AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
14449
14,449
disclosures tracked
0 new this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3770 of 14,449 products
tag: 3D
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Trouble in Potion High artaudio | Some textures and assets are AI-assisted. Some audio tracks are AI-assisted. | Faynogames | - | Mar 18, 2026 | |
Missed Call textaudio | Dialogues in the game are structured with the help of AI tools, and temporary AI voice lines are used to convey the stor... | Nimmen Studios | - | Mar 18, 2026 | |
Redline JDM Drift art | Some visual assets in the game, such as icons, UI elements and loading screen images, were created with the assistance o... | Antique Box Studio | - | Mar 18, 2026 | |
Slime Slayer art | Most item sprites in the game were AI‑generated. As a solo developer, generative AI has allowed me to produce a wide ran... | OutOfMemory Studio | - | Mar 18, 2026 | |
Lil Planet Explorer textartcode | Some narrative content, artwork, and code were created with the assistance of AI tools and reviewed, tested, and edited ... | Glowing Pillar Games | - | Mar 18, 2026 | |
Goblins Stole My Panties 👙 art | The game logo were created using AI-assisted tools. All other assets are handcrafted. | Lewd Star | - | Mar 18, 2026 | |
Solitaire Time Warp art | Some imagery was created with the help of AI | Far Side Games | - | Mar 18, 2026 | |
Toddler Tumble general | AI has been used to create some assets of this game | BefuddleBug | - | Mar 18, 2026 | |
Alchemic Apothecary art | Some visual assets and icons were created using generative AI tools and then edited by the developer before inclusion in... | CaffeineBoosterGames | - | Mar 18, 2026 | |
Market Cashier Simulator art | AI logo and backgrounds. | Silver Byte Studio | - | Mar 18, 2026 | |
Super Disposition audio | Some sound effects and music were created with the assistance of generative AI tools during development. | ulvizm | - | Mar 18, 2026 | |
DeadNot art | This game uses generative artificial intelligence for limited artwork assets. | LuckeyLoopy | - | Mar 18, 2026 | |
梦境管理公司之渡魂行者 art | Game‘s cutscenes are generated using AI tools. | MZMCRAFT | - | Mar 18, 2026 | |
街灯 -machinohi- audiocodetext | AI was utilized in the following areas of this project: Background music (BGM) for the credits. Programming assistance. ... | Waterfall Studio | - | Mar 18, 2026 | |
Hüddam: The Cursed Mansion artaudio | Generative AI tools were used during the development process to assist in creating some background environmental texture... | Mustafa Baltacioglu | - | Mar 18, 2026 | |
The Riff text | This game uses generative artificial intelligence to power dynamic NPC dialogue during gameplay. NPCs can respond to pla... | Theriff Games | - | Mar 18, 2026 | |
AL-SARAB general | Some pre-generated content in the game and store materials was created with the assistance of generative AI during devel... | Zayed Gaming | - | Mar 18, 2026 | |
8 Ball Pool: Play Together art | AI- generated images | Red Suns Tech | - | Mar 18, 2026 | |
Those Who Stayed text | This game was developed with assistance from AI tools. Generative AI was used in the development of store page content a... | Pendul8 | - | Mar 18, 2026 | |
Magic Ball Breaker artaudio | Uses pre-generated AI for some illustrations, assets, and music. | Somel | - | Mar 18, 2026 | |
Void Rhythm art | Concept art assets. | DeepStream | - | Mar 18, 2026 | |
ひとりだるま Alone Rite art | We use AI-generated textures and background elements for some 3D objects, which are then retouched and implemented in th... | STUDIO DYD | - | Mar 18, 2026 | |
Lucky Paws art | Store Page gfx from in game screenshot | Double A Games | - | Mar 18, 2026 | |
Hi, I`m Kali art | Artificial intelligence was used to create the background of the main menu | LonelyFoxStudio | - | Mar 18, 2026 | |
