AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: 4 Player Local
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
8 Ball Pool: Play Together art | AI- generated images | Red Suns Tech | - | Mar 18, 2026 | |
Dice Ark general | Gemini | Yoigoshi Studio | - | Mar 18, 2026 | |
Filltopia art | Some graphics (mainly background pictures) were created with help of AI. | Innopede GmbH | - | Mar 18, 2026 | |
KritterRun audioart | We use AI for some pronunciation until our VO talent can fix them. We used AI to repose one character in marketing conte... | KritterRun LLC | - | Mar 18, 2026 | |
DICEPTION audio | Music made with Suno Pro | Alexander Thurn | - | Mar 18, 2026 | |
Velocide Overdrive artaudiocode | To ensure the best quality for Velocide Overdrive, generative AI was used as a supportive tool in the development proces... | NoxRift Games | - | Mar 18, 2026 | |
Orbit Runners general | AI-assisted tools may be used during development for ideation and temporary assets. Final content is reviewed and approv... | SkylineLabs | - | Mar 18, 2026 | |
Trial Zones art | AI is used to upscale or clean some in-game textures. | A-Grand HT | - | Mar 18, 2026 | |
Burned Out! artaudio | We use generative AI tools during development to help create some visual and audio assets. All AI-assisted content is re... | Iron Angelo | - | Mar 18, 2026 | |
Satarichi: Heroes De Caelum artaudio | Satarichi: Heroes De Caelum is a work based on the original intellectual property of Jose Luis Matias Martinez (Rol, 201... | Sata Indie Games | - | Mar 18, 2026 | |
Golfmania code | We used AI tools to help fix bugs in the code and write functions we didn’t know how to make ourselves. | Buma Studios | - | Mar 18, 2026 | |
Sub Rosa Tournament artaudio | Generative AI tools were used to assist in the creation of certain visual and audio assets (such as background artwork a... | Niv Kor | - | Mar 18, 2026 | |
BeatWordz art | AI tools supported our character concept phase and helped speed up asset development. | Bavovna Games | - | Mar 18, 2026 | |
Blockus Party codeart | This game used AI to assist with coding and asset generation. | Bingus Cat Productions | - | Mar 18, 2026 | |
SHUFF IT art | As a husband and wife team, we use AI tools to help us prototype ideas and styles, but are working with artists to updat... | Spin Axis Studios | - | Mar 18, 2026 | |
HeadBallz art | Generative AI tools were used exclusively for the creation of certain store page visuals (such as promotional or illustr... | CAP Games | - | Mar 18, 2026 | |
6-7 In-A-Row arttextaudio | Some images, text, and sounds in this game might have been generated, in whole or in part, by generative artificial inte... | ViperTKD Games Studio | - | Mar 18, 2026 | |
Speedway Challenge 2026 arttext | AI used for generating some riders avatars and description in the store page | Artur Berkowski Berobasket | - | Mar 18, 2026 | |
WRONG ANSWER art | Some artwork used on the Steam store page and marketing materials for this game was created with the assistance of gener... | WRONG | - | Mar 18, 2026 | |
Royal Dice Bingo art | Some background images, dice skin textures, and the developer logo were created with AI image generation tools. These AI... | Ark Factory | - | Mar 18, 2026 | |
WHO IS THE LIAR? general | Our game's store page and parts of the in-game interface were generated using AI. | MBstudios | - | Mar 18, 2026 | |
Little Toys art | Only with certain images | YLRG Entertainment | - | Mar 18, 2026 | |
Glorio art | Generative AI tools were used in a supportive role for some character visuals and promotional materials. All AI-assisted... | Probably Games Studio | - | Mar 18, 2026 | |
Bingo! code | Some AI tools were used by the developer for UI design and coding assistance only. No generative AI was used to create i... | Speedic Studio | - | Mar 18, 2026 | |
Burn Out art | Only a few icons are generated by an AI. | Overwork Studio | - | Mar 18, 2026 | |
