AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14478
14,478
disclosures tracked
+14478 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3775 of 14,478 products
tag: Asymmetric VR
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Tiny Restorations code | Some code and other small assets had AI assistance. | Final Boss Editing's Games | - | Mar 18, 2026 | |
Evil Twin art | We used AI to create drawings on the wall only. Detailed in "About This Game" section. | Pykatellar | - | Mar 18, 2026 | |
AquaBall League arttext | AI is used in certain aspects of AquaBall League's development, but always as a tool to assist and enhance human creativ... | Creative Mindset Productions | - | Mar 18, 2026 | |
Battleline textart | The use of AI in Battleline is minimal, including ChatGPT for weapon specifications and AI-assisted edits for game cover... | Rush Games Studio | - | Mar 18, 2026 | |
Tabletop Tumult art | Some pictures on the storepage are ai generated | Taibot | - | Mar 18, 2026 | |
Creepy World VR art | some of the wall decor images were generated by AI | The Gateway Science Project, inc | - | Mar 18, 2026 | |
VR Store Simulator art | We used Midjourney for the icons on the Steam page | K&K Studio | - | Mar 18, 2026 | |
ICHAI-CHAT textaudio | This game uses LLM and AI-based text-to-speech technology to generate real-time responses for in-game character dialogue... | EuphoPia inc. | - | Mar 18, 2026 | |
Escape Hades's jails VR artaudio | The game banner was generated with AI based on a screenshot taken from our game. We chose a graphical style different fr... | 1mPaCt' (JSD) | - | Mar 18, 2026 | |
D-Day VR Museum audio | Voiceovers are AI generated | Lichtblau IT | - | Mar 18, 2026 | |
Mini-Market Simulator VR art | The game capsule art is generated using Open Source AI. I am wokring on replacing that with none-AI Art | Rush Games Studio | 37 | Mar 18, 2026 |
11 results
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