AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Co-op
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Pixelords audio | Some background music in this game was created with the assistance of AI music generation tools. | BBokGames | - | Mar 18, 2026 | |
Dark Fantasy Tower Defense codeart | I used AI to help me code and make art. | CinderVision | - | Mar 18, 2026 | |
Tandemonium art | Some game artwork and visual assets were created with the assistance of generative AI tools. All AI-generated content wa... | UsersFirst | - | Mar 18, 2026 | |
QDFracture artcode | Use of Generative AI This game makes selective use of generative AI tools as part of its development pipeline. Generat... | Mariano Miguel Lanzi | - | Mar 18, 2026 | |
Backrooms: Collision Not Found text | Artificial Intelligence tools (LLMs) were used strictly and exclusively to assist in the translation of interface texts ... | Lz Games | - | Mar 18, 2026 | |
Crazy Bike art | We just used AI to help with the Steam capsule and some marketing assets | Crazy Bike | - | Mar 18, 2026 | |
Are We Sinking Yet? art | AI-generated art objects | SP GAMES | - | Mar 18, 2026 | |
Dice Ark general | Gemini | Yoigoshi Studio | - | Mar 18, 2026 | |
HOP-CO-OP audio | Some music tracks in this game were created using AI music generation tools. All tracks are licensed for commercial use. | KS Studios | - | Mar 18, 2026 | |
Save New York 2030 art | I used generative AI tools to assist in the creation of some environmental textures and background concept art. These as... | Black Belt Logic LLC | - | Mar 18, 2026 | |
Crazy Fruit Shooter arttext | The store promotional images were generated using AI with manual modifications. Some in-game upgrade icons were generate... | YogurtGames | - | Mar 18, 2026 | |
Binded Souls code | Our core development is currently taking place in Unreal Engine 5.7. We are utilizing its full suite of tools, including... | Cyrillic Digital | - | Mar 18, 2026 | |
Into the End (of the World) audioartcode | Into the End (of the World) is developed with the help of AI tools to enhance the player experience. We use generative A... | RabbiX Games | - | Mar 18, 2026 | |
Jesus Take The Wheel audio | We used a Text-to-Speech tool to create a voiceover for the game's trailer. | Vertex Horizons | - | Mar 18, 2026 | |
Silentia textaudio | Generative AI was used for store page translations and trailer music only. The game itself does not contain AI-generated... | Night Raid Games | - | Mar 18, 2026 | |
Vespers Edge code | Some icons and spell effects were assisted by AI tools during SVG code design. | Twitchy Turtle | - | Mar 18, 2026 | |
The Silent Expedition Echo Protocol art | This game uses generative AI tools to create a small number of environmental textures and 3D props. All AI-generated ass... | Psycho Dream Studio | - | Mar 18, 2026 | |
We’re In Trouble art | AI-generated art objects | 11 Pet Studios | - | Mar 18, 2026 | |
Hamsteria text | The store page was localized using machine translation. | 2WheelerDev | - | Mar 18, 2026 | |
Rest Area Simulator: Prologue textartaudio | We used AI assistance for multilingual translation of promotional texts, for visual style suggestions, and for the creat... | Oriseus Studios | 24 | Mar 18, 2026 | |
DRAWCERY art | Some of the graphical elements contain AI-generated imagery | Spookjump | - | Mar 18, 2026 | |
Network Empire general | This game was developed with the help of generative artificial intelligence tools used during the development phase to a... | Corsan | - | Mar 18, 2026 | |
Together We Move art | Generative AI is used only for 2D marketing assets, icons and loading screens. | KiraKami Games | - | Mar 18, 2026 | |
Tutsak artaudio | Some visual assets and music in this game were created with the assistance of generative AI tools. All AI-generated cont... | Roni Studio | - | Mar 18, 2026 | |
AVaOut art | Generative AI tools were used during the development of this game. Specifically, AI was utilized for icon images, promot... | 김피탕 컴퍼니 | - | Mar 18, 2026 | |
