AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Action-Adventure
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Trouble in Potion High artaudio | Some textures and assets are AI-assisted. Some audio tracks are AI-assisted. | Faynogames | - | Mar 18, 2026 | |
My House on the 9th Floor arttext | Some development and marketing materials may have been assisted by generative AI during pre-production (concept explorat... | RSapling | - | Mar 18, 2026 | |
Teckel Adventure art | Some promotional or artistic visual assets in Teckel Adventure were initially generated with the help of AI tools and th... | SoulsQuest Games | - | Mar 18, 2026 | |
Alchemic Apothecary art | Some visual assets and icons were created using generative AI tools and then edited by the developer before inclusion in... | CaffeineBoosterGames | - | Mar 18, 2026 | |
哈基米打败绿豆 artaudio | Images and music created by AI | 哈基米高手 | - | Mar 18, 2026 | |
Super Disposition audio | Some sound effects and music were created with the assistance of generative AI tools during development. | ulvizm | - | Mar 18, 2026 | |
梦境管理公司之渡魂行者 art | Game‘s cutscenes are generated using AI tools. | MZMCRAFT | - | Mar 18, 2026 | |
The Riff text | This game uses generative artificial intelligence to power dynamic NPC dialogue during gameplay. NPCs can respond to pla... | Theriff Games | - | Mar 18, 2026 | |
The Legend of Chalkvania art | Some store artwork was generated with AI and then edited and finalized by the developer. All gameplay, code, and in-game... | Crocodilligator Games | - | Mar 18, 2026 | |
AL-SARAB general | Some pre-generated content in the game and store materials was created with the assistance of generative AI during devel... | Zayed Gaming | - | Mar 18, 2026 | |
帝王霸业 general | Some resources on the store page were created with AI assistance. | 帝王霸业 | - | Mar 18, 2026 | |
Black Wedding audioart | most of the voice acting is generated from AI generated and some of the props generated with AI | Hwashin Games | - | Mar 18, 2026 | |
Lisa: The Lost Memories arttext | The artwork and the cutscenes are AI. The story made by human :) | Manja Studio | - | Mar 18, 2026 | |
Dawn of Silence artaudio | Limited amount of AI was used only for the enhancement of some images and background music. | Rift Games | - | Mar 18, 2026 | |
Zero Point arttext | This game utilizes generative AI tools to assist in the development process. Illustrations: AI generation tools (such a... | Bloomery | - | Mar 18, 2026 | |
Cardia: Keys Of The Old King artaudio | Some temporary art and sound assets were created with the assistance of AI. These are placeholder assets used to help pr... | Captain Gum Games | - | Mar 18, 2026 | |
DREADROOM general | Some of the in-game assets are produced by using AI Tools | Yusuf Arda Gocer | - | Mar 18, 2026 | |
Unattached: City of Shadows Prologue audioart | Voice acting and a few art assets were supported by AI tools to keep this ambitious project possible as a solo developer... | Fahlawa Studio FZE | - | Mar 18, 2026 | |
Mystic Grove audioart | Mystic Grove uses generative AI in a limited supporting role for certain pre-rendered content, including music and some ... | Stefan Grob | - | Mar 18, 2026 | |
Kritical McCoy art | Many characters and images in the game are AI-Generated | Krysez | - | Mar 18, 2026 | |
Visual Novel: Requiem for Noodles art | all the pictures are generated by artificial intelligence. | Reanim Games | 10 | Mar 18, 2026 | |
The Crimson Hunt art | Only used for the creation of some visual elements. | Farelas | - | Mar 18, 2026 | |
The Lonely Miner art | AI used to help tweak store page artwork. | DuckDevStudios | - | Mar 18, 2026 | |
Carnival Horror text | Some scripts, documentation, and marketing texts in The Clownhouse were created with the assistance of AI-based tools. A... | AxlPlay | - | Mar 18, 2026 | |
DESCENT -100 art | Generative AI was used strictly as a production tool to support visual and creative development. | lzydev | - | Mar 18, 2026 | |
