AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13641
13,641
disclosures tracked
+13641 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3482 of 13,641 products
tag: CRPG
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Bound Crystal Saga art | No pixel art in this game was generated using artificial intelligence. Some of the game’s artwork was created using arti... | Wendeoo | - | Mar 18, 2026 | |
Secrets of Asherah 2 general | AI assisted me in the creation of this game. | David Barnesky | - | Mar 18, 2026 | |
東方エンブレム3 ~Genie~ art | The H-scenes in this game are AI-generated. | neronsoft | - | Mar 18, 2026 | |
龙扬传1:白与黑 artaudio | The game art and music are generated by artificial intelligence AI trained and tuned by the author. | 龙扬 | - | Mar 18, 2026 | |
冒険はお買い物の後で! artcode | このゲームは敵キャラクターやコードなどに生成AIを使用しております。 | Toru Nakano | - | Mar 18, 2026 | |
Otaku VR: Sit-ups and Kisses artaudio | The game include AI-generated visuals (such as UI elements and story cutscenes image) and music. | LUO WENJUN | - | Mar 18, 2026 | |
Master Thief Simulator art | AI-generated art object | oIHeRe | - | Mar 18, 2026 | |
Ashes of Kardoria art | Some images. | Ashes of Kardoria | - | Mar 18, 2026 | |
Male Shrine Maiden Heart-Fluttering Short RPG art | This game uses AI-generated artwork created with NovelAI for its character illustrations. | kimirinko. | - | Mar 18, 2026 | |
東方エンブレム2 ~EX~ art | The H-scenes in this game are AI-generated. | neronsoft | - | Mar 18, 2026 | |
AshenGaurd art | Ashengaurd uses a mix of RTP, commissioned Pixel art, and some AI-generated images that have been altered to fit my need... | ForsakenGear Studios | - | Mar 18, 2026 | |
Stumblepath arttext | Main Logo Application icon Start Menu artwork Some UI visual elements Text icons Location background artwork ... | Baiumka | - | Mar 18, 2026 | |
Desktop Girl Chika textart | The protagonist in the game is driven by a large language model.Additionally, Chika’s initial character illustration was... | KonaMG | - | Mar 18, 2026 | |
Life.exe art | Generative AI tools were used during development exclusively at auxiliary stages of production. Some visual elements for... | EasyDev | - | Mar 18, 2026 | |
Text Dungeon: The Ring of Life text | The original version of this game was created in Japanese. Translations into other languages were initially drafted with... | Tawashi Works | - | Mar 18, 2026 | |
PlaneShift artaudio | Some textures have been generated or upscaled using AI tools. Some NPC voices have been generated with AI. Some icons ha... | Atomic Blue | 31 | Mar 18, 2026 | |
无尽公路:诡债仙途 artaudio | As an indie game project, to overcome limitations in budget and time, this game utilizes AI-generated assets for some vi... | SenYustudio | - | Mar 18, 2026 | |
Vampire's Fall 2 text | For the non-English versions of this game, we have used AI to generate the translations. | Early Morning Studio | 1.7k | Mar 18, 2026 | |
FRAGMENT FANTASY SHORT -N- arttextcode | This game uses AI technology for the following purposes: - Generation of some assets - Assistance in text and scenario ... | えむげん | - | Mar 18, 2026 | |
Grimmloch textartaudio | Grimmloch is designed around emergent player storytelling. AI systems are required to interpret freeform player actions ... | Opulent Code LLC | - | Mar 18, 2026 | |
电波奇缘~与时音相会的日子 artaudio | 使用AI生成游戏内画面所参考的素材为画师提供参照,最终呈现效果由画师重新设计并绘制。 游戏内有部分曲子采用AI作曲。 | 黎厘星游戏工作室 | - | Mar 18, 2026 | |
メルクリウスの青い砂 ReCollection textcodeart | Generative AI is used for localization, coding, and remaking background graphics. | FaSPel | - | Mar 18, 2026 | |
The Shaman Diary art | AI was used to help render some characters and monsters visuals, sprites and postures. | Gregory Creupelandt | - | Mar 18, 2026 | |
Fate/Tiny Me art | 大部分背景图像都有利用到AI工作流辅助生成图片 | 山岭法庭广东分庭 | - | Mar 18, 2026 | |
