AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13732
13,732
disclosures tracked
+13732 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3512 of 13,732 products
tag: Basketball
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Tiny Hoops: Idle Shooter audio | AI has been used just game soundtrack. | Studio Penta | - | Mar 18, 2026 | |
Basket Manager art | This game does not use generative artificial intelligence during gameplay and does not generate content in real time. Ar... | Basket Manager Studio | - | Mar 18, 2026 | |
竞巅:指尖王朝 | Some content is pre-rendered by AI. | Developers | 10 | Mar 18, 2026 | |
是iKun就下一百层 artaudio | To our players: During the development of this game, I used artificial intelligence (AI) as an auxiliary creative tool,... | 路过的萌佬 | - | Mar 18, 2026 | |
Big Flip Basketball art | Use of AI for User Interface art and Library art. | PT185 | - | Mar 18, 2026 | |
Stadium VR art | The game contains 60+ unique pre-rendered team logos that were AI generated to maintain a consistent look for our league... | Madstages | - | Mar 18, 2026 | |
BasketBlow artaudio | Some team logos were created with the assistance of artificial intelligence and later manually refined. Promotional imag... | Ledicia Interactiva | - | Mar 18, 2026 | |
MiM: Meditation Interactive Matrix codeaudioart | We used AI-assisted tools during development to help generate portions of our game code, synthesize the voice of our vir... | In Stereo Games | - | Mar 18, 2026 | |
Ultimate Dunk Shooter art | The game's store capsule image was created using AI tools. This is limited to promotional artwork only and does not affe... | Berke Uruş | - | Mar 18, 2026 | |
SkyDunker art | We used generative AI tools only to assist in early visual ideation for marketing materials (such as logo composition or... | ownac | - | Mar 18, 2026 | |
CATpillAr artcode | Some texture files. Blueprint coding advice. | 27mth | - | Mar 18, 2026 | |
Yooca: Next Horizon textaudio | We use AI to generate text & voice to power the non-playable characters (NPC). | Youniverse Games | - | Mar 18, 2026 | |
AquaBall League arttext | AI is used in certain aspects of AquaBall League's development, but always as a tool to assist and enhance human creativ... | Creative Mindset Productions | - | Mar 18, 2026 | |
Basketball Simulator art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
PUBLIC TOILET SIMULATOR art | We used AI to create the capsules for the game's store page. | OneiGames | - | Mar 18, 2026 | |
The Ultimate Trickshot Challenge art | Rest assured, there is no AI content in the game itself! In order to save your eyes from the utter lack of artistry that... | Nothing But Clutch | - | Mar 18, 2026 | |
Astroball audio | AI Voice used for post game score announcements. | Cosmicode Studios | - | Mar 18, 2026 | |
Sugar Rush textart | Some languages are translated with the help of AI, some graphical assets have been created with AI. | Candy World Games | - | Mar 18, 2026 | |
SEX Sport College 💦🏅 art | The design of game logo is created by our designers manually, but we also use neural networks in pre-production to help ... | Play and Cum 💦 | 97 | Mar 18, 2026 | |
Kidduca 3D audio | Game Assistant Voice Generation | RMB Games - Free learning games fo Kids | - | Mar 18, 2026 | |
Average Human Ball Game audio | some in game music was generated with Udio | Ultra Hypa Studios | - | Mar 18, 2026 | |
Basketball VR art | I used AI to generate some of the images (or parts of the images) for the storepage, community, marketing materials and ... | Artisoft | - | Mar 18, 2026 | |
GreenColdBody art | There is only one AI generated landscape painting in the game | 幻绝工作室UnlusionStudio | - | Mar 18, 2026 | |
Flippee Ball text | An LLM was used to help translate the English labelling and help to simplified Chinese. | The Bounce Forge Ltd. | - | Mar 18, 2026 | |
Sporti's Universe art | The game's main menu background image was created using Midjourney AI, and no other AI-generated content was utilized. | Clever Simulation Entertainment | - | Mar 18, 2026 | |
Shoot to Shoot audioart | AI Integration in Our Game Our game incorporates generative artificial intelligence specifically for creating backgroun... | Alan | - | Mar 18, 2026 | |
Astonishing Basketball Manager art | We use AI for some of the character portraits in the game. | Studio Zero Inc. | 13 | Mar 18, 2026 |
27 results
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