AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13612
13,612
disclosures tracked
+13612 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3473 of 13,612 products
tag: 4X
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Build It Up! - The Holy Roman Empire arttext | AI was used for graphics and translations. | Tec Enterprise | - | Mar 18, 2026 | |
Project: Story about art | AI-generated content is temporarily being used, specifically images. It will be replaced in the future. | DRT Games | - | Mar 18, 2026 | |
政通人和 artaudio | This game uses integrated AI for in-game interactions, and incorporates AI-generated art assets and music assets. | SuBaiism | - | Mar 18, 2026 | |
Magine: War of Restoration / 魔蒸复国战 textart | AI tools are used for localization and generating some icons | GreatZaochen | - | Mar 18, 2026 | |
GIFT UP - FARM art | The game's cover art was created using AI. | Hede | 11 | Mar 18, 2026 | |
10ⁿ - Ten Power N artaudiocode | AI tools were used to support parts of the development process, such as initial image, music, and code drafts. Every ele... | Raphael Lepuschitz | - | Mar 18, 2026 | |
Foundation: Galactic Frontier art | Used for creating some promotional and marketing materials. | FunPlus International AG | - | Mar 18, 2026 | |
Mk50TWL Vehicle Battler Custom Slider art | Some images: campaign backgrounds and project backgrounds. | TimberWoodLumber Games | - | Mar 18, 2026 | |
Apoikia general | No generative AI is used during gameplay. | Charlie | - | Mar 18, 2026 | |
Frontiers of the Realms art | “Generation of images for the shop page as placeholders during the prerelease phase, as well as individual 3D elements a... | Jonas Alber | - | Mar 18, 2026 | |
After the Crash : Colony art | Some promotional images on the store page were created with the assistance of AI tools. All in game assets and gameplay ... | Penche Software | - | Mar 18, 2026 | |
Shardorium artcodetext | Generative AI was used for images generation used in-game. Part of generated images was then corrected by a paid human w... | Turtle Speed Development | - | Mar 18, 2026 | |
Cosmist art | Some icons are generated; the artist claimed he used AI-generated references for pixel art. | Gulbrandr Studio | - | Mar 18, 2026 | |
Quill & Sword: Fate of Eryndor art | Game contains images generated by AI. | gunesustunalp | - | Mar 18, 2026 | |
Astro Femdom artaudio | Some logos, as well as character voices, are created by AI. | Femdom studio | - | Mar 18, 2026 | |
Havenreach: Last Refuge arttext | Generative AI tools were used during development for the creation of placeholder game assets and design support. These i... | Leonix Games Studio | - | Mar 18, 2026 | |
TerrApocalipse art | We use AI to generate some graphic assets. | StDesign | - | Mar 18, 2026 | |
Seres Universalis:Three Kingdoms art | Some character portraits were generated with AI assistance. | Boqi Island | - | Mar 18, 2026 | |
Empire’s Supreme Command art | Some of the visual assets in this game, primarily character portraits and background art, were created with the assistan... | iGindisGames | - | Mar 18, 2026 | |
Find Your Way Home: Last Flight artaudio | This game makes use of artificial intelligence in its visuals, sound design, and music. | Ert Gaming Studio | - | Mar 18, 2026 | |
王风九歌:春秋战国 art | 部分模型与立绘由AI协助生成 | 流风Game | - | Mar 18, 2026 | |
Mech and Tech 1 arttext | The static background map of the campaign was generated by an AI. All texts were localized by AI – all languages excep... | colmer_it UG | - | Mar 18, 2026 | |
Femdom hotel artaudio | Some wall paintings and character voices in the game are generated using AI tools. | Femdom studio | - | Mar 18, 2026 | |
State of Survival: Last Warrior art | In order to provide players with a better visual experience, some images are optimized and adjusted using AI | FunPlus International AG | 22 | Mar 18, 2026 | |
CIVIREVIVAL arttext | Some of the image assets in this game have been manually modified on an AI-generated basis, and some of the text has bee... | DIMENSION CREATIONS LIMITED | - | Mar 18, 2026 | |
Eurekas art | Use of AI for placeholder art ingame. | Ubben Ubben Studios | - | Mar 18, 2026 | |
英雄之城3 art | Some NPC images used AI-generated images. | Suzhou Snail Digital Technology Co.,Ltd | - | Mar 18, 2026 | |
NobleFront art | We utilised AI for concept art and UI assets. | Cheap Entertainment | - | Mar 18, 2026 | |
1492 - Colonization of the new world art | Some graphics created by generative AI | Salty Olives | - | Mar 18, 2026 | |
New Space Age art | Some visual assets were created using AI tools under human supervision. No AI is used in the game itself. | NT7 Studio | - | Mar 18, 2026 | |
Realm of Mystery art | In order to provide players with a better visual experience, some images are optimized and adjusted using AI | Puzala Games Limited | 20 | Mar 18, 2026 | |
Space Imperia 4X codeaudio | Our use of AI is narrow and limited. We used an LLM to help convert the rules engine (written in Python for multiplayer... | Breich Games | - | Mar 18, 2026 | |
The Exalted Descendant art | All art in the game has been either wholly made by our artist, or modified from AI generated concepts. | Idania | - | Mar 18, 2026 | |
Elemental: Reforged art | AI was used to increase the texture resolution of the original game assets. | Stardock Entertainment | 269 | Mar 18, 2026 | |
hgmGame-butterfly art | Regarding the composition of game and store images, I used the AI model DeepSeek-R1 to generate them. As far as I know, ... | hgmGame | - | Mar 18, 2026 | |
Empire of Vice : Chicago art | In the interest of transparency, illustrations were created with the help of AI-assisted tools, used as creative support... | Artifex Parvus | - | Mar 18, 2026 | |
Master of Cladia art | Our video game uses AI-generated images for the vast majority of its artwork. The AI-generated images are reviewed and ... | Quasar Games Factory | - | Mar 18, 2026 | |
Idle Empires art | Generative AI has been used to generate graphics for the game, these include Buildings, Wonders and Resources. | Vethon | - | Mar 18, 2026 | |
CivRise artaudio | some illustrations and sounds | CivRise Team | - | Mar 18, 2026 | |
Kingdom Wars art | A few images/icons were generated by AI | Obsidiagon | - | Mar 18, 2026 | |
Knights of the Crusades textart | Small number of AI tools was used in development. For help with historical research, translation and upscaling store pag... | Reverie World Studios | 149 | Mar 18, 2026 | |
Before Arthur art | We used AI for some placeholder art, gradually being replaced by artist's work before release. | Ashwood Games | - | Mar 18, 2026 | |
Samurai Conqueror art | Some AI generated images are used in this game. | Miura Production | - | Mar 18, 2026 | |
Uncharted Sectors arttextcode | Image generation is used for quick concepts and temporary assets during development. LLMs are used for temporary localiz... | Luc Toupense | - | Mar 18, 2026 | |
Government Contractors: Arms of Influence art | AI has been used in the game for the creation of some background assets like the wallpaper. The images have been edited ... | Dan K. | - | Mar 18, 2026 | |
Titans of Commerce art | Game contains character portraits and generated by AI. | Magna Sententia | - | Mar 18, 2026 | |
Empires of a Tiny Universe audio | The game uses Elevenlabs' Text-To-Speech for high quality voicelines in the tutorial and campaign missions (can be disab... | Cactus Games | - | Mar 18, 2026 | |
The Little World art | Using AI assistance in game character design.Does not contain AI-generated content or code in real-time. | KS Studio | - | Mar 18, 2026 | |
Kingdom Ascension textart | Some of the game's text and images are produced with the help of AI | RainRingStudio | 188 | Mar 18, 2026 | |
Crime Lords art | The game contains character and landscape illustrations generated by AI. | Cosca Interactive | - | Mar 18, 2026 |
92 results
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