AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: Action Games
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
哈基米打败绿豆 artaudio | Images and music created by AI | 哈基米高手 | - | Mar 18, 2026 | |
Luca: Dragon Hunter arttext | AI-assisted tools were used during development for early concept art exploration and preliminary localization drafts. A... | Bucketplay Inc. | - | Mar 18, 2026 | |
Scrap Syndicate art | Pre-rendered AI generation was used to create 2D marketing materials and storefront capsule art (logos, background art, ... | Jason Bann | - | Mar 18, 2026 | |
Super Disposition audio | Some sound effects and music were created with the assistance of generative AI tools during development. | ulvizm | - | Mar 18, 2026 | |
MOLOKAUST text | Artificial intelligence was used to translate the game into all languages. | TAF | - | Mar 18, 2026 | |
The Legend of Chalkvania art | Some store artwork was generated with AI and then edited and finalized by the developer. All gameplay, code, and in-game... | Crocodilligator Games | - | Mar 18, 2026 | |
Between Worlds: challenging puzzles art | Some of the background images are generated by AI. | Novy | - | Mar 18, 2026 | |
AL-SARAB general | Some pre-generated content in the game and store materials was created with the assistance of generative AI during devel... | Zayed Gaming | - | Mar 18, 2026 | |
Black Wedding audioart | most of the voice acting is generated from AI generated and some of the props generated with AI | Hwashin Games | - | Mar 18, 2026 | |
Ninja Vs Bomb art | This game uses generative artificial intelligence to enhance visual design and branding assets. Specifically, AI-assiste... | Sprem | - | Mar 18, 2026 | |
Zero Point arttext | This game utilizes generative AI tools to assist in the development process. Illustrations: AI generation tools (such a... | Bloomery | - | Mar 18, 2026 | |
Void Rhythm art | Concept art assets. | DeepStream | - | Mar 18, 2026 | |
ひとりだるま Alone Rite art | We use AI-generated textures and background elements for some 3D objects, which are then retouched and implemented in th... | STUDIO DYD | - | Mar 18, 2026 | |
WHOREHAMMER 69 000 art | Pre-Generated: This game includes art and video assets created with the assistance of AI generation tools. These assets ... | Gems Whoreshop | - | Mar 18, 2026 | |
FURRY SUMMER art | Pre-Generated: This game includes art and video assets created with the assistance of AI generation tools. These assets ... | FURRAI_XXX | - | Mar 18, 2026 | |
FUTA FIGHT & FUCK 🥊 art | Our logos are handcrafted by our designers, and we use neural networks during pre-production to speed up the rendering o... | BanzaiProject | - | Mar 18, 2026 | |
OVERDEAD art | The logo was created using AI | rushandev1 | - | Mar 18, 2026 | |
DREADROOM general | Some of the in-game assets are produced by using AI Tools | Yusuf Arda Gocer | - | Mar 18, 2026 | |
Mystic Grove audioart | Mystic Grove uses generative AI in a limited supporting role for certain pre-rendered content, including music and some ... | Stefan Grob | - | Mar 18, 2026 | |
Kritical McCoy art | Many characters and images in the game are AI-Generated | Krysez | - | Mar 18, 2026 | |
Punch Your Friends party artaudio | The logo and lobby background, as well as some of the musical compositions, were generated using artificial intelligence | LazyVibeStudios | - | Mar 18, 2026 | |
Big Theft Valkeala 3 Revenge art | Game logo and steam headers and game menu image made with ai software | Tero Lunkka | 10 | Mar 18, 2026 | |
D.I.M art | Item Icons and some UI elements are AI generated via code. | G | - | Mar 18, 2026 | |
QDFracture artcode | Use of Generative AI This game makes selective use of generative AI tools as part of its development pipeline. Generat... | Mariano Miguel Lanzi | - | Mar 18, 2026 | |
Operation Moon Walker arttext | Some of the images are generated using AI and then edited and processed. Some of the scripts were also created in consul... | DreamerMoon | - | Mar 18, 2026 | |
