AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13634
13,634
disclosures tracked
+13634 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3479 of 13,634 products
tag: 1990's
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
東方エンブレム3 ~Genie~ art | The H-scenes in this game are AI-generated. | neronsoft | - | Mar 18, 2026 | |
Hentai Senpai: Fuck Hotel artaudiotext | As a solo developer, I utilize AI tools throughout the development process to bring this game to life. AI assists with i... | Kink Master Studios | - | Mar 18, 2026 | |
Midnight At Camp Ashwood artcodetextaudio | I make games as a solo designer, so a few images have been generated for textures and sprites along with editing to make... | Palfrey Games | - | Mar 18, 2026 | |
Hyperplane codeartaudio | Generative AI was used for coding, some image asset and animation generation, and music. | Damian Tran | 27 | Mar 18, 2026 | |
冒険はお買い物の後で! artcode | このゲームは敵キャラクターやコードなどに生成AIを使用しております。 | Toru Nakano | - | Mar 18, 2026 | |
Munkeyadbentour code | It really helped me a lot while coding. Sometimes I copied and pasted. but most of the time I did it manually. | blisnkrikz4 | - | Mar 18, 2026 | |
CrystalLinker:Infinity artcode | AI tools are applied to the size adaptation and filling of image assets on some store pages and game backgrounds, provid... | fancyang | - | Mar 18, 2026 | |
One Way Mirror: AI text | This game uses generative AI to create unique detective cases and power in-game conversations. At the start of each sess... | Pigi the Wizard and the Feral Yellow Sheep | - | Mar 18, 2026 | |
Idiom Royale text | Some of the game’s word lists were filtered and generated with the help of generative AI (e.g., compiling candidate word... | NyxWorks | 85 | Mar 18, 2026 | |
The Lyra Signal arttext | Artwork and narrative elements in Lyra Signal were created with the assistance of generative AI tools. All content has b... | ESTREA | - | Mar 18, 2026 | |
Tiny Restorations code | Some code and other small assets had AI assistance. | Final Boss Editing's Games | - | Mar 18, 2026 | |
Thunderhawk: Danger Close arttext | Thunderhawk: Danger Close uses a minimal amount of AI generated assets, including a handful of textures, marketing art, ... | Funagen Games | - | Mar 18, 2026 | |
Testimony - Night Underground audioart | We use generative AI as a support tool in development, mainly for music and some textures. The generated material was re... | Testimony | - | Mar 18, 2026 | |
Re:Echo art | Generative AI was used in the creation of some art assets in this game. | f8game.studio | - | Mar 18, 2026 | |
Late Night Manifest art | Store capsules were created with the assistance of generative AI tools and were then edited, curated, and integrated as ... | Bermuda Games | - | Mar 18, 2026 | |
Code Tycoon code | We use AI to Optimize Code and improve our Code Quality | Mennen Online Inh. Hendrik Mennen | - | Mar 18, 2026 | |
Supernatural Haven audio | AI-generated resources were used for certain character voice lines in the promotional trailer. | Sleepy Cat Studio | - | Mar 18, 2026 | |
QUIZ GAME MUSEUM art | The images that make up Quiz Game Museum are created using generative AI and then retouched before being finalized for u... | Game Museum | - | Mar 18, 2026 | |
Static 13 text | Artificial Intelligence was used exclusively for text localization and language translations. The pixel art and animatio... | SN Game Studio | - | Mar 18, 2026 | |
Usurper Reborn textcode | Language Localizations are AI translated until a Human translator can make edits. The use of AI-coding tools like Claude... | Binary Knight Labs | - | Mar 18, 2026 | |
Omni Kitty audioart | The music and sound effects are AI generated. There are some AI generated art assets. | Revolving Lime | - | Mar 18, 2026 | |
Monster Tower general | Asset generation for the game | AlexTier | - | Mar 18, 2026 | |
Minesweeper art | We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, ... | Popoko VM Games | 10 | Mar 18, 2026 | |
Video Store Simulator art | We used AI-assisted tools to help create some visual assets and metadata (e.g., movie cover designs and marketing art). ... | Playback Studios | - | Mar 18, 2026 | |
