AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Atmospheric
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Trouble in Potion High artaudio | Some textures and assets are AI-assisted. Some audio tracks are AI-assisted. | Faynogames | - | Mar 18, 2026 | |
Missed Call textaudio | Dialogues in the game are structured with the help of AI tools, and temporary AI voice lines are used to convey the stor... | Nimmen Studios | - | Mar 18, 2026 | |
Redline JDM Drift art | Some visual assets in the game, such as icons, UI elements and loading screen images, were created with the assistance o... | Antique Box Studio | - | Mar 18, 2026 | |
Lil Planet Explorer textartcode | Some narrative content, artwork, and code were created with the assistance of AI tools and reviewed, tested, and edited ... | Glowing Pillar Games | - | Mar 18, 2026 | |
Lovely Anime Puzzle: Autumn art | The background images and girls pictures are pre-rendered AI art | Blender Games | - | Mar 18, 2026 | |
FUTAHAMMER 69000 art | Pre-Generated: This game includes art and video assets created with the assistance of AI generation tools. These assets ... | FUTA | - | Mar 18, 2026 | |
Goblins Stole My Panties 👙 art | The game logo were created using AI-assisted tools. All other assets are handcrafted. | Lewd Star | - | Mar 18, 2026 | |
My House on the 9th Floor arttext | Some development and marketing materials may have been assisted by generative AI during pre-production (concept explorat... | RSapling | - | Mar 18, 2026 | |
Sweet AI art | Game characters and backgrounds are generated by AI | King Kong | - | Mar 18, 2026 | |
梦境管理公司之渡魂行者 art | Game‘s cutscenes are generated using AI tools. | MZMCRAFT | - | Mar 18, 2026 | |
Sweetie Candy Maze: Lime art | The background images and lime pictures are pre-rendered AI art. | Cute Hannah's Games | - | Mar 18, 2026 | |
街灯 -machinohi- audiocodetext | AI was utilized in the following areas of this project: Background music (BGM) for the credits. Programming assistance. ... | Waterfall Studio | - | Mar 18, 2026 | |
Hüddam: The Cursed Mansion artaudio | Generative AI tools were used during the development process to assist in creating some background environmental texture... | Mustafa Baltacioglu | - | Mar 18, 2026 | |
HAIGLA artaudio | Some 2D Artwork in TV events has a few frames generated by AI. A few TV Events and Radio Event has AI Voice over | THOs Dev | - | Mar 18, 2026 | |
AL-SARAB general | Some pre-generated content in the game and store materials was created with the assistance of generative AI during devel... | Zayed Gaming | - | Mar 18, 2026 | |
Hentai Succubus Aura art | Most illustrations are generated with AI and refined by our artist’s hand. | Cyber Keks | - | Mar 18, 2026 | |
8 Ball Pool: Play Together art | AI- generated images | Red Suns Tech | - | Mar 18, 2026 | |
Risk & Responsibility art | Generative AI tools were used in the creation of store page artwork and marketing materials, including capsule images. | Karmic Loop Studios | - | Mar 18, 2026 | |
Those Who Stayed text | This game was developed with assistance from AI tools. Generative AI was used in the development of store page content a... | Pendul8 | - | Mar 18, 2026 | |
Symetria artaudio | AI tools were used to assist in generating some visual assets (logo, store capsule images) and music tracks. All game me... | Studio Kalyo Games | - | Mar 18, 2026 | |
Dawn of Silence artaudio | Limited amount of AI was used only for the enhancement of some images and background music. | Rift Games | - | Mar 18, 2026 | |
Zero Point arttext | This game utilizes generative AI tools to assist in the development process. Illustrations: AI generation tools (such a... | Bloomery | - | Mar 18, 2026 | |
Lucky Paws art | Store Page gfx from in game screenshot | Double A Games | - | Mar 18, 2026 | |
Click Flip code | Gen AI was used to help write code. Everything else was made by humans! | Post Jaded Games | - | Mar 18, 2026 | |