這遺虚配信 art | Some item icons and images were created using generative AI. | TOMO GAME CREATE(トモクリ) | - | Mar 18, 2026 | |
The Pentastic Descent artaudio | As a solo developer, I used generative AI tools to assist in creating many of the game's character sprites, environmenta... | Addictive Slop | - | Mar 18, 2026 | |
Last Float arttext | The cinematic video, localization, and some in-game images were created using artificial intelligence technologies. | LapsaDev | - | Mar 18, 2026 | |
UpUpApple codearttext | I use AI tools to assist with code generation, brainstorming, and text proofreading during development. Additionally, ge... | Guralab | - | Mar 18, 2026 | |
Prison Freak art | This game uses generative AI tools in a limited capacity during development. A small number of environmental textures we... | OrcaLab Studios™ | - | Mar 18, 2026 | |
Portable Ops 2 general | Some Menu items that I had trouble with re doing again | Outlaw Games | - | Mar 18, 2026 | |
Edena: Echoes of Magic art | Some visual assets in the game, including icons and promotional illustrations (splash art), were created with the assist... | Éclair Orange | - | Mar 18, 2026 | |
Are We Sinking Yet? art | AI-generated art objects | SP GAMES | - | Mar 18, 2026 | |
Okay, Panic art | Unfortunately I'm very bad at drawing, so I used Gen AI to create graphical resources for pilots, Mephisto heads, crew i... | GotANormalJob | - | Mar 18, 2026 | |
Axe And Claw text | We use generative AI tools during the development process to assist with world-building, dialogue writing, and localizin... | Wildtooth Studios | - | Mar 18, 2026 | |
StarRush arttext | Portions of the game’s visual assets and text content were created with the assistance of generative AI tools during dev... | BlueTowelGames | - | Mar 18, 2026 | |
Super Battle Royale code | Some non-core gameplay code and development assistance were generated with the help of generative AI tools during develo... | Yile Studio | - | Mar 18, 2026 | |
Spellrite audio | Used AI for background music. Apologies. | Ethan Pribadi | - | Mar 18, 2026 | |
NEON DRIFT ULTRA art | The game to contain art assets generated by artificial intelligence | Gamesforgames | - | Mar 18, 2026 | |
CYBERTOLIA : The Last Canton general | Some materials in this game were created using generative AI tools. | kursad.gamedev | - | Mar 18, 2026 | |
Kings Archer VR art | Some of the visuals in the game were created using AI. | OttoGames | - | Mar 18, 2026 | |
WHISPERWOOD art | We use generative AI tools to create and enhance various in-game assets, including environmental textures and marketing ... | Komakolar | - | Mar 18, 2026 | |
LoopiaLike art | This game uses AI-generated visual content in both the store page and in-game assets. Specifically: store page artwork (... | Loopialike Games | - | Mar 18, 2026 | |
Overvoid artaudio | This product includes AI-assisted content creation. AI tools were used to generate certain images, music, voice lines, s... | Max Style Games | - | Mar 18, 2026 | |
Purr Bricks artaudio | AI Assisted graphics and music included. | PurrSoft | - | Mar 18, 2026 | |
Wardens of Wen codeart | Used AI to assist with coding and used to assist editing store page assets/imagery. | Zachary Kaiser | - | Mar 18, 2026 | |
Save New York 2030 art | I used generative AI tools to assist in the creation of some environmental textures and background concept art. These as... | Black Belt Logic LLC | - | Mar 18, 2026 | |
Chug Master Chuck artaudio | Game uses AI for assets such as characters, music, and sound bytes. | Coil Entertainment | - | Mar 18, 2026 | |
Echo Loop art | Some store page images and trailer visuals were generated with AI assistance and then edited manually. | Viacheslav | - | Mar 18, 2026 | |
Deliverage audio | Ambient background music (e.g. music blasting in an apartment building) has been AI generated | Majao Games | - | Mar 18, 2026 |
2,395 results
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