Vault Vandals general | Generative AI tools were used to develop selected game elements. | Elusive Drafts | - | Mar 18, 2026 | |
Blastoids art | AI was only used to create the main menu background image. | Moragami Co., Ltd | - | Mar 18, 2026 | |
Fragile Frontier artaudiotextcode | Fragile Frontier is made by Lost Rabbit Digital: two siblings who handle all the coding, music, writing, and playtestin... | Lost Rabbit Digital | - | Mar 18, 2026 | |
Rulers of Cospaia artcode | This game was developed with the assistance of Artificial Intelligence tools. AI was used to generate some visual elemen... | ZanzoDev | - | Mar 18, 2026 | |
Hours 2–4: Dead City Protocol art | Used for Concept Art | NateProductionsInc | - | Mar 18, 2026 | |
Summer Delicous Simulator art | Only the store logo and some store GIFs in our game were created using AI. No AI was used in the 3D content or objects w... | BitRaiders Games | 15 | Mar 18, 2026 | |
Night Invasion art | Artificial intelligence is only used for a few non-playable visuals: the game’s title screen (main menu artwork) and som... | Night Invasion Division | - | Mar 18, 2026 | |
RAEN: Survival Frontier arttext | During the development of RAEN: Survival Frontier, AI tools were used in a limited way during the concept phase to assis... | Paragon Game Studio | - | Mar 18, 2026 | |
Darkzan Adventure art | Promotional arts | MrBoscheinen | 43 | Mar 18, 2026 | |
The Ultimate BezzerQuizzer textartaudio | Generative AI has been used to help create a vast pool of questions and topics to iterate on. All questions have since b... | Hello There Games | - | Mar 18, 2026 | |
CHICK POP! art | Some background images and player skins include visuals generated by AI. | ELIX INC | - | Mar 18, 2026 | |
Backfire Brigade text | Marketing Material and Translations (AI-Generated) | Pierre Nury | - | Mar 18, 2026 | |
Egg Up! art | Artificial intelligence was used in the cover photo and visuals of the game. | GalaxyVerse | - | Mar 18, 2026 | |
Platform Anomaly art | AI was used to generate some images for the store page | macrayb is the coolest and Nikolai Tapchenko contributed 23 percent of the game | - | Mar 18, 2026 | |
Jingle Strike VR art | AI tools were used only to draft/iterate on poster/store imagery featuring our in-game elf characters. All in-game asset... | Spooky Pictures Games | - | Mar 18, 2026 | |
Wild Wizards art | AI was used to aid in the 3D modeling of the wands, as well as the main page artwork. | Ember Studios | - | Mar 18, 2026 | |
Dice Saga art | Product contains AI generated images/placeholder elements used in interface and background assets. | Ypsilon | - | Mar 18, 2026 | |
Pixel Tank Wars art | Some Game Assets Were Initially Designed And Planned Manually, Then Generated With Ai Assistance In The Mid-Stages, And ... | GGOLDBIG | - | Mar 18, 2026 | |
Walls and Tower Party audio | AI Voiceover used for the Trailer | MB Games | - | Mar 18, 2026 | |
Yacht Dice Family art | Cartoon character portraits have been generated using AI | Happy Figs | - | Mar 18, 2026 | |
World by Word: Adventure codearttext | All images and text in the game are created manually. I’m making pixel art graphics by hand (in aseprite) and also purc... | xsoulspace | - | Mar 18, 2026 | |
Memory Showdown art | This work's title image and logo were created with the help of image-generation AI. | Amakumo Co., Ltd. | - | Mar 18, 2026 | |
Slime Tales audio | The game’s soundtrack was created using Suno AI music generation tools, then reviewed and refined by our team. The final... | BK202 | - | Mar 18, 2026 | |
EscapeTheBrainrot artaudio | Some visual elements, such as textures and artwork, as well as certain character voices, were created using generative A... | CryDream | - | Mar 18, 2026 | |
Ultimate Mythic Ski Jumping League audioart | There is one soundtrack option for our own made (instrumental) songs and there are optional music styles you can unlock,... | Eric Behme | - | Mar 18, 2026 |
113 results
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