我獨自升級英文(3) arttext | 英文單字的學習例句都是由AI生成; 過場圖片由AI生成(開場圖片/人物及伙伴圖片/人物升級圖片/錢庄澡堂圖片/起始鎮-神秘商人販售的盲盒圖片) 完全使用合法何商用的軟體 遊戲商店裡的所有圖片也是由AI生成後再以繪圖軟體處理而成 | 愛上補習班 | - | Mar 18, 2026 | |
Soul's Gambit art | We used AI tools to pre-generate visual assets (backgrounds, characters) which were then processed and integrated into t... | Team Husk | - | Mar 18, 2026 | |
星标4:乐园传说 audioart | Some of the music, illustrations, and character designs were created using AI. | 暗de刺客 | - | Mar 18, 2026 | |
TINY CAT FISHING art | Art object generated by artificial intelligence | Chen Xuehong | - | Mar 18, 2026 | |
Dragon’s Breath audio | Music generated using Udio | monsters&creatures | - | Mar 18, 2026 | |
World without Time arttext | This game uses AI-generated content created in advance during development. Some visual assets, text elements, or other n... | Psyche Games | - | Mar 18, 2026 | |
Enarian Online artaudio | AI Was used to assist in coding, and the production of client and website graphics, music and SFX. | Enarian Online | - | Mar 18, 2026 | |
Scapegoat & Rational art | Some image assets and plugins in this game were created with the assistance of AI tools. No assets are used directly as ... | 萊斯特 LesterWind | 18 | Mar 18, 2026 | |
RolemIAster text | In RoleMIAster, a local AI acts as your personal Game Master. It creates worlds, characters, quests, and items in real t... | ABAFE | 13 | Mar 18, 2026 | |
松峰镇:诅咒 art | Background and character images generated based on AI prompts, and then manually edited and modified. | Youki Fung | - | Mar 18, 2026 | |
Vampire's Kiss: Time Paradox artaudio | The development of this game was handled by a team of just two people. To create a rich and engaging visual novel despit... | ORION Studio | - | Mar 18, 2026 | |
Mortal Destiny artaudio | Logos, music, and backgrounds | Raick | - | Mar 18, 2026 | |
The Clockwork Requiem art | Character, monsters and logo artworks. | Anima Games | - | Mar 18, 2026 | |
Eastbound art | Character, monsters artworks and capsule arts. | Crow's Perch | - | Mar 18, 2026 | |
The Eternal Night art | Character, monsters and backgrounds artworks. | Anima Games | - | Mar 18, 2026 | |
Darkest Messia art | At the time of the game's release, we were doing everything ourselves. But the old icons were created by artificial inte... | Spektraz Games | - | Mar 18, 2026 | |
На недельку до второго general | Part of the trailer is processed by ai | UrbanWanderer | 23 | Mar 18, 2026 | |
The Industrial Council textart | You talk to characters in the game using a local LLM. There is no cost for tokens, and the model responds in a fun and i... | Markemus Games | - | Mar 18, 2026 | |
ADHD Horror Anthology artaudio | AI is used for concepts, creating 3D models of characters, and for some voice acting. | SHIKAMI | - | Mar 18, 2026 | |
剑中 artcode | 宣发图由 AI 参与创作,结合游戏世界观与核心玩法,生成风格统一、视觉张力拉满的宣传素材,直观呈现游戏魅力。 智能交互AI:适配你的玩法节奏:针对竞技或挑战类场景,AI对手/伙伴具备自适应战术调整能力:新手玩家体验时,AI会降低操作强度并提... | 石目网络 | - | Mar 18, 2026 | |
我獨自升級英文(2) art | 英文單字的學習例句都是由AI生成; 過場圖片由AI生成(開場圖片/卡牌中的圖片/錢庄澡堂圖片/起始鎮-神秘商人販售的盲盒圖片) 完全使用合法何商用的軟體 遊戲商店裡的所有圖片也是由AI生成後再以繪圖軟體處理而成 | 愛上補習班 | - | Mar 18, 2026 | |
Algaza-ha: Quest Giver art | Some of the game's artwork, such as supporting illustrations and auxiliary images, was initially created with the help o... | Algaza-ha | - | Mar 18, 2026 | |
宿管少女☆不会被坑 art | Some User-Interfaces and Icon assets are derived from generative artificial intelligence. | Doufu Studio | - | Mar 18, 2026 | |
PonySide artaudiocodetext | PonySide use Human made assets, for the Art, Icons, Dialogs and Music. For the development of PonySide we use some AI g... | RosacePony | - | Mar 18, 2026 | |
我獨自升級英文(1) art | 英文單字的學習例句都是由AI生成; 過場圖片由AI生成(開場圖片/人物及伙伴圖片/人物升級圖片/錢庄澡堂圖片/起始鎮-神秘商人販售的盲盒圖片) 完全使用合法何商用的軟體 遊戲商店裡的所有圖片也是由AI生成後再以繪圖軟體處理而成 | 愛上補習班 | - | Mar 18, 2026 | |
Space Station «Sunset» art | We use generative AI tools to create some of the images. | el3_elo | - | Mar 18, 2026 |
353 results
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