AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Action RPG
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
献祭浮木!我无限复活!(魔王传说) art | The game's artwork is AI-assisted. | 梦华 | - | Mar 18, 2026 | |
Little Stronger art | Some visual assets were produced using AI-assisted tools | Mstudio | - | Mar 18, 2026 | |
Divide TCG artcodetext | 2D Visual Assets: All in-game card illustrations—including the retro pixel art items, weapons, and relics and any images... | Jukeys Garage | - | Mar 18, 2026 | |
Luca: Dragon Hunter arttext | AI-assisted tools were used during development for early concept art exploration and preliminary localization drafts. A... | Bucketplay Inc. | - | Mar 18, 2026 | |
梦境管理公司之渡魂行者 art | Game‘s cutscenes are generated using AI tools. | MZMCRAFT | - | Mar 18, 2026 | |
帝王霸业 general | Some resources on the store page were created with AI assistance. | 帝王霸业 | - | Mar 18, 2026 | |
封魔剑魂 general | The store page assets are AI‑assisted optimized, and they do not infringe any copyrights. | 封魔剑魂 | - | Mar 18, 2026 | |
Cardia: Keys Of The Old King artaudio | Some temporary art and sound assets were created with the assistance of AI. These are placeholder assets used to help pr... | Captain Gum Games | - | Mar 18, 2026 | |
Loop Tower: Prologue art | Art Resource | Enter the Game Studios | - | Mar 18, 2026 | |
Unattached: City of Shadows Prologue audioart | Voice acting and a few art assets were supported by AI tools to keep this ambitious project possible as a solo developer... | Fahlawa Studio FZE | - | Mar 18, 2026 | |
Mystic Grove audioart | Mystic Grove uses generative AI in a limited supporting role for certain pre-rendered content, including music and some ... | Stefan Grob | - | Mar 18, 2026 | |
Kritical McCoy art | Many characters and images in the game are AI-Generated | Krysez | - | Mar 18, 2026 | |
DESCENT -100 art | Generative AI was used strictly as a production tool to support visual and creative development. | lzydev | - | Mar 18, 2026 | |
這遺虚配信 art | Some item icons and images were created using generative AI. | TOMO GAME CREATE(トモクリ) | - | Mar 18, 2026 | |
Westins World art | Some assets and animations created by artists may have been enhanced using AI. | Westins World Studio | - | Mar 18, 2026 | |
奉先勇者:我爹是魔王? art | I used AI to generate many of the images in this game. | 梦华 | - | Mar 18, 2026 | |
Solo Raid: Mage art | Multiple UI elements created using AI-assisted design tools. | God Tier Build | - | Mar 18, 2026 | |
Edena: Echoes of Magic art | Some visual assets in the game, including icons and promotional illustrations (splash art), were created with the assist... | Éclair Orange | - | Mar 18, 2026 | |
CYBERTOLIA : The Last Canton general | Some materials in this game were created using generative AI tools. | kursad.gamedev | - | Mar 18, 2026 | |
The Legend of Wijaya artaudio | The Legend of Wijaya utilizes pre-generated AI tools strictly as an assistive foundation for a minor portion of backgrou... | Groovy Zebra Studio | - | Mar 18, 2026 | |
Wardens of Wen codeart | Used AI to assist with coding and used to assist editing store page assets/imagery. | Zachary Kaiser | - | Mar 18, 2026 | |
Rampage Kage art | "Developed in Godot with a focus on precision and hand-crafted systems. To maintain absolute control over the game’s qua... | Ofir Aroya | - | Mar 18, 2026 | |
Crazy Fruit Shooter arttext | The store promotional images were generated using AI with manual modifications. Some in-game upgrade icons were generate... | YogurtGames | - | Mar 18, 2026 | |
The Ghost Of Solaris audio | Generative AI used for: Voiceover Talents. Musics. | MSP Universe | - | Mar 18, 2026 | |
Galdromeda art | Some in game art was AI generated. | rediskdev | - | Mar 18, 2026 | |
热血屠龙 general | The materials used on my store page were AI-assisted, and there will be no copyright issues involved. | 热血屠龙 | - | Mar 18, 2026 | |