[ABERRATION] THE ANALYST textaudioart | Generative AI was used during the development process to assist in writing in-game text and terminal logs. AI tools were... | FEIGIN ENTERTAINMENT | - | Mar 18, 2026 | |
OVERDEAD art | The logo was created using AI | rushandev1 | - | Mar 18, 2026 | |
Yelling At Cats: The Game art | AI was used to generate the store graphical assets. | MarineMaaan | - | Mar 18, 2026 | |
Defender of the Orcish Marches audioart | This game used generative AI to create sound effects, music, and the splash screen | GameStrubios | - | Mar 18, 2026 | |
Mystic Grove audioart | Mystic Grove uses generative AI in a limited supporting role for certain pre-rendered content, including music and some ... | Stefan Grob | - | Mar 18, 2026 | |
Kritical McCoy art | Many characters and images in the game are AI-Generated | Krysez | - | Mar 18, 2026 | |
One Of Us general | The voice clips in this game have been rendered on a computer. | One Of Us Games | - | Mar 18, 2026 | |
Punch Your Friends party artaudio | The logo and lobby background, as well as some of the musical compositions, were generated using artificial intelligence | LazyVibeStudios | - | Mar 18, 2026 | |
Femboys in Parkour art | The images were generated using artificial intelligence. | Hellim Studios | - | Mar 18, 2026 | |
The Crimson Hunt art | Only used for the creation of some visual elements. | Farelas | - | Mar 18, 2026 | |
Carnival Horror text | Some scripts, documentation, and marketing texts in The Clownhouse were created with the assistance of AI-based tools. A... | AxlPlay | - | Mar 18, 2026 | |
Big Theft Valkeala 3 Revenge art | Game logo and steam headers and game menu image made with ai software | Tero Lunkka | 10 | Mar 18, 2026 | |
8ave. art | Some backgrounds/jackets/movies use generative AI. | wata* | - | Mar 18, 2026 | |
Tandemonium art | Some game artwork and visual assets were created with the assistance of generative AI tools. All AI-generated content wa... | UsersFirst | - | Mar 18, 2026 | |
QDFracture artcode | Use of Generative AI This game makes selective use of generative AI tools as part of its development pipeline. Generat... | Mariano Miguel Lanzi | - | Mar 18, 2026 | |
Operation Moon Walker arttext | Some of the images are generated using AI and then edited and processed. Some of the scripts were also created in consul... | DreamerMoon | - | Mar 18, 2026 | |
Terminal Lucidity Era arttext | Some of the images are generated using AI and then edited and processed. Some of the scripts were also created in consul... | DreamerMoon | - | Mar 18, 2026 | |
Scary Game 2: The Mad Shepherd text | Artificial intelligence was used for language translation in this game. | KanGames | - | Mar 18, 2026 | |
這遺虚配信 art | Some item icons and images were created using generative AI. | TOMO GAME CREATE(トモクリ) | - | Mar 18, 2026 | |
Backrooms: Collision Not Found text | Artificial Intelligence tools (LLMs) were used strictly and exclusively to assist in the translation of interface texts ... | Lz Games | - | Mar 18, 2026 | |
Biomech Protocol art | Store capsules and background environments are crafted using creative design processes. | Raptor Entertainment | - | Mar 18, 2026 | |
Crazy Bike art | We just used AI to help with the Steam capsule and some marketing assets | Crazy Bike | - | Mar 18, 2026 | |
Last Float arttext | The cinematic video, localization, and some in-game images were created using artificial intelligence technologies. | LapsaDev | - | Mar 18, 2026 | |
RebelZ audio | Only the music in the teaser video is AI-generated. | SoloNode | - | Mar 18, 2026 | |
Puss in Box art | The game to contain art assets generated by artificial intelligence | Gamesforfarm | - | Mar 18, 2026 | |
Westins World art | Some assets and animations created by artists may have been enhanced using AI. | Westins World Studio | - | Mar 18, 2026 |
5,192 results
…
Missing a product? Let us know