AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Base Building
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Islandustry arttext | Cover art and localizations were made with the help of generative artificial intelligence. | Proper Puppy | - | Mar 18, 2026 | |
Fortain art | Store page artwork, most in-game assets, and promotional images were created with the assistance of AI image generation... | Ainspire | - | Mar 18, 2026 | |
ShardSpace codeart | Some code snippets and store page images were edited or generated using artificial intelligence. | SmartMita | - | Mar 18, 2026 | |
Pulslink audiotext | Includes AI-generated sound assets and localized text. | FatCoke | - | Mar 18, 2026 | |
MythGotchi text | AI is used for translation only. This includes storefront and in game dialogue. AI has been guided using 2 languages fo... | TexelHeim | - | Mar 18, 2026 | |
One Of Us general | The voice clips in this game have been rendered on a computer. | One Of Us Games | - | Mar 18, 2026 | |
Last Float arttext | The cinematic video, localization, and some in-game images were created using artificial intelligence technologies. | LapsaDev | - | Mar 18, 2026 | |
Portable Ops 2 general | Some Menu items that I had trouble with re doing again | Outlaw Games | - | Mar 18, 2026 | |
Rift Haul TD art | Just using a few image elements for placeholders, but soon it will be replaced. | Buttonbrain Games | - | Mar 18, 2026 | |
Radical Tower Defense text | AI were used to assist with translating text into multiple languages. | NewNull | - | Mar 18, 2026 | |
Binded Souls code | Our core development is currently taking place in Unreal Engine 5.7. We are utilizing its full suite of tools, including... | Cyrillic Digital | - | Mar 18, 2026 | |
Tiny Idle Farm general | I used AI for assistance. | MLK Games | - | Mar 18, 2026 | |
Celestial Defense general | AI is used to assist in development across all departments. Our team is small, but dedicated and fiercely dedicated to p... | GoUnconditionalGames | - | Mar 18, 2026 | |
Hold The Roost artaudiocode | Generative AI tools were used during development to assist in creating art, 3D models, music, and code. All AI-assisted ... | Jody Hiatt | - | Mar 18, 2026 | |
Checkpoint 19 artcode | AI tools are used to assist in the creation of certain marketing and promotional visuals. During development, AI tools ... | Pyro Entertainment B.V | - | Mar 18, 2026 | |
Chopikoji Gardens general | AI was used in the creation of some assets. | Moleman Studios | - | Mar 18, 2026 | |
Divine Orbit art | Pre-Generated Content: Generative AI tools were used to assist in the creation of 2D promotional artwork for the Steam s... | Jason Bann | - | Mar 18, 2026 | |
Airline CEO arttext | In this game, generative AI tools were used in parts of the creation and refinement process for visual assets and in-gam... | Alperen Tekay | - | Mar 18, 2026 | |
Zombies Per Minute codeaudioart | Generative AI was used to help code the game, create music, create sound effects (including voice lines), and create mar... | Enzed Studio | - | Mar 18, 2026 | |
Bread and Blood text | Some in-game item descriptions and texts were initially generated using AI-assisted text tools and then reviewed and edi... | Eraslt | - | Mar 18, 2026 | |
SpiritBorn art | As a solo developer, this project would not have been possible without the use of AI tools during early production to ge... | Highforge Studios | - | Mar 18, 2026 | |
Island Idle RPG: Build and Conquer art | Some of the capsule art and promotional banners for this title may contain assets created with the assistance of AI gene... | Overaction Game Studio | - | Mar 18, 2026 | |
the collective text | This game uses AI to generate dynamic dialogue and character interactions. All game systems, mechanics, and narrative st... | The Colonization Bureau | - | Mar 18, 2026 | |
HEXSTORM: Tears of Arcadia arttext | AI tools were used in various stages of development, including prototyping, localization and the creation of some visual... | Tearevo | - | Mar 18, 2026 | |
Rivet & Ruin art | AI is used to generate some 2D assets for the game and the store page. | Gargantua Interactive | - | Mar 18, 2026 | |
