AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13588
13,588
disclosures tracked
+13588 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3466 of 13,588 products
tag: Asynchronous Multiplayer
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Adaptive Wilds general | Used in placeholder assets which empower me (single dev indie) to produce a game I am proud of. | Grizzle | - | Mar 18, 2026 | |
Speedland art | Our team may utilize AI tools to assist with specific illustrations during the development process. Any AI-generated con... | Team Spirit | - | Mar 18, 2026 | |
Tank General art | Image generation | RokDooM | - | Mar 18, 2026 | |
TET~CRAFT artcode | All marketing was AI Generated - except the screenshots and demo video. Most source code was vibe coded, though it's ge... | ceneezer | - | Mar 18, 2026 | |
Glyph Chess art | This game uses Generative AI to create some image assets. | Mad Dog & Chef | - | Mar 18, 2026 | |
Void Sirens art | Some character artwork and environments in Void Sirens were originally created with the help of AI during early producti... | Golden Cucumber Ent. | - | Mar 18, 2026 | |
Soul Descent: Invade of Ether R art | All character designs are conceptually created and developed manually by our game designers. However, during the pre-pro... | KAKU DIGITAL LIMITED. | - | Mar 18, 2026 | |
Horny Waifu: Kaiju Strike art | All game content, including 3D models and 2D illustrations/animations, is originally designed and handcrafted by our art... | Naughty Girls | - | Mar 18, 2026 | |
Isekai Guardians art | This game includes AI-generated images that were created to support its visual style and world design. These assets are ... | Aikasy GmbH | - | Mar 18, 2026 | |
The Final Like general | A small number of game assets are AI generated. | Kaltern | - | Mar 18, 2026 | |
Bushidon't: Rhythm battles and the unnecessarily long subtitle codeaudio | I use AI to help me code and convert recorded melodies into full songs and adjust the BPM. | UnbiasedArcade | - | Mar 18, 2026 | |
Battle Kittens general | During the development process, we have used AI-based tools to assist with content creation. | Gabriele Picchianti | - | Mar 18, 2026 | |
矮人炮弹 Dwarven Cannonball art | Images for store page | COCOLAUGH STUDIO | - | Mar 18, 2026 | |
One Last Sacrifice artaudio | AI tools were used to assist in creating some visual and audio assets. All generated content was reviewed, edited, and c... | MegaMaw Games | - | Mar 18, 2026 | |
What a Wonderful Venom World codeart | This game was developed with the extensive use of generative AI 'Gemini' for many processes, including coding and image ... | radiuthree | - | Mar 18, 2026 | |
13 柱庭 Cabal 13 art | Promotional images, promotional videos, card images from the game. | HuanMos Game | - | Mar 18, 2026 | |
背包闯江湖 art | use AI tools to draw some art assets | 背包工作室 | - | Mar 18, 2026 | |
What is that thing? general | User might use AI as necessary outside the the game. Any use of AI by players is done outside the executable itself. Use... | Millie Fae | - | Mar 18, 2026 | |
Samurai by Reiner Knizia art | Some of the graphics is made with the use of AI | Synthetic Mind AB | 10 | Mar 18, 2026 | |
Escape the Void arttext | In Escape the Void, AI was used to help generate the game concept, create artwork for the logo and icon, and enhance som... | Alexandros Dellos | - | Mar 18, 2026 | |
炎龙骑士传 art | Some prop icons and character images are generated using AI. | 山海山上 | 10 | Mar 18, 2026 | |
Auto Jurassic Knights arttext | Art is supported with AI and is hand edited and finalized by an artist. Localization uses AI. | Proelium Games | - | Mar 18, 2026 | |
Mini Scouts art | Mini Scouts uses generative AI tools to create certain visual assets, including hero sprites, backgrounds, and select pr... | KANTH Games | - | Mar 18, 2026 | |
Oby Adventure text | We have used AI to assist with translations, phrasing suggestions, grammar, and spellchecking. | Oby's Farm | - | Mar 18, 2026 | |
