AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Card Battler
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Pixelords audio | Some background music in this game was created with the assistance of AI music generation tools. | BBokGames | - | Mar 18, 2026 | |
Hecatomb art | Hecatomb uses AI generated artwork for card art, backgrounds, and other in-game assets. | Simulacrumb | - | Mar 18, 2026 | |
Cardia: Keys Of The Old King artaudio | Some temporary art and sound assets were created with the assistance of AI. These are placeholder assets used to help pr... | Captain Gum Games | - | Mar 18, 2026 | |
Tyrants art | In the interest of transparency, illustrations were created with the help of AI-assisted tools, used as creative support... | Artifex Parvus | - | Mar 18, 2026 | |
:RECODED codeart | This game was created with the use of Cursor for coding almost exclusively. Storefront uses AI images, all else is creat... | Joshua Gibson | - | Mar 18, 2026 | |
Kvga art | This game uses generative AI tools to assist in creating pre-generated image content. All AI-generated images has been r... | KvgaDev | - | Mar 18, 2026 | |
Dice Ark general | Gemini | Yoigoshi Studio | - | Mar 18, 2026 | |
白蛇之子 | The Son of White Snake: Roguelike Deckbuilder codeart | 本游戏开发过程中使用了生成式人工智能工具: • 代码编写:使用AI辅助生成部分代码逻辑 • 美术资产:部分图像资源使用AI辅助创作 所有AI生成内容均经过人工审核和修改,确保符合游戏品质要求。 | Shanghai Watchman Network Technology Co., Ltd | - | Mar 18, 2026 | |
サイコローグ artcode | We use AI for some of our images. All generated images are manually corrected, retouched, and processed by our developer... | monotos | - | Mar 18, 2026 | |
Somnivium codeaudioart | This game uses Generative AI in two ways: 1. During Development (Pre-development): Approximately 75% of the game's code... | Freeman | - | Mar 18, 2026 | |
Empire of Zombies art | Some of the visual assets in this game, including character sprites, backgrounds, and building illustrations, were creat... | Tomasz Letki | - | Mar 18, 2026 | |
师姐别急,我抽卡就变强 art | All standing paintings are created by AI | 斜王真眼 | - | Mar 18, 2026 | |
Slots and Dungeons art | Some icons and UI elements in this game were generated using AI tools. Most other game assets were either purchased from... | SuperCrew Games | - | Mar 18, 2026 | |
Dealer Bust! | Roguelike BlackJack artcode | Many of the assets and code in the game were created with the help of artificial intelligence. Since we don't have an ar... | Destina Games | - | Mar 18, 2026 | |
PredaDeck arttext | Generative AI Disclosure: In the development of PredaDeck, we have utilized generative AI tools to enhance the gaming ex... | Eternal Flame | - | Mar 18, 2026 | |
Spirit Dungeon arttext | Generative AI was used in the creation of art and text. All content has been reviewed and adjusted by the developer. | Nemora Games | - | Mar 18, 2026 | |
Lust Poker Club art | AI used to conceptualize the girls images and promo materials, which are finalized by artists and animators at the end. ... | Cutie Booty | - | Mar 18, 2026 | |
Hyperinflation Dungeon text | It is used in translations and a very small portion of in-game assets. | BlinkFox Games | - | Mar 18, 2026 | |
鬼島傳奇 artcodetext | The developer uses generative AI tools throughout the entire development process of this game. Visual Arts: All cha... | 魔魔王 | - | Mar 18, 2026 | |
难蚌尖塔 artcode | This game uses generative AI tools during development to assist in the creation of certain visual assets and programming... | 难蚌游戏 | - | Mar 18, 2026 | |
仙源录 art | 部分美术资源使用AI工具生成初始概念图,之后由开发者进行手动调整和修改。最终作品结合了AI生成的基础设计和人工艺术修订。 | BrillianT | - | Mar 18, 2026 | |
MechaCorps Draft general | Our team uses generative AI tools to help develop some in-game assets. All AI outputs were reviewed and curated by our t... | MechaCorps Games | - | Mar 18, 2026 | |
Furry Tales: A Roguelike RPG arttext | This game utilizes generative AI tools to assist in the creation of visual assets, specifically sprites, as well as for ... | Blueace Studios | - | Mar 18, 2026 | |
Symbolika artaudio | All visual assets in the game, including character portraits, backgrounds, user interface (UI) elements, icons, and menu... | Romain LGD | - | Mar 18, 2026 | |