GetHigh.EXE audio | Only the music and sound effects in this game were generated using AI. | Zypong.com | - | Mar 18, 2026 | |
Duck the Police art | At the time of release, the final product will not contain any elements created using generative artificial intelligence... | NipoBox | - | Mar 18, 2026 | |
Cosmo Strike: Complete Edition art | AI was used to develop the store and cover pages of the game. | Nikspeaks | - | Mar 18, 2026 | |
Critternauts art | Some of the art in the game and on the store page was created with the help of AI. | Gergo V | - | Mar 18, 2026 | |
老狼:第一季 - 宿命之吻 (The Wolf: Season 1 - Kiss of Fate) art | The characters, scenes, and other art assets in this game were independently designed and conceptualized by the develope... | 狼社 (Wolf Studio) | - | Mar 18, 2026 | |
City of Hunger general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | MVCAO Studios | - | Mar 18, 2026 | |
MAZY art | To help with store visuals I used generative AI tools to assist in creating some promotional artwork and banners for the... | Pierpiero | - | Mar 18, 2026 | |
The Rift Rebels art | – Some textures in the game were initially AI-generated and then significantly refined by hand in a graphics editor. – C... | Playthrough Experience | - | Mar 18, 2026 | |
QWERTING general | Artificial intelligence was used to reconstruct partial fragments. | vladkudas | - | Mar 18, 2026 | |
Tied to the Beat text | AI was used exclusively for translating the game's text into multiple languages. All gameplay, art, music, and code were... | Javier Lianes García | - | Mar 18, 2026 | |
CosmicSurvivor art | We use AI technology to generate some of the character sprites and background images. All assets have been manually revi... | AfterImage | - | Mar 18, 2026 | |
吞天食地666(二)卧龙传 art | “Some of the in-game 2D artwork was created with the assistance of generative AI tools.” | YUANG CHEN | - | Mar 18, 2026 | |
Marzu textart | This game uses AI tools during development to help generate some dialogue text and pre-rendered promotional materials. A... | Paras Mehra | - | Mar 18, 2026 | |
Soulbound Odyssey art | Our team uses generative AI tools For Marketing/Promotional Images and some in game assets. | Could Care Less | - | Mar 18, 2026 | |
Streets of Miami VR text | I used BEZI and AI to help write scripts because im literally only one person and it would take 15 years and potentially... | MDRNgames Inc | - | Mar 18, 2026 | |
Neo Lobby Arcade™ art | Neo Lobby Arcade™ uses artificial intelligence tools during development and marketing to assist with the creation of cer... | AstroBlast Studios LLC | - | Mar 18, 2026 | |
Lost on Cow Island art | Several drawings of inventory items are provided by AI. | Tessier/Ashpool | - | Mar 18, 2026 | |
Hentai Senpai: Hardcore Whores artaudiotext | As a solo developer, I utilize AI tools throughout the development process to bring this game to life. AI assists with i... | Kink Master Studios | - | Mar 18, 2026 | |
Babushka – Old Lady’s Payback audio | We use AI voice on some npc character voices | Gorgeous Rhino Games | - | Mar 18, 2026 | |
ZHITEN artaudio | Generative AI was used during the development process to create static background textures, minor prop details (e.g., la... | Black Bear | - | Mar 18, 2026 | |
Max Savage art | Comic illustrations and planet environment have been rendered by AI | Tim Rachor | - | Mar 18, 2026 | |
東方エンブレム2 ~EX~ art | The H-scenes in this game are AI-generated. | neronsoft | - | Mar 18, 2026 | |
TicTacFootball code | Tic Tac Football uses AI-controlled opponents to allow players to compete in single-player matches, cups, and leagues. ... | Alberto Tarantino | - | Mar 18, 2026 | |
Linsips codeart | AI tools were used for code generation and promotional assets (store graphics and banners), reviewed and curated. Game c... | MILQ Games | - | Mar 18, 2026 | |
Dystopian Pet Simulator artaudio | Since our team is very small, due to a lack of certain skills and time, for now we had to use AI to create some of the i... | dinca.team | 40 | Mar 18, 2026 | |
Conspiracy Simulator artaudio | Some visual and audio assets were created with AI assistance as part of our creative process. | Daniel Joseph | - | Mar 18, 2026 |
587 results
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