AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13592
13,592
disclosures tracked
+13592 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3467 of 13,592 products
tag: Base Building
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Stellar Descending codeaudio | AI using in coding and music. | abys | - | Mar 18, 2026 | |
ExoFlora First Seeds textart | This game uses AI tools for translation of in-game text and content, creation of select art assets and visual elements, ... | Meristem Loop Games | - | Mar 18, 2026 | |
Elyndorh art | This game uses generative AI to assist in creating some 3D models and 2D assets included in the game. | Filip Gichev | - | Mar 18, 2026 | |
Adaptive Wilds general | Used in placeholder assets which empower me (single dev indie) to produce a game I am proud of. | Grizzle | - | Mar 18, 2026 | |
Clan & Flood textart | This game uses AI for multi-language translation and some in-game images. | XF STUDIO | - | Mar 18, 2026 | |
Arctic Farmer Life Simulator art | Used AI to create the capsules for the game's store page. | One Slice of Pizza Games | - | Mar 18, 2026 | |
Build It Up! - The Holy Roman Empire arttext | AI was used for graphics and translations. | Tec Enterprise | - | Mar 18, 2026 | |
Fortress of the Fallen textart | This title uses generative AI tools to assist in the creation of some written content and visual assets. All AI-assisted... | Iron Crown Studio | - | Mar 18, 2026 | |
Lost In Dimensions audio | This game uses generative artificial intelligence to produce some voice over audio. All AI generated voice content is pr... | IdecoGames | - | Mar 18, 2026 | |
DeadLands general | Havitailstudio Ltd. uses AI in certain cases, such as advertising, etc. | Havitailstudio Ltd. | - | Mar 18, 2026 | |
Restoration: Chronicles of Survival art | Some assets in this game were created with the assistance of AI-generated tools, including in-game building artwork, res... | ALGaming | - | Mar 18, 2026 | |
Stoned to Death art | The creation of some 2D textures and illustrative assets was aided by the use of image-generation tools, and a small num... | Pita | - | Mar 18, 2026 | |
Dust general | The game uses traditional in-game artificial intelligence for zombie behavior, such as movement, combat, and player dete... | Dust Studio | - | Mar 18, 2026 | |
μFab code | Aided by claude code to make the game. Helped me speed up development a lot. | Flirp | 10 | Mar 18, 2026 | |
War Commander art | Generative AI tools are used in War Commander to modify existing art assets. Some 2D animations are created using our ow... | KIXEYE | - | Mar 18, 2026 | |
Before the Snow text | Some of the translations were done using AI language models. | Wise Puppy | - | Mar 18, 2026 | |
Classic Tower Defense 2 arttext | AI is used to help generate some icons and visual elements to improve the player experience, and to assist with drafting... | Blacksmith Forge | 12 | Mar 18, 2026 | |
Monmusu Island art | This game includes AI-assisted background artwork. All AI-assisted visuals have been reviewed, edited, and finalized by ... | Pjoy Games | - | Mar 18, 2026 | |
Dirty Business art | Some graffiti textures were created using AI, BASED ENTIRELY ON OUR OWN original in-game/licenced assets. No copyrighted... | Plan Dirty Games | - | Mar 18, 2026 | |
Medieval Survivors: Village Defense art | AI-generated artwork is used for some marketing materials such as Steam capsule images. Gameplay content is not AI-gener... | MadDevs Studio | - | Mar 18, 2026 | |
Magine: War of Restoration / 魔蒸复国战 textart | AI tools are used for localization and generating some icons | GreatZaochen | - | Mar 18, 2026 | |
Necromancer’s Domain art | During development, generative AI was used as a supplementary tool in the creation of some UI elements and image assets ... | akanecromancer | - | Mar 18, 2026 | |
Rise Under the Warstorm art | Artificial intelligence was used during development to generate certain visual assets, including some crafting item asse... | Last Signal | - | Mar 18, 2026 | |