Backrooms: Collision Not Found text | Artificial Intelligence tools (LLMs) were used strictly and exclusively to assist in the translation of interface texts ... | Lz Games | - | Mar 18, 2026 | |
Last Float arttext | The cinematic video, localization, and some in-game images were created using artificial intelligence technologies. | LapsaDev | - | Mar 18, 2026 | |
RebelZ audio | Only the music in the teaser video is AI-generated. | SoloNode | - | Mar 18, 2026 | |
Westins World art | Some assets and animations created by artists may have been enhanced using AI. | Westins World Studio | - | Mar 18, 2026 | |
UpUpApple codearttext | I use AI tools to assist with code generation, brainstorming, and text proofreading during development. Additionally, ge... | Guralab | - | Mar 18, 2026 | |
奉先勇者:我爹是魔王? art | I used AI to generate many of the images in this game. | 梦华 | - | Mar 18, 2026 | |
Portable Ops 2 general | Some Menu items that I had trouble with re doing again | Outlaw Games | - | Mar 18, 2026 | |
Are We Sinking Yet? art | AI-generated art objects | SP GAMES | - | Mar 18, 2026 | |
Axe And Claw text | We use generative AI tools during the development process to assist with world-building, dialogue writing, and localizin... | Wildtooth Studios | - | Mar 18, 2026 | |
Super Battle Royale code | Some non-core gameplay code and development assistance were generated with the help of generative AI tools during develo... | Yile Studio | - | Mar 18, 2026 | |
Spellrite audio | Used AI for background music. Apologies. | Ethan Pribadi | - | Mar 18, 2026 | |
The Time‑Thieving Cat art | I used generative AI to create the images. | Chaos Cat Games | - | Mar 18, 2026 | |
CYBERTOLIA : The Last Canton general | Some materials in this game were created using generative AI tools. | kursad.gamedev | - | Mar 18, 2026 | |
WHISPERWOOD art | We use generative AI tools to create and enhance various in-game assets, including environmental textures and marketing ... | Komakolar | - | Mar 18, 2026 | |
The Legend of Wijaya artaudio | The Legend of Wijaya utilizes pre-generated AI tools strictly as an assistive foundation for a minor portion of backgrou... | Groovy Zebra Studio | - | Mar 18, 2026 | |
SEX & DICE arttext | Artificial intelligence was used as a support tool in the creation of scenarios and characters, with the aim of improvin... | SUCCUBUS ZONE | - | Mar 18, 2026 | |
Chug Master Chuck artaudio | Game uses AI for assets such as characters, music, and sound bytes. | Coil Entertainment | - | Mar 18, 2026 | |
Noir Mafia Simulator: 1960s American Crime art | AI- generated images | Meraki Tech | - | Mar 18, 2026 | |
Rampage Kage art | "Developed in Godot with a focus on precision and hand-crafted systems. To maintain absolute control over the game’s qua... | Ofir Aroya | - | Mar 18, 2026 | |
Mai's Hunger audiotext | The developer uses generative AI tools to create pre-recorded voice-over audio and character dialogue for the in-game cu... | Game Opus | - | Mar 18, 2026 | |
A MAZE IN UNDERGROUND audio | In this game, only certain sound effects were generated using artificial intelligence in order to speed up the developme... | Tomea Entertainment | - | Mar 18, 2026 | |
Crazy Fruit Shooter arttext | The store promotional images were generated using AI with manual modifications. Some in-game upgrade icons were generate... | YogurtGames | - | Mar 18, 2026 | |
Thor - God of Thunder art | Used to HI REZ older images - ICON design corrections | Outlaw Games | - | Mar 18, 2026 | |
The Ghost Of Solaris audio | Generative AI used for: Voiceover Talents. Musics. | MSP Universe | - | Mar 18, 2026 | |
Dino Age: Survive the Era's arttext | We use AI tools as a support system for our small development team to enhance the quality and balance of the game. Speci... | Dino Age Studios | - | Mar 18, 2026 |
2,024 results
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