Dino Age: Survive the Era's arttext | We use AI tools as a support system for our small development team to enhance the quality and balance of the game. Speci... | Dino Age Studios | - | Mar 18, 2026 | |
Binded Souls code | Our core development is currently taking place in Unreal Engine 5.7. We are utilizing its full suite of tools, including... | Cyrillic Digital | - | Mar 18, 2026 | |
Vespers Edge code | Some icons and spell effects were assisted by AI tools during SVG code design. | Twitchy Turtle | - | Mar 18, 2026 | |
1K-Nights textart | Generative AI tools were employed to assist with localization and the creation of some art assets. | TokishigeMasaki | - | Mar 18, 2026 | |
NTR Tales - The Elf Next Stream arttextcode | This game makes limited use of AI tools during development. Specifically: - In-game illustrations and custom sprites wer... | Naughty Arcade Studio | - | Mar 18, 2026 | |
Sitarane's Legacy artaudiocodetext | Everything is made with AI: graphics, sound, code, even this text. I'm hoping to be able to replace it with human art wh... | dreams | - | Mar 18, 2026 | |
The Entrance artaudio | In the development of this game, AI tools were used to assist with certain elements that are difficult to fully produce ... | Shukurimu | - | Mar 18, 2026 | |
REMNANT: Rebirth art | We utilize generative AI tools to create specific pre-rendered assets used in the game's introduction, including atmosph... | Hysteresis Studio | - | Mar 18, 2026 | |
KNAD - First Chapter artaudio | A minimal portion of assets, including some background elements, voice acting, and marketing materials, was AI-assisted ... | Matt Against Yokai | - | Mar 18, 2026 | |
Total Blade: Mythology art | 3d modeling for game, image for store page. | Moondolino | - | Mar 18, 2026 | |
Iron Legacy artcode | The game features assets and promotional imagery created with the assistance of generative AI, which served as a tool to... | Static Fluid | - | Mar 18, 2026 | |
Aura arttext | Some Images and text for the store page are generated by AI. I am solo and I am not much of a writer. The game was coded... | Caydn Lofton | - | Mar 18, 2026 | |
Protocol:Chrono codeart | Development uses AI tools as coding assistants to optimize scripts and refactor systems. Some UI icons and graphic eleme... | SilverMoon Labs | - | Mar 18, 2026 | |
Mythic Lunar Ascendant art | Character prototypes and costumes (for the protagonist Luo Hongxue) are manually designed. AI is used to generate scenes... | fanarchi | - | Mar 18, 2026 | |
Dracula - Blood Moon art | Store based items and some ICON art that was then modified to fit game | Outlaw Games | - | Mar 18, 2026 | |
Valkyrie Wave artaudio | The game is being developed by a small team. To speed up development, we used artificial intelligence for character desi... | Valkyrie Wave | - | Mar 18, 2026 | |
The Book of Prosperity codetext | AI assisted in coding and translation, with human verification. | SingKeys | - | Mar 18, 2026 | |
Echoes of a Thread textart | I used generative AI tools to assist parts of production, including writing support (proofreading/translation) and the ... | Alexis Chanyabanchachai | - | Mar 18, 2026 | |
Firefighting Rescue Simulator art | AI-generated images | MORAHAN Studio Games | - | Mar 18, 2026 | |
SpiritBorn art | As a solo developer, this project would not have been possible without the use of AI tools during early production to ge... | Highforge Studios | - | Mar 18, 2026 | |
Vistrace general | Most of the assets generated from AI | skyrocket | - | Mar 18, 2026 | |
Redshaw Valley art | Character images where created based on face images of characters. Logos were also generated based on pre-defined descri... | Ian Maines | - | Mar 18, 2026 | |
Neverpaw codeart | AI is used for Code-Debugging and graphic creation. Final graphics are modified versions. This only applies to parts of ... | Mask & Paw Studio | - | Mar 18, 2026 | |
沙城争霸 general | The materials on the store page were created with AI assistance. | 沙城争霸 | 49 | Mar 18, 2026 |
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