AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
13625
13,625
disclosures tracked
+13625 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.8x vs audio ai
26
26%
use AI for 2+ purposes
3477 of 13,625 products
tag: 1980s
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
零点夜巡 artaudio | Includes AI-generated visual and audio content. | DaVinci No Games | - | Mar 18, 2026 | |
Hentai Senpai: Fuck Hotel artaudiotext | As a solo developer, I utilize AI tools throughout the development process to bring this game to life. AI assists with i... | Kink Master Studios | - | Mar 18, 2026 | |
V.E.C.T. Arcade code | Portions of the game's source code were authored with the assistance of AI tools. All AI-assisted code has been manually... | D-BUG Games | - | Mar 18, 2026 | |
CrystalLinker:Infinity artcode | AI tools are applied to the size adaptation and filling of image assets on some store pages and game backgrounds, provid... | fancyang | - | Mar 18, 2026 | |
Idiom Royale text | Some of the game’s word lists were filtered and generated with the help of generative AI (e.g., compiling candidate word... | NyxWorks | 85 | Mar 18, 2026 | |
The Lyra Signal arttext | Artwork and narrative elements in Lyra Signal were created with the assistance of generative AI tools. All content has b... | ESTREA | - | Mar 18, 2026 | |
Code Tycoon code | We use AI to Optimize Code and improve our Code Quality | Mennen Online Inh. Hendrik Mennen | - | Mar 18, 2026 | |
QUIZ GAME MUSEUM art | The images that make up Quiz Game Museum are created using generative AI and then retouched before being finalized for u... | Game Museum | - | Mar 18, 2026 | |
Static 13 text | Artificial Intelligence was used exclusively for text localization and language translations. The pixel art and animatio... | SN Game Studio | - | Mar 18, 2026 | |
Type Strike textart | Some elements of the game's store page, including the short and full descriptions, as well as parts of the capsule image... | One64 Games | - | Mar 18, 2026 | |
Heisen-Bro Hustler codeartaudio | Content: All the content in this game, the bros, their details, the game mechanics, game play, game ideas, narrative and... | Water Curtain Cave Productions | - | Mar 18, 2026 | |
Minesweeper art | We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, ... | Popoko VM Games | 10 | Mar 18, 2026 | |
Lumirider art | The capsule images are heavily edited, but are nonetheless based on AI-generated images. I plan to change this if the ga... | Diocotron Games | - | Mar 18, 2026 | |
80s Horror Survivors artaudio | Some minor 2D decorative images and a limited number of ambient sound elements were generated using AI-assisted tools du... | Alligator Virtual | - | Mar 18, 2026 | |
Video Store Simulator art | We used AI-assisted tools to help create some visual assets and metadata (e.g., movie cover designs and marketing art). ... | Playback Studios | - | Mar 18, 2026 | |
GetHigh.EXE audio | Only the music and sound effects in this game were generated using AI. | Zypong.com | - | Mar 18, 2026 | |
Cosmo Strike: Complete Edition art | AI was used to develop the store and cover pages of the game. | Nikspeaks | - | Mar 18, 2026 | |
老狼:第一季 - 宿命之吻 (The Wolf: Season 1 - Kiss of Fate) art | The characters, scenes, and other art assets in this game were independently designed and conceptualized by the develope... | 狼社 (Wolf Studio) | - | Mar 18, 2026 | |
City of Hunger general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | MVCAO Studios | - | Mar 18, 2026 | |
吞天食地666(二)卧龙传 art | “Some of the in-game 2D artwork was created with the assistance of generative AI tools.” | YUANG CHEN | - | Mar 18, 2026 | |
Summer Before Dawn arttext | Generative artificial intelligence was utilized to enhance specific loading screen images and to aid in text translation... | SEELIS SOFTWARE | - | Mar 18, 2026 | |
Dank Armada art | The promotional trailer for this game contains AI-generated elements (video and images) mixed with real gameplay footage... | 918.software | - | Mar 18, 2026 | |
ReVeal Gals art | This game utilizes pre-generated AI assets. Specifically, all character images and video footage within the game were cr... | Team AO | - | Mar 18, 2026 | |
Stinky Cat artaudio | I used AI helped me to design the main character; however, the final looking is vastly different then the AI generated. ... | Utterly Useless | - | Mar 18, 2026 | |
VOID81: The Backrooms textaudioart | This game used artificial intelligence tools during the development process to create some text, music, sound effects, a... | Veaby | - | Mar 18, 2026 | |
Dice Shaper text | I use AI to help me for the traduction of steam page | Black Frog Studio | - | Mar 18, 2026 | |
Arcade Warlord art | Some 2D images were generated or improved with AI. | eVdaimon Games | - | Mar 18, 2026 | |
The Conglomerate textcode | We used AI to generate a dictionary and words database in-order to create a robust rule-based engine for light-weight ch... | LemOne Labs | - | Mar 18, 2026 | |
Attack from Izar 2250 art | Menu images, and select sprites were created using generative AI and manually edited. | Xayba | - | Mar 18, 2026 | |
Yin Yang Fun artcode | We have used AI to generate sprites and code at specific times. | Lao Lai Le Studios | - | Mar 18, 2026 | |
The X-Type art | We use AI tools to generate initial character concepts and static base sprites. These generated images serve as a founda... | BinaryWriter | - | Mar 18, 2026 | |
Battle of the Edges codearttext | This game uses AI tools during development to assist with programming support and to generate some visual and textual as... | AMIE Interactive | - | Mar 18, 2026 | |
Dragon’s Breath audio | Music generated using Udio | monsters&creatures | - | Mar 18, 2026 | |
Pairs artcode | During the game’s development, AI was used as a reference in parts of the core code development and the creation of cert... | KCLUB Studio | - | Mