AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13653
13,653
disclosures tracked
+13653 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3485 of 13,653 products
tag: Battle Royale
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Idiom Royale text | Some of the game’s word lists were filtered and generated with the help of generative AI (e.g., compiling candidate word... | NyxWorks | 85 | Mar 18, 2026 | |
Out West art | This game does not use generative AI for gameplay, dialogue, environments, or player-facing content. A generative AI too... | Lone Wanderer Studios | - | Mar 18, 2026 | |
Catch the Turtle art | The game's cover art was created using AI. | Hede | 11 | Mar 18, 2026 | |
The Final Shuffle art | In The Final Shuffle, we incorporated AI-generated content for specific elements, including capsule images, library asse... | KaashFusionStudio | - | Mar 18, 2026 | |
Void Breach general | AI is only used to accelerate development | fp32.ai LLC | - | Mar 18, 2026 | |
B.I.R.D. art | AI-generated artwork: Used Banana AI/Midjourney with reference images to create consistent bird fighting game visuals (r... | 1234 corp | - | Mar 18, 2026 | |
Halls of the damned general | Asset created by AI included | Team EX | - | Mar 18, 2026 | |
Endless Furry Slayer codeart | Some code and art may be ai generated | Tegridy Made Games | - | Mar 18, 2026 | |
Bird Wars art | We use AI to aid in store assets, and references. | Studio Ransom | - | Mar 18, 2026 | |
Pit Wars art | 3D models and some 2D visuals / textures are made by AI assisted | IQ Games | - | Mar 18, 2026 | |
STICKMAN DX : MEGA FIGHTERS art | Illustration images created using AI | LITTLE Z | - | Mar 18, 2026 | |
Fast & Fractured audio | As a small Indie studio, we can't afford a composer and voice actors, so for the moment we decided to use AI. Ideally, f... | CEVR-ICALES | - | Mar 18, 2026 | |
Kinmen Kill code | Kinmen Kill uses a custom-built AI agent that operates directly within the Unity Editor to write code and develop the ga... | Kongroth | - | Mar 18, 2026 | |
PUNCH ARENA art | Generative AI is used only during the initial creation of 2D marketing assets, UI icons, and loading screens, which are ... | Cankivanc Yigit | - | Mar 18, 2026 | |
Cold Trigger art | There is no AI-generated content in the game itself, but there is on the store page; the photos of the store's resources... | Paulo Vitor | - | Mar 18, 2026 | |
Battles art | Use in cover art | Pixel Play | - | Mar 18, 2026 | |
背包闯江湖 art | use AI tools to draw some art assets | 背包工作室 | - | Mar 18, 2026 | |
Battle Royale Manager art | Some store and in-game artworks were created using generative AI tools. All assets have been reviewed and edited to meet... | Selecao | - | Mar 18, 2026 | |
ONE BYE ONE art | Used for some texture generating. | ULTRA YELLOW | - | Mar 18, 2026 | |
Shooting Girls art | Some UI images were generated with AI tools | TwoTone Studio | - | Mar 18, 2026 | |
Game Lens codeart | AI tools were used during the development of Game Lens primarily for code assistance and content generation. Specificall... | Likhoi | 12 | Mar 18, 2026 | |
Choc Tactic for Chess Master art | We integrate artificial intelligence solely as a creative assistance tool during pre-production and artistic exploration... | Pooandplay | - | Mar 18, 2026 | |
DarkNeighbors art | i used ai to generate pictures for the character concepts. | 1987Exclusive | 11 | Mar 18, 2026 | |
Revolver Gambit art | AI-generated art object | Welch Antony | - | Mar 18, 2026 | |
Tiny Legends general | Our game uses AI primarily to support functions that would traditionally require a larger development team. Due to our l... | Yexdi | - | Mar 18, 2026 | |
Bondage Arena art | AI was used to create some of the pictures and 3d models. | Captive DreamDev | - | Mar 18, 2026 | |
Othello: Battle Royale general | Some game assets are generated using AI. | Pengyou Game Studio | - | Mar 18, 2026 | |
SHADE WALKERS art | Title images are AI-generated. | RIKU-PRESENTS | - | Mar 18, 2026 | |
Luna Cove general | As a very small indie team, we embrace artificial intelligence as a supportive tool in our creative process, while caref... | AlgoX Interactive | - | Mar 18, 2026 | |
Beak Force textartcode | AI used for store page AI used for descriptions AI used for some logos AI used for some background and text visuals AI u... | Dylan Ranshaw | 21 | Mar 18, 2026 | |
Winning Tactics art | Artificial Intelligence was used to create the content of the game page in the store, and specifically to create images ... | Gamesforgames | 13 | Mar 18, 2026 | |
Off The Grid artaudiotext | We use AI to support development by generating early concept art, audio samples, and translations, all of which are refi... | Gunzilla Games | 1.2k | Mar 18, 2026 | |
Hiss & Hunt audioart | AI was used to generate the trailer narration and some store page assets. This content was created during development an... | Jeferson Belmiro | 16 | Mar 18, 2026 | |
Legend Battles art | Our team uses generative AI tools to help create only paintings and images on certain elements of the game. | Hanxiang | 363 | Mar 18, 2026 | |
Snatch Ball art | We created the steam capsule and few ui elements in the game using AI. | MoonLight Demon | - | Mar 18, 2026 | |
Back:Fade art | We have utilized AI-assisted design for the store materials and some 2D background images within the game. However, thes... | MYSTERY CROWN | 188 | Mar 18, 2026 | |
Defracted artcode | icons, background and some code | Big Bird Games | - | Mar 18, 2026 | |
The Great Axe art | Artificial Intelligence was used to create the content of the game page in the store, and specifically to create images ... | Gamesforgames | 12 | Mar 18, 2026 | |
Courage Gauntlet Challenge art | Some elements in the game's icon, logo, and achievement graphics were generated using AI. | Shine Games | - | Mar 18, 2026 | |
BlastForge art | AI-generated art object | QUANTUM ARCADE | - | Mar 18, 2026 | |
Battle Ground Battle Royale art | I am currently using AI to remove backgrounds and for any art placeholders. Nothing In game is AI generated and everythi... | BeadleGames | - | Mar 18, 2026 | |
Zombie Blocks: Pixel Shooter Gun general | AI-generated artifacts | Grizzly Games | - | Mar 18, 2026 | |
The Hermit and the Witch audio | Narrator voice acting is done by an ai voice. | Roy Wilson | - | Mar 18, 2026 | |
Veggie Brawl: Battle for the Garden art | "We used generative AI tools to assist in creating some visual elements and layout concepts for the store page design. A... | Not_Yortix | - | Mar 18, 2026 | |
Battle Of Rovers (Early Access) code | A-Genro is an AI-powered rover that learns from the way you play. Whether it’s your strategy, movement, or combat style,... | infinite8 | - | Mar 18, 2026 | |
Dominate the Skies codearttext | We have integrated various AI tools to enhance different aspects of the experience: ChatGPT has been utilized to make in... | Blue Squirrel Studios | - | Mar 18, 2026 | |
How Much Items - Plants art | The game posters and the game menu contain images generated by AI, modified in a graphic editor. | Hede | 10 | Mar 18, 2026 | |
Car Guys art | some UI elements are created with IA | Ruben Alcañiz | - | Mar 18, 2026 | |
Altar art | The AI is simply images for marketing. I uploaded images of my game and characters to create the artwork | Fernino | - | Mar 18, 2026 | |
5th Dimension World Builder (Beta) text | The current iteration of the game (the 5th Dimension World Builder application) does not utilize A.I. technology. Howev... | RealityJam | - | Mar 18, 2026 |
112 results
Missing a product? Let us know