Ancient Maze general | This product includes some content generated with the use of AI. | aro. | - | Mar 18, 2026 | |
Space Imperia 4X codeaudio | Our use of AI is narrow and limited. We used an LLM to help convert the rules engine (written in Python for multiplayer... | Breich Games | - | Mar 18, 2026 | |
Dot Clicker general | Slight use of AI for Store Page materials. | Wraith Esports | - | Mar 18, 2026 | |
Pack Tactics general | AI was used in the creation of this game. | Nevergreen Games | - | Mar 18, 2026 | |
Master of Cladia art | Our video game uses AI-generated images for the vast majority of its artwork. The AI-generated images are reviewed and ... | Quasar Games Factory | - | Mar 18, 2026 | |
AcroChallenge codetext | If there are not enough players to start a game, AI bots will temporarily join the game until more players join. AI wil... | Bingers, Inc. | - | Mar 18, 2026 | |
Raidbound art | Some of the backgrounds are AI generated. | Rustin Robinson | - | Mar 18, 2026 | |
LabyrAInth textart | Some gen-AI was used to help with parts of the story trailer and for the artwork of the game. All assets in the game are... | G.U.F.O. Games | - | Mar 18, 2026 | |
Aim Trainer Bee Pro art | Image AI was used to create UI artwork and ingame textures. | FreQtik | - | Mar 18, 2026 | |
Strange Shores: A Desktop Fishing Game code | We use AI as a tool to aid in the development of some code elements and marketing assets, but any content generated is e... | Banana Jam Games | 14 | Mar 18, 2026 | |
Toy Smash Kaboom! audio | As indie developers, in order to improve our game content within limited resources, we used AI-assisted tools for「some b... | Free Particle | 506 | Mar 18, 2026 | |
Summoner's Gambit arttext | Some background visuals and textual elements were created using AI-generated technology. | Billion Studio | - | Mar 18, 2026 | |
Saga and Seeker text | This game is a generative text adventure. Its text contents are generated by AI in response to the player’s text input. ... | Dagdoria Studio | 132 | Mar 18, 2026 | |
Infinilearn general | Infinilearn uses artificial intelligence-based input moderation to ensure appropriate educational interactions. | Adrian Martinez | - | Mar 18, 2026 | |
Auto Adventures art | Item icons are AI generated. | Zealer | - | Mar 18, 2026 | |
Race Wars art | Just images/artwork currently | Petey | - | Mar 18, 2026 | |
Drone Dash textcodeart | We have used AI currently to generate descriptions and titles for our levels, as well as help improve our store page des... | Maple Leaf Makers | - | Mar 18, 2026 | |
Ray Cheng Trivia Editor art | Players will not interact AI but I used AI to generate the background pictures and my logos. | Ray Cheng | - | Mar 18, 2026 | |
Neuroarena: Black Duel Master art | Our AI system has special restrictions in generation within the existing game universe, blocking explicit images | PGD L.L.C | 15 | Mar 18, 2026 | |
Baghead text | We use AI to generate content description for our Steam store as well as marketing materials. | TwoCool Studios | - | Mar 18, 2026 | |
Tabletop Tumult art | Some pictures on the storepage are ai generated | Taibot | - | Mar 18, 2026 | |
Progress Knight: Multiplayer art | Some of the in game image assets have been AI generated | Gawaak | 25 | Mar 18, 2026 | |
Draconis 8 art | All card art is created by Wise Wizard Games' incredibly-talented full-time lead artist. He used AI tools to iterate on... | Wise Wizard Games, LLC | 18 | Mar 18, 2026 | |
Lucipurr art | We used AI to create the capsules for the game's store page. | Nightspare Games | - | Mar 18, 2026 | |
SEGA FOOTBALL CLUB CHAMPIONS general | At SEGA Corporation, we utilize generative AI as a support tool for developers, aiming to provide better content to our ... | SEGA | 629 | Mar 18, 2026 | |
ChessFinity art | ChessFinity uses AI-generated content minimally, primarily for image creation and touch-ups in some of our visual assets... | Chessfinity | - | Mar 18, 2026 |
82 results
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