FUTA FIGHT & FUCK 🥊 art | Our logos are handcrafted by our designers, and we use neural networks during pre-production to speed up the rendering o... | BanzaiProject | - | Mar 18, 2026 | |
Hi, I`m Kali art | Artificial intelligence was used to create the background of the main menu | LonelyFoxStudio | - | Mar 18, 2026 | |
[ABERRATION] THE ANALYST textaudioart | Generative AI was used during the development process to assist in writing in-game text and terminal logs. AI tools were... | FEIGIN ENTERTAINMENT | - | Mar 18, 2026 | |
OVERDEAD art | The logo was created using AI | rushandev1 | - | Mar 18, 2026 | |
CARGO HUMAN arttext | This game uses AI to generate some in-game graphic assets, assist with translation, and create promotional materials. | ENDROLL | - | Mar 18, 2026 | |
DREADROOM general | Some of the in-game assets are produced by using AI Tools | Yusuf Arda Gocer | - | Mar 18, 2026 | |
КАРА general | To make the game world truly vibrant and unpredictable, we turned to modern procedural generation technologies. Some ele... | IKARUS | - | Mar 18, 2026 | |
Yelling At Cats: The Game art | AI was used to generate the store graphical assets. | MarineMaaan | - | Mar 18, 2026 | |
Spinova arttext | This game uses AI only for generating certain graphical elements, illustrations, and translations. All game design decis... | DZN | - | Mar 18, 2026 | |
Ratnik art | The main menu image is AI generated | Vitezi Games | - | Mar 18, 2026 | |
The Crimson Hunt art | Only used for the creation of some visual elements. | Farelas | - | Mar 18, 2026 | |
Carnival Horror text | Some scripts, documentation, and marketing texts in The Clownhouse were created with the assistance of AI-based tools. A... | AxlPlay | - | Mar 18, 2026 | |
Color Splash: Fruits art | The puzzle images pre-rendered AI art | Quantum Quiver Games | - | Mar 18, 2026 | |
Sweet Birthday art | Game characters and backgrounds are generated by AI | King Kong | - | Mar 18, 2026 | |
The Counseling Office at the End of the Path text | I used a text-based generative AI (LLM) to assist with the English translation (localization) of all in-game text (dialo... | Warm Cup Studio | - | Mar 18, 2026 | |
CozyCatsFit audio | AI-generated audio resources | CozyPuzzleGames | 12 | Mar 18, 2026 | |
DESCENT -100 art | Generative AI was used strictly as a production tool to support visual and creative development. | lzydev | - | Mar 18, 2026 | |
A Game About Day Trading code | Claude code was used to generate code. | We Are the Dolphins | - | Mar 18, 2026 | |
Backrooms: Collision Not Found text | Artificial Intelligence tools (LLMs) were used strictly and exclusively to assist in the translation of interface texts ... | Lz Games | - | Mar 18, 2026 | |
The Beekeeper art | During the development of The Beekeeper, some AI tools may have been used for optimization and generating graphics. Howe... | ResilientLogic Games | - | Mar 18, 2026 | |
Last Float arttext | The cinematic video, localization, and some in-game images were created using artificial intelligence technologies. | LapsaDev | - | Mar 18, 2026 | |
RebelZ audio | Only the music in the teaser video is AI-generated. | SoloNode | - | Mar 18, 2026 | |
Puss in Box art | The game to contain art assets generated by artificial intelligence | Gamesforfarm | - | Mar 18, 2026 | |
Westins World art | Some assets and animations created by artists may have been enhanced using AI. | Westins World Studio | - | Mar 18, 2026 | |
An Odd Walk: Shinjuku Alley audio | AI was only used to generate some sound effects. Everything else including all music and artwork was made without using ... | BoxLoafEnd | - | Mar 18, 2026 | |
Silent home audio | With the help of neural networks, voiceover was made in Silent home. | Red Kraken studio | - | Mar 18, 2026 |
3,285 results
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