AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13742
13,742
disclosures tracked
+13742 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3516 of 13,742 products
tag: Assassin
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Getaway Golf art | Some of the store page and in-game art appears to be potentially AI-generated. | schizmo | - | Mar 18, 2026 | |
wozitdev's 3D Sniper code | IDE Tooling | wozitdev | - | Mar 18, 2026 | |
The Coldest Shadow general | Contains assets created with the help of generative AI tools during development. All assets are carefully reviewed, refi... | IYDK Studio | - | Mar 18, 2026 | |
Zombies & Battery audio | Some BGM and sound effects | Ransuz Studio | - | Mar 18, 2026 | |
I DID NOT DO IT artaudio | This game uses generative artificial intelligence tools only during development to create certain visual and audio asset... | Zucke | - | Mar 18, 2026 | |
6-7 Nights At Vicente's art | Just in photo editing | Haze | - | Mar 18, 2026 | |
Last Shinobi general | AI was used to enhance the player experience, primarily through asset generation. | Dark Tomato Studio | - | Mar 18, 2026 | |
MoonVeil artaudio | AI tools were used to support early concept exploration and visual ideation during development. Artificial intelligence... | GrindGames | - | Mar 18, 2026 | |
Siren's Well 2 audiotextart | Generative AI tools were used during development, including: – AI-generated voice acting – AI-assisted translations – AI... | OneManOnly Studios | - | Mar 18, 2026 | |
Battlethorne: Reckoning general | While AI supported parts of the early workflow, the finished assets were tailored for the game. | Primarch Interactive | - | Mar 18, 2026 | |
Mnemocyne complex art | Only a presentation and a few minor images under 2 minutes in duration. | Jesking | - | Mar 18, 2026 | |
ZOMBIE NTR APOCALYPSE art | AI was used only to create the game images. The animations are handmade | RaigenGames | 13 | Mar 18, 2026 | |
Tombs & Trials art | AI tools used to create game store assets. | Logan K | - | Mar 18, 2026 | |
Blade & Dragon art | AI is used to create game icon | Fori Studio | - | Mar 18, 2026 | |
Death Counter arttext | Store page translations were created with the assistance of AI and reviewed for accuracy. AI was used to generate the ba... | Arman Pakan | - | Mar 18, 2026 | |
Empire of Vice : Chicago art | In the interest of transparency, illustrations were created with the help of AI-assisted tools, used as creative support... | Artifex Parvus | - | Mar 18, 2026 | |
Forgebound art | This game does not use AI in gameplay. However, some store page assets, such as promotional graphics and images, were cr... | Amilcar Technologies | - | Mar 18, 2026 | |
The Last Train: Baquedano arttext | We used AI rendered images as reference for creating the main character of the game, and narrative and visual hints of o... | Matías Avilés | 283 | Mar 18, 2026 | |
Hentai Mika art | Most illustrations are generated with AI and refined by our artist’s hand. | Cyber Keks | - | Mar 18, 2026 | |
The Presidential Assassins general | Some models are completed with the assistance of AI | Kun Game | - | Mar 18, 2026 | |
The Vineyard artaudio | We used generative AI tools during development to enhance visual and audio quality. Specifically, textures were created ... | Sindria World | - | Mar 18, 2026 | |
Trapped At Home textaudio | Use of AI for game translation and some sound effects. | manyworks | - | Mar 18, 2026 | |
Nemorsys audioart | As a two‑person indie studio, we use AI tools to assist with specific parts of development including voice work, certain... | Chaolys | - | Mar 18, 2026 | |
Broken Pact general | This game uses AI only for demonstration or character preview | Samuka Gomes | - | Mar 18, 2026 | |
BlackLaceAssassins code | In my game, I utilized AI-driven techniques to create a unique and dynamic rain system. the AI can adjust rain patterns ... | VirtualDelightsPro | - | Mar 18, 2026 | |
DETECTIVE - Rainy night art | AI is only used for 4 images. | k148 Game Studio | 61 | Mar 18, 2026 | |
Project 1337: The Well text | Game Logo Cutscene Narration Subtitle Translation (Spanish, Simplified Chinese, Russian, English) | Lucas Inojosa | - | Mar 18, 2026 | |
紅蜘蛛外伝:暗花 artaudio | Images created using Photoshop's “Generate Fill” function and music arranged by Suno | studio wasp | 12 | Mar 18, 2026 | |
The Dispatcher art | The images used in this project have been primarily generated by AI, with a few exceptions. I believe in supporting arti... | GS33 Studio | 12 | Mar 18, 2026 | |
CrimeBot 2: Unsolved Cold Case artcode | The in-game images were generated using AI and meticulously reviewed and approved by our in-house art team to ensure a d... | RoboBot Studio | 24 | Mar 18, 2026 | |
Knights of the Apocalypse artaudio | Our game uses artificial intelligence in a limited way, mainly to enhance the visual experience. AI is used to generate ... | Sirius Morning Star | - | Mar 18, 2026 | |
黎明少女 art | The store page images are generated using AI, with the source being the in-game scene character materials. | KawaiiGame | - | Mar 18, 2026 | |
BECOME THE DEVIL artaudio | There is only one character created with AI as a 3D character. The music and other characters will be sourced from free ... | mata square studio | 14 | Mar 18, 2026 | |
Home Deception art | this game used AI to make realistic images of old portraits. | roiten | - | Mar 18, 2026 | |
Elve art | AI is used in the store pages artwork. | FrisbyStudio | - | Mar 18, 2026 | |
Mary arttext | Thumbnail of Mary | Official Teaser 2 Some UI illustrations of the game. And some talk texts | Pinster Games | - | Mar 18, 2026 | |
Mr. Trumpet's Temper Tantrum audio | For marketing & voice samples we used an AI voice generator for Mr. Trumpet's & other narrator's public statements | FatHumans & Co | - | Mar 18, 2026 | |
Cult 87 art | Marketing - The Feral Walrus logo was created with AI. This does not directly effect the gameplay but is used as the ima... | Feral Walrus | - | Mar 18, 2026 | |
Lethal Women: World of Femdom and Espionage audio | AI-generated sound effects included. | MJZ42 | 33 | Mar 18, 2026 | |
Tokyo School Girl art | AI is used for the store page art assets. | FrisbyStudio | - | Mar 18, 2026 | |
Spy 1 Lovecraftian text | The game used AI to help create some background in the story. | GoatDragonStudio | - | Mar 18, 2026 | |
Fur and Void artaudio | Marketing content - logos, posters, banners are generated using DALL-E. Some of 2d images ui, figures and 3d models are ... | DFS | - | Mar 18, 2026 | |
Assassins Unleashed: The Apocalypse art | The only uses of AI was a background remover for the logos, and to generate the assassin I use on the store page, there ... | Dark Winter Studios | - | Mar 18, 2026 | |
Verbal Verdict text | We believe AI can create new experiences for the player not possible before. In this game AI is used to generate text re... | Savanna Developments | - | Mar 18, 2026 | |
Kebabstar artaudiotext | We're a team passionate about pushing the boundaries of game development. This game is where human creativity meets cutt... | Zeybek | - | Mar 18, 2026 | |
Stealth Kill VR Missions audio | Some voice-over lines are AI generated. | Sky Yurt | - | Mar 18, 2026 | |
Trader of the Night art | Many images in the game were created with generative AI. | Notovia | 19 | Mar 18, 2026 | |
Hunt In Town art | Only few images like alerite packs (In-game money) were generated by artificial intelligence | Spyco01 | - | Mar 18, 2026 |
48 results
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