AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13647
13,647
disclosures tracked
+13647 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3483 of 13,647 products
tag: Arcade
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Aftermath 1944 art | The game itself does not include AI content. But the pictures for the store page were made with help from AI. | Offensive Player | - | Mar 18, 2026 | |
AI Slop: The Race to AGI artaudiotext | AI was used for the swapped artwork (paintings/statues), for the creation of the character models, for music and for tex... | CezanneSoft | - | Mar 18, 2026 | |
HAIRY LADIES art | All the images in this game are created using artificial intelligence. | Kawaii | - | Mar 18, 2026 | |
SWEET ORGASM art | All the images in this game are created using artificial intelligence. | Kawaii | - | Mar 18, 2026 | |
Hypernova art | This game uses AI for generating artwork | Livius Hoffmann | - | Mar 18, 2026 | |
TetraDice audio | Only the game's soundtrack was created with Artificial Intelligence. | Lunarhellgames | - | Mar 18, 2026 | |
Arcade Evolution: Matrix OS code | The creation of this content was assisted by AI coding and custom code bots are also included in this app with limited f... | GLITCHED MATRIX | - | Mar 18, 2026 | |
Golfmania code | We used AI tools to help fix bugs in the code and write functions we didn’t know how to make ourselves. | Buma Studios | - | Mar 18, 2026 | |
Getaway Golf art | Some of the store page and in-game art appears to be potentially AI-generated. | schizmo | - | Mar 18, 2026 | |
RealClawMachine art | This game uses generative artificial intelligence during development to assist in the creation of some visual assets. A... | CV_Dolls | - | Mar 18, 2026 | |
BioTech Labs art | Some graphical assets were AI-generated. | Tomato Entertainment | - | Mar 18, 2026 | |
Air Cadets art | AI used to solve a few missing art assets. | quantastudio | - | Mar 18, 2026 | |
Only Mining - Cozy Digging Game art | Steam Store Page Capsule Images are Created by AI. | Musa GUNGOR | 26 | Mar 18, 2026 | |
UNCHI code | AI used for debugging. | TenshiGamesLLC | - | Mar 18, 2026 | |
Coin Harvest art | We use AI to create store page and some in-game render assets | Dumbbell Games | - | Mar 18, 2026 | |
Blik Ball audio | Sound created by KI | Software - made4you | - | Mar 18, 2026 | |
V.E.C.T. Arcade code | Portions of the game's source code were authored with the assistance of AI tools. All AI-assisted code has been manually... | D-BUG Games | - | Mar 18, 2026 | |
slackball art | Part of the artwork images on this game’s store page were generated by AI. | Frontier Line Studio | - | Mar 18, 2026 | |
Teddy Collector art | Some visual assets, including banners and promotional materials, were created with the assistance of artificial intellig... | Pocket Collector | 11 | Mar 18, 2026 | |
Larius The Seagull artcode | Use of Generative AI This Demo was developed by a solo developer using generative artificial intelligence as a primary d... | Eugene | - | Mar 18, 2026 | |
Speedland art | Our team may utilize AI tools to assist with specific illustrations during the development process. Any AI-generated con... | Team Spirit | - | Mar 18, 2026 | |
DriveCraft text | We use AI to help with translation. | Neuston AB | - | Mar 18, 2026 | |
BeatWordz art | AI tools supported our character concept phase and helped speed up asset development. | Bavovna Games | - | Mar 18, 2026 | |
Drop Jump codeartaudiotext | ⚠ Every element generated by AI has been carefully reviewed, manually tuned, and integrated by the developer to maintain... | F4ntom Games | - | Mar 18, 2026 | |
Forest Loop art | Logo was generated with AI. | Woodbit | - | Mar 18, 2026 | |
Munkeyadbentour code | It really helped me a lot while coding. Sometimes I copied and pasted. but most of the time I did it manually. | blisnkrikz4 | - | Mar 18, 2026 | |
Boing! art | All trailers and screenshots were recorded directly in-game and are not AI generated. The store page assets contain some... | Benuna Games | - | Mar 18, 2026 | |
Hand Almighty art | Photographs/paintings from the public domain are used to build the game's art. Most editing is done by me - AI is used i... | James Brill | - | Mar 18, 2026 | |
Categories artaudio | This game uses AI for Artworks and other Forms of Visual content, aswell as AI content for Soundwork. | Jonas Hörner | - | Mar 18, 2026 | |
CrystalLinker:Infinity artcode | AI tools are applied to the size adaptation and filling of image assets on some store pages and game backgrounds, provid... | fancyang | - | Mar 18, 2026 | |
Robo audio | AI used for music improvement. | Anton Vatchenko | - | Mar 18, 2026 | |
Neural Throttle artcode | This game uses generative AI tools during development to assist with creating some artwork and to support programming an... | Mauro Otonelli | - | Mar 18, 2026 | |
Porn Pinball art | Generative AI was used only for the creation of the game logo and for assisting with the creation of some static 2D artw... | Samejima | - | Mar 18, 2026 | |
Planet of Lava – Save the Planet arttext | Use of Generative Artificial Intelligence in Planet of Lava – Save the Planet This Game uses generative artificial inte... | Leschev Game Studio | - | Mar 18, 2026 | |
Blockus Party codeart | This game used AI to assist with coding and asset generation. | Bingus Cat Productions | - | Mar 18, 2026 | |
Push The Cart Together text | During the development of the project, generative artificial intelligence was used as a supporting tool, assisting in th... | ANTK Studio | - | Mar 18, 2026 | |
Shotgun Joe art | AI imagery appears in the Capsule and Library images as well as the Menu and throughout the game | Gameaki | - | Mar 18, 2026 | |
Flux Heroes text | Using AI to translate text | 乐爆工作室 | - | Mar 18, 2026 | |
POTUS vs. The World! general | Some marketing and promotional materials for this game were created or assisted using generative AI tools. These materia... | F.a. Forge | - | Mar 18, 2026 | |
Thunderhawk: Danger Close arttext | Thunderhawk: Danger Close uses a minimal amount of AI generated assets, including a handful of textures, marketing art, ... | Funagen Games | - | Mar 18, 2026 | |
Unknown Entity text | AI has been used to translate the game into different languages. | AngrioterGames | - | Mar 18, 2026 | |
Horde Overrun audio | The music in this game was created using AI. | merius | - | Mar 18, 2026 | |
Cosmic Brothers code | Code with AI | namjo-games | - | Mar 18, 2026 | |
SHUFF IT art | As a husband and wife team, we use AI tools to help us prototype ideas and styles, but are working with artists to updat... | Spin Axis Studios | - | Mar 18, 2026 | |
NARROW HOLES art | All the images in this game are created using artificial intelligence. | Kawaii | - | Mar 18, 2026 | |
FUTANARI SEX art | All the images in this game are created using artificial intelligence. | Kawaii | - | Mar 18, 2026 | |
HeadBallz art | Generative AI tools were used exclusively for the creation of certain store page visuals (such as promotional or illustr... | CAP Games | - | Mar 18, 2026 | |
Racing Balls artcodeaudio | AI tools have been used in the production pipeline workflow of graphic assets, code and music | Antonio Gioia | - | Mar 18, 2026 | |
Static 13 text | Artificial Intelligence was used exclusively for text localization and language translations. The pixel art and animatio... | SN Game Studio | - | Mar 18, 2026 | |
Launch President audiocode | Background Music and Code of this game is generated by chatGPT and sunoAI. | Kenji Tomita | - | Mar 18, 2026 |
1,486 results
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