F.A.R.M.S.: Chill Factory codeart | AI tools were used to assist with coding during the development process. Additionally, generative AI was used to create ... | Plema Crafts | - | Mar 18, 2026 | |
《生命线:轨道》 (Lifeline: Orbit) code | This game utilized AI tools exclusively to assist in writing and optimizing a portion of the underlying code during deve... | 零号矢量 (Vector Zero) | - | Mar 18, 2026 | |
Little Otter's Fishing Life text | As a solo indie developer, I use AI for multi-language localization. This helps me deliver a smoother, more accessible p... | ZT-Studio | - | Mar 18, 2026 | |
Smart Lab art | some images generated with AI | ZD Games | - | Mar 18, 2026 | |
Strange Horizons audio | The voice actors are A.I. generated. | Blue Moose Games | - | Mar 18, 2026 | |
Last Light: Survival audiotext | The opening narrative video contains AI-generated voice narration. Additionally, some in-game character dialogues were g... | BudGamesCorp | - | Mar 18, 2026 | |
Misty Land audio | Some background music in this game is produced using artificial intelligence technology | Branches Games | - | Mar 18, 2026 | |
Medieval Lord Tycoon art | Store Page temporarily featuring AI-generated images, pending future updates. | Hayate | - | Mar 18, 2026 | |
Wasteland Outpost general | Using AI for Marketing Materials | Tarakan Game Studio | - | Mar 18, 2026 | |
Last State artaudio | This game uses generative AI during development to assist with the creation of visual assets and music. AI was also used... | Miroslav Sendlai | - | Mar 18, 2026 | |
Lichworks audioart | Generative AI tools were used to assist with placeholder music and art assets during early development. | Rune Logic | - | Mar 18, 2026 | |
堆叠洞天 arttext | This game utilizes Generative AI for certain images and text translations | Zizai Games | - | Mar 18, 2026 | |
Apexiom art | The steam page art is AI generated as a placeholder while the game in in early alpha. | Queso | - | Mar 18, 2026 | |
Farewells clicker art | AI is used to produce store page material and some of the icons in the game | Team Square | - | Mar 18, 2026 | |
Union Of Rivals general | Used for various assets and validation / testing. | 2Play | - | Mar 18, 2026 | |
Rise of the Cones: Planetary Defense arttextcode | We used generative AI tools during development for some marketing images, certain UI elements, store page text drafting,... | Baris Lab | - | Mar 18, 2026 | |
Grind TD art | We have some art resources that were created using AI. | Moon Pixel Games | - | Mar 18, 2026 | |
Stain general | used for a page in a store | RearmingStudios | - | Mar 18, 2026 | |
Possessed Kingdom art | Some store images have been generated by AI. | Pipa Studios | - | Mar 18, 2026 | |
Three Kingdoms:Explosive Battle art | 🎮 About the Development of this game As a project developed by a solo creator with limited manpower, Explosive Battle ... | DeerChaser | - | Mar 18, 2026 | |
Nebula Miner artaudio | Some AI generated images and music. | Tacit Software Solutions | - | Mar 18, 2026 | |
Smart Farm art | some images generated with AI | ZD Games | 33 | Mar 18, 2026 | |
The City Life art | enhanced Gameplay images | SGS | - | Mar 18, 2026 | |
King's Downfall arttext | Store page capsule image was sketched by a human artist and refined using AI. AI was also used for localization. | Lukas Osouch | - | Mar 18, 2026 | |
Blood Night general | This game was created using advanced generative AI (neural networks) technology to accelerate and inspire the developmen... | Team | 105 | Mar 18, 2026 | |
限界集落 artaudio | We used AI tools to generate some of the game’s 2D icons, UI artwork, and background music. All AI-generated assets were... | Software GeNie | - | Mar 18, 2026 | |
Vらいふ artaudio | ブロックのTexture素材 BGM | MeteorWing | - | Mar 18, 2026 |
617 results
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