AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13634
13,634
disclosures tracked
+13634 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3479 of 13,634 products
tag: 3D Fighter
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Assassin of Dragon art | Store page logo and headers made with ai software | Saylor Games | - | Mar 18, 2026 | |
Unending Watch - Dead Man's Fingers art | We use AI in a very limited way to generate rough starting meshes for 3D models. Those initial models act only as a star... | After Dark Gaming LLC | - | Mar 18, 2026 | |
Quantum Lotto Machine code | In the upper left corner of the game screen (highlighted in yellow), AI-generated numbers are selected based on an analy... | Quantum Studio | - | Mar 18, 2026 | |
POTUS vs. The World! general | Some marketing and promotional materials for this game were created or assisted using generative AI tools. These materia... | F.a. Forge | - | Mar 18, 2026 | |
3D race game arttext | Generative artificial intelligence tools were used during the development process to assist with creating certain assets... | Mantas Počiuipa | - | Mar 18, 2026 | |
Mo Wu Tian Gong art | Model and image production were carried out using AI technology | 吴健002 | - | Mar 18, 2026 | |
Can deliver? Survival Kit art | The game's cover art was created using AI. | Hede | 11 | Mar 18, 2026 | |
God Of Bath VR artaudio | This product uses AI-generated content in a limited capacity. AI-generated images were used for locked achievement icons... | SONNORI CORP | - | Mar 18, 2026 | |
Wasteland with Robots art | The game to contain art assets generated by artificial intelligence | Gamesforgames | 27 | Mar 18, 2026 | |
Dank Armada art | The promotional trailer for this game contains AI-generated elements (video and images) mixed with real gameplay footage... | 918.software | - | Mar 18, 2026 | |
B.I.R.D. art | AI-generated artwork: Used Banana AI/Midjourney with reference images to create consistent bird fighting game visuals (r... | 1234 corp | - | Mar 18, 2026 | |
The Krampus Game art | Can have Stock Icons or Covers AI generated Content included | Gaming Limited | - | Mar 18, 2026 | |
GIFT UP - FARM art | The game's cover art was created using AI. | Hede | 11 | Mar 18, 2026 | |
Drunk Mages textart | We are using AI-powered tools in the promotion process of our game. AI plays a supportive role in language translation, ... | Crazy Professor Interactive | - | Mar 18, 2026 | |
A Camera Duel! general | Only a few of the materials are created by AI. | JamieEng542 | - | Mar 18, 2026 | |
Gumdrop Gladiator art | Used generative AI to make so basic textures used for the floor | Tranc Software | - | Mar 18, 2026 | |
Three Kingdoms:Explosive Battle art | 🎮 About the Development of this game As a project developed by a solo creator with limited manpower, Explosive Battle ... | DeerChaser | - | Mar 18, 2026 | |
Whispers Of The Crypt audio | The only use of AI in this game is for generating character voice lines. No gameplay elements, visuals, or other content... | AstroRealmStudios | - | Mar 18, 2026 | |
Bird Game 3 art | Bird Game 3 is a franchise heavily influenced by AI meme culture. Bird Game 3 will be referencing this kind of content. ... | Birdgame Studios | - | Mar 18, 2026 | |
Soul Descent: Invade of Ether R art | All character designs are conceptually created and developed manually by our game designers. However, during the pre-pro... | KAKU DIGITAL LIMITED. | - | Mar 18, 2026 | |
Casual Sport Series: Boxing arttext | AI was used to support the creation of 2D graphics and localization. | Revulo Games | - | Mar 18, 2026 | |
Soulblade: Dawnbreaker art | Character art and some UI elements. | 意远工作室 | - | Mar 18, 2026 | |
Tapper's Fiefdom art | AI generation tools were used to create specific 2D visual assets during the development of this game. This includes 2D ... | Fading Interactive | - | Mar 18, 2026 | |
Undying War:Gate Of Pioneer artaudio | The lobby and character information screen backgrounds in this game were created using images generated by AI, which wer... | RealityMakerLab | - | Mar 18, 2026 | |
