI used in this game - Game Title Text - Game Logo | DH Kim | - | Mar 18, 2026 | |
Sub Rosa Tournament artaudio | Generative AI tools were used to assist in the creation of certain visual and audio assets (such as background artwork a... | Niv Kor | - | Mar 18, 2026 | |
Dragon Arena art | Created skill icons using AI. Used AI to turn human-drawn illustrations into the main illustrations. | EOAG Games | 20 | Mar 18, 2026 | |
Ruins of Dawn art | Some UI elements and cutscenes in the game were generated with AI assistance. | 刷宝爱好者 | - | Mar 18, 2026 | |
Raisin Wordsearch art | The marketing materials (Steam Library assets, headers, and capsules) for this game were created using Generative AI too... | RaisinRiot | - | Mar 18, 2026 | |
Push The Cart Together text | During the development of the project, generative artificial intelligence was used as a supporting tool, assisting in th... | ANTK Studio | - | Mar 18, 2026 | |
NeverCOM art | Icons and textures | Shenzhen Huajian Network Technology Co., Ltd | - | Mar 18, 2026 | |
Lost In Dimensions audio | This game uses generative artificial intelligence to produce some voice over audio. All AI generated voice content is pr... | IdecoGames | - | Mar 18, 2026 | |
FOURVIVE audio | This game contains background music (BGM) and sound effects (SFX) generated by artificial intelligence. | JerkyCandy | - | Mar 18, 2026 | |
Ashen Knight art | The title on the story page was created using AI; the image in the background reflects the actual in-game visuals. | 99 Interactive | - | Mar 18, 2026 | |
Friendslop Drive art | Some store art generated with AI help. | Alkame Games | - | Mar 18, 2026 | |
HangTogether art | AI-generated images were used for the cover and parts of the UI, and AI models were used in the 3D modeling of the chara... | SlimeStudio | - | Mar 18, 2026 | |
Stoned to Death art | The creation of some 2D textures and illustrative assets was aided by the use of image-generation tools, and a small num... | Pita | - | Mar 18, 2026 | |
Zero-G Combat art | We use AI-generated tools to create some of the promotional artwork and store assets (banners and capsules). | Fantasia for Information | - | Mar 18, 2026 | |
Dust general | The game uses traditional in-game artificial intelligence for zombie behavior, such as movement, combat, and player dete... | Dust Studio | - | Mar 18, 2026 | |
Depengate art | Generative AI tools were used to create some visual assets included in the game. All AI-generated graphics were reviewed... | infirsoft | - | Mar 18, 2026 | |
Global Business Tycoon art | Logo or image for the marketing | Xiro's Studio | - | Mar 18, 2026 | |
Gravity Assist: Initiative art | Some visual assets were created or refined using generative AI tools during development. All AI-assisted assets were rev... | Morozov Studios | - | Mar 18, 2026 | |
Dirty Business art | Some graffiti textures were created using AI, BASED ENTIRELY ON OUR OWN original in-game/licenced assets. No copyrighted... | Plan Dirty Games | - | Mar 18, 2026 | |
Cosmo Strike: Complete Edition art | AI was used to develop the store and cover pages of the game. | Nikspeaks | - | Mar 18, 2026 | |
Battle Sages textart | As a solo developer, I have used AI to generate text descriptions and some images related to the game. 99% of the game h... | Jacob Colvin | - | Mar 18, 2026 | |
Clash of Worlds art | All cards in the game that currently have art are created using various AI generators and models. All AI artwork contain... | Thuri Tech Studios | - | Mar 18, 2026 | |
Skibidi Wars textart | The game's store page text and cover images are created using visual and text-based artificial intelligence tools. | Pakumi | - | Mar 18, 2026 | |
Almost Home art | Some store artwork was created with the assistance of generative AI and refined by the developer. | Oyen & Umi | - | Mar 18, 2026 | |
Crime City Center artaudiocode | The 3D models are standard purchased assets (e.g., Synty Studios) and are NOT AI-generated. Generative AI tools (e.g., ... | MEHMET SIDAR | - | Mar 18, 2026 | |
Chopping Together art | AI Has Been Used To Create The Game Capsules and Few images used in game | Limey Studio | - | Mar 18, 2026 | |
RP2D Virtual Tabletop textart | This game uses generative AI as a support tool during development, including for certain technical tasks, assistance wit... | Lilibot Studio | - | Mar 18, 2026 | |
Hobble-Wobble code | We used AI for coding assistance | wayanjo | - | Mar 18, 2026 | |
Rabbit vs Mole arttextaudio | AI-generated content includes: * Promotional graphics for the Steam Store page. (GPT) * UI icons and game main icon. (GP... | Atrox Studio | - | Mar 18, 2026 | |
Operation Together VR audio | Some sound effects and music in the game were created using AI-assisted tools. | Vnow Games | - | Mar 18, 2026 | |
Dystopian Pet Simulator artaudio | Since our team is very small, due to a lack of certain skills and time, for now we had to use AI to create some of the i... | dinca.team | 40 | Mar 18, 2026 | |
Jump Or Drown general | Some content on this page and in the game was developed with the help of AI tools. | MightyCodeDragon | - | Mar 18, 2026 | |
Binary Breach audioart | Generative AI tools were utilized during the development of this title to assist in the creation of the game's audio and... | N&N Games | - | Mar 18, 2026 | |
Backrooms: No Escape art | Some Textures were generated using generative Ai | GameLabyrinth | - | Mar 18, 2026 | |
VeinLight codeart | Generative AI tools were used during the development process to assist with coding and debugging. Additionally, AI tools... | SoloMaestro | - | Mar 18, 2026 | |
Martyr art | AI was only used to enhance images we already had, giving them a look more in line with the game style. Its use was limi... | MM88 | - | Mar 18, 2026 | |
DREADMARCH art | AI was only used to enhance images we already had, giving them a look more in line with the game style. Its use was limi... | MM88 | - | Mar 18, 2026 | |
Salty & Slobbery text | We used AI to help with the translation. | Jovial Studios | - | Mar 18, 2026 | |
Dead 4 Now: Escape Together art | We use generative AI tools to create and iterate on certain marketing visuals (e.g., concept mockups and promotional gra... | d'Evo | - | Mar 18, 2026 | |
Twin Of Time : Parkour Puzzle Game art | Used in some images | CoalesQ Studio | - | Mar 18, 2026 | |
Diskette Dungeon art | AI was only used to enhance images we already had, giving them a look more in line with the game’s retro ’80s theme. Its... | MM88 | - | Mar 18, 2026 | |
WHO IS THE LIAR? general | Our game's store page and parts of the in-game interface were generated using AI. | MBstudios | - | Mar 18, 2026 | |
Golf RP code | Some npcs have very basic ai | Super Direct | - | Mar 18, 2026 |
804 results
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