Sigma Protocol artaudio | Some artwork and audio may be generated using AI tools. | NextGen Solutions LLC | - | Mar 18, 2026 | |
荒古遗迹 artaudio | 美术立绘,音乐,语音使用了AI生成技术 | HaoJunDeveloper | - | Mar 18, 2026 | |
Orbit Runners general | AI-assisted tools may be used during development for ideation and temporary assets. Final content is reviewed and approv... | SkylineLabs | - | Mar 18, 2026 | |
Don’t Pop, Duck textart | Generative AI tools were used during early-stage ideation to explore concepts and draft materials. Any AI-assisted outpu... | ENDLmn Studio | - | Mar 18, 2026 | |
HotFix textartaudio | Some Steam Store materials have been created using generative AI. Some in-game assets (descriptions, textures, music) h... | Triple Point Interactive | - | Mar 18, 2026 | |
PolyGuildAdventurers text | In the development of PolyGuild Adventurers, generative AI was utilized to assist with the following: In-Game Dialogue:... | EloiR | - | Mar 18, 2026 | |
OKEYABILITY: Board Game text | Generative AI was used as a supportive tool for the localization (translation) of in-game texts. | Gnsr | - | Mar 18, 2026 | |
DoJo Legacy of Zhen arttext | This game uses generative AI tools as part of the creative pipeline for concept exploration and early drafts of visual a... | NoCap Studios LLC | - | Mar 18, 2026 | |
Burned Out! artaudio | We use generative AI tools during development to help create some visual and audio assets. All AI-assisted content is re... | Iron Angelo | - | Mar 18, 2026 | |
University 33 artaudio | This game features AI-generated content, including AI-developed materials such as imagery and audio. | Fridel Fox | - | Mar 18, 2026 | |
Don't Dessert Me! general | Used in the store page description. | ILMGames | - | Mar 18, 2026 | |
Air Cadets art | AI used to solve a few missing art assets. | quantastudio | - | Mar 18, 2026 | |
Medic Please! art | As a solo-dev, my sources were limited and, unfortunately got a little help from AI to create Steam Store Page Arts, for... | Basay | - | Mar 18, 2026 | |
VOLT & VOID audio | The narrator's voice in the game was generated using pre-generated AI voice synthesis tools. | Lui Voss | - | Mar 18, 2026 | |
Femboy vs Nazis art | The images were generated using artificial intelligence. | Hellim Studios | - | Mar 18, 2026 | |
Lonely Penguin art | The game's capsule image used artificial intelligence. | GalaxyVerse | - | Mar 18, 2026 | |
Farm&Night general | List of generative AI used in this game - Game Title Text - Game Logo | DH Kim | - | Mar 18, 2026 | |
Sub Rosa Tournament artaudio | Generative AI tools were used to assist in the creation of certain visual and audio assets (such as background artwork a... | Niv Kor | - | Mar 18, 2026 | |
Dragon Arena art | Created skill icons using AI. Used AI to turn human-drawn illustrations into the main illustrations. | EOAG Games | 20 | Mar 18, 2026 | |
Ruins of Dawn art | Some UI elements and cutscenes in the game were generated with AI assistance. | 刷宝爱好者 | - | Mar 18, 2026 | |
Raisin Wordsearch art | The marketing materials (Steam Library assets, headers, and capsules) for this game were created using Generative AI too... | RaisinRiot | - | Mar 18, 2026 | |
Push The Cart Together text | During the development of the project, generative artificial intelligence was used as a supporting tool, assisting in th... | ANTK Studio | - | Mar 18, 2026 | |
NeverCOM art | Icons and textures | Shenzhen Huajian Network Technology Co., Ltd | - | Mar 18, 2026 | |
Lost In Dimensions audio | This game uses generative artificial intelligence to produce some voice over audio. All AI generated voice content is pr... | IdecoGames | - | Mar 18, 2026 | |
FOURVIVE audio | This game contains background music (BGM) and sound effects (SFX) generated by artificial intelligence. | JerkyCandy | - | Mar 18, 2026 |
835 results
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