TwoBrains OneShip art | We use AI to generate some pre-rendered visual assets for the game. This includes the store banner, achievement icons, a... | Z-Tech Studio | - | Mar 18, 2026 | |
Money Theft 3 Last Mission art | Logos and game menu items made with ai software. Also store page capsule and library assets are made with ai software | Tero Lunkka | 13 | Mar 18, 2026 | |
Real Flight Simulator: RC Aircraft Model Remote Control 2026 audiotext | The mission dialogues and character voices were created using AI. Since the game is fully offline, the voices are pre-ge... | Thetis Games | - | Mar 18, 2026 | |
PUNCH ARENA art | Generative AI is used only during the initial creation of 2D marketing assets, UI icons, and loading screens, which are ... | Cankivanc Yigit | - | Mar 18, 2026 | |
Bazar Simulator Online audio | We use AI to generate songs | Pigeon-G | - | Mar 18, 2026 | |
Ludus Magnatus: Gladiator Manager Simulator artaudio | AI has been used only for the following things but will be replaced before the full release: -Loading Screens -Voice an... | Contec Games | - | Mar 18, 2026 | |
Open Close Door artaudio | Some cutscene images were created using AI-assisted tools. The in-game text-to-speech feature uses a standard voice synt... | Crane | - | Mar 18, 2026 | |
Battles art | Use in cover art | Pixel Play | - | Mar 18, 2026 | |
Maya : Ek Pishachini arttextaudio | This game includes some pre-rendered content created with AI tools (such as visual assets, text, or audio). All AI-gener... | Akshat Softwares | 16 | Mar 18, 2026 | |
Assassin of Demon art | game logo and menu logos made ai software tool | Saylor Games | - | Mar 18, 2026 | |
Assassin of Monsters art | Logo and menu images made ai software | Saylor games | 13 | Mar 18, 2026 | |
The Last Night: Zomie Attack art | There is Pre-Generated AI On the Store Page Capsules and some in game assets. | JamieGames | - | Mar 18, 2026 | |
Final Strategy art | Some of the store artwork was created with the assistance of generative AI | Final Strategy Studio | - | Mar 18, 2026 | |
ホシマン art | This game uses AI-generated illustrations. | ビビンドン | - | Mar 18, 2026 | |
SoftLOCK codetextaudio | A major theme in this game is an exploration of the rise of AI. No AI Art is used. AI is primarily used like an Advance... | Aephrosi | - | Mar 18, 2026 | |
Assassin Of Goblin art | Game logo and menu images made with ai software | Saylor Games | 12 | Mar 18, 2026 | |
CRASHOUT art | Some visual elements in this game were partially created using AI-assisted tools. Specifically, we used AI to help gener... | STAGSTUDIOSLLC | - | Mar 18, 2026 | |
Sandrotten: Ekera artaudio | Some UI elements, Icons, Emblems, Sigils, Insignias, as well as Sound Effects, Special Effects, and Voice Lines have bee... | Sandrotten Studios | - | Mar 18, 2026 | |
Beetle Battle Bros artcode | The capsule logo and lots of code were generated with AI. | Zoidburgh | - | Mar 18, 2026 | |
Battleship 2 art | Store page artwork was AI-assisted. Game visuals are hand-made for the actual experience. | Priyam Jain | - | Mar 18, 2026 | |
星湾 arttext | Some images and text were generated by AI. | Cfyz | - | Mar 18, 2026 | |
爻行大荒 general | Artificial intelligence is applied in all aspects of game development. | 石头橙子 | - | Mar 18, 2026 | |
GrimmVeil art | Some of the character designs and 3D models in this game were created using generative AI tools. Animations, environment... | Roni Studio | - | Mar 18, 2026 | |
0X13 general | Only for Marketing material, if we reach our goal we will pay a real person fr fr. | Andrei | - | Mar 18, 2026 | |
Wild Wizards art | AI was used to aid in the 3D modeling of the wands, as well as the main page artwork. | Ember Studios | - | Mar 18, 2026 | |
牛马模拟器 codetextaudio | 1. AI仅辅助过游戏部分逻辑的生成(例如部分逻辑梳理不清时,借助AI协助梳理); 2. AI仅润色过游戏内部分物品的介绍文本; 3. 游戏内《7点班车到》 、 《我是快乐的流水线工人》 、 《7点班车到2》 、 《和谐城市》 、 《爱情笑... | BossyuGames | - | Mar 18, 2026 |
199 results
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