Rituals & War: Shan Hai art | This demo includes a limited number of pre-generated AI-assisted art assets used as placeholders (e.g., some concept/ill... | Little Puck Studio | - | Mar 18, 2026 | |
Warfront: One Turn art | Generative AI was used during development to assist with the creation of certain pre-rendered visual assets and marketin... | Plenty Code | - | Mar 18, 2026 | |
Mech EVO art | Used AI image editor/generator for card art assets. | Benedict King | - | Mar 18, 2026 | |
Tetrarchon art | This game uses pre-rendered generative AI to create its character artwork, environment assets and marketing material. Al... | Fallen Angel Studio | - | Mar 18, 2026 | |
Solitaire Holiday : Card Games art | Pre-rendered app icon and assets with AI. | Desoline | - | Mar 18, 2026 | |
Inga Chronicle arttext | For this game, generative AI is used as an auxiliary tool in some parts of development and production. It is used to cre... | RandaWorks | - | Mar 18, 2026 | |
WuLin Showdown audio | The music in this game is AI-generated. The creator has subscribed to a music generation website and fully complies with... | Team QiLin | - | Mar 18, 2026 | |
The Last Errant arttext | Generative AI have been used during development to: assist with visual ideation (preliminary concepts and artistic insp... | Porthox | - | Mar 18, 2026 | |
Keepwright textartcode | This game uses generative AI during development in the following areas: * Localization: AI tools were used to assist wi... | FRIVER | - | Mar 18, 2026 | |
Apocalypse: The Hunger art | This game contains art assets that were created with the assistance of generative AI tools. All AI-generated content was... | Keo R. Bun | - | Mar 18, 2026 | |
Fated All-In: Casino 5 Queens textartaudio | [About the Developer]We are TEAM OLDBOY, a group of developers with over 20 years of experience, experimenting with vari... | TEAM OLDBOY_Levi | - | Mar 18, 2026 | |
Blade of the Soulway art | Some character artwork and scene illustrations | Third Singular | - | Mar 18, 2026 | |
Creature Tamer art | Some images in the game were created with the help of artificial intelligence to enhance the atmosphere and the visual d... | Shadow Form Games | - | Mar 18, 2026 | |
猫咪牌 general | 我 | LazzyCat | - | Mar 18, 2026 | |
卡牌求生:阴暗航线 art | Some of the card artworks were generated with AI assistance | HuHu Game | - | Mar 18, 2026 | |
最狂進化 EVO Card arttext | "The Strongest Evolution: EVO Card" utilizes Generative AI not as a shortcut, but as a core "Mutation Engine" to fit the... | WalkTone | - | Mar 18, 2026 | |
Stack & Survive art | AI was used during development to help create some visual assets, including certain textures, logo elements, and backgro... | Deepframe | - | Mar 18, 2026 | |
五行策 art | Generative AI tools were used during development to assist in the creation of some visual assets | 蓬阳君 | - | Mar 18, 2026 | |
CardForge text | This game uses generative AI tools during development, primarily to assist with text drafting and concept-stage content ... | legendaryicebladedragon | - | Mar 18, 2026 | |
Tower of Ascension art | To animate 2D drawings, 3D AI was used to convert them into 3D and then used for animation. | adeliea | - | Mar 18, 2026 | |
Kartika artcode | I created the card images using ChatGPT. I improved the game's mechanics and visuals using Claude AI. | Okan Sumer | - | Mar 18, 2026 | |
Joker Madness 🃏 artaudio | I used AI to create some of the art, some promotional materials, and some sounds. The game idea and mechanics are entire... | BadGafiGames | - | Mar 18, 2026 | |
Pai Gow Poker by Pokerist art | Some of the game's visual elements were created using AI tools during the development stage (for example, the design of ... | KamaGames Entertainment Group Limited | - | Mar 18, 2026 | |
HexaCastle art | Some 2D visual concepts were created with the support of artificial intelligence. | BitRaiders Games | - | Mar 18, 2026 | |
Backpack Idle art | AI was used as a sketch for some of the art | YDKR | - | Mar 18, 2026 | |
Choiceline Brawl art | Artificial intelligence was used in the creation of in-game artworks. These assets were curated, reviewed, and integrate... | Toni Bingenheimer | - | Mar 18, 2026 |
597 results
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