SPARTA 2035 – The Last Diamond art | AI has been initially used to generate in-game characters' portraits (pre-rendered); those portraits were then manually ... | Lipsar Studio | - | Mar 18, 2026 | |
Grey Legend: Survivors text | AI will not be used to generate any artwork or audio that ships with the game. Generative AI and AI agents are used as ... | Silver Legend | - | Mar 18, 2026 | |
Project: Zenith Expanse art | This game uses AI-generated images for fauna and flora portraits. All AI-generated assets are static artwork used for vi... | Webrevolution Szymon Kosok | - | Mar 18, 2026 | |
Stellar Descending codeaudio | AI using in coding and music. | abys | - | Mar 18, 2026 | |
ExoFlora First Seeds textart | This game uses AI tools for translation of in-game text and content, creation of select art assets and visual elements, ... | Meristem Loop Games | - | Mar 18, 2026 | |
Elyndorh art | This game uses generative AI to assist in creating some 3D models and 2D assets included in the game. | Filip Gichev | - | Mar 18, 2026 | |
Adaptive Wilds general | Used in placeholder assets which empower me (single dev indie) to produce a game I am proud of. | Grizzle | - | Mar 18, 2026 | |
Clan & Flood textart | This game uses AI for multi-language translation and some in-game images. | XF STUDIO | - | Mar 18, 2026 | |
Arctic Farmer Life Simulator art | Used AI to create the capsules for the game's store page. | One Slice of Pizza Games | - | Mar 18, 2026 | |
Build It Up! - The Holy Roman Empire arttext | AI was used for graphics and translations. | Tec Enterprise | - | Mar 18, 2026 | |
Fortress of the Fallen textart | This title uses generative AI tools to assist in the creation of some written content and visual assets. All AI-assisted... | Iron Crown Studio | - | Mar 18, 2026 | |
Lost In Dimensions audio | This game uses generative artificial intelligence to produce some voice over audio. All AI generated voice content is pr... | IdecoGames | - | Mar 18, 2026 | |
DeadLands general | Havitailstudio Ltd. uses AI in certain cases, such as advertising, etc. | Havitailstudio Ltd. | - | Mar 18, 2026 | |
Restoration: Chronicles of Survival art | Some assets in this game were created with the assistance of AI-generated tools, including in-game building artwork, res... | ALGaming | - | Mar 18, 2026 | |
Stoned to Death art | The creation of some 2D textures and illustrative assets was aided by the use of image-generation tools, and a small num... | Pita | - | Mar 18, 2026 | |
Dust general | The game uses traditional in-game artificial intelligence for zombie behavior, such as movement, combat, and player dete... | Dust Studio | - | Mar 18, 2026 | |
μFab code | Aided by claude code to make the game. Helped me speed up development a lot. | Flirp | 10 | Mar 18, 2026 | |
War Commander art | Generative AI tools are used in War Commander to modify existing art assets. Some 2D animations are created using our ow... | KIXEYE | - | Mar 18, 2026 | |
Before the Snow text | Some of the translations were done using AI language models. | Wise Puppy | - | Mar 18, 2026 | |
Classic Tower Defense 2 arttext | AI is used to help generate some icons and visual elements to improve the player experience, and to assist with drafting... | Blacksmith Forge | 12 | Mar 18, 2026 | |
Monmusu Island art | This game includes AI-assisted background artwork. All AI-assisted visuals have been reviewed, edited, and finalized by ... | Pjoy Games | - | Mar 18, 2026 | |
Dirty Business art | Some graffiti textures were created using AI, BASED ENTIRELY ON OUR OWN original in-game/licenced assets. No copyrighted... | Plan Dirty Games | - | Mar 18, 2026 | |
Medieval Survivors: Village Defense art | AI-generated artwork is used for some marketing materials such as Steam capsule images. Gameplay content is not AI-gener... | MadDevs Studio | - | Mar 18, 2026 | |
Magine: War of Restoration / 魔蒸复国战 textart | AI tools are used for localization and generating some icons | GreatZaochen | - | Mar 18, 2026 | |
Necromancer’s Domain art | During development, generative AI was used as a supplementary tool in the creation of some UI elements and image assets ... | akanecromancer | - | Mar 18, 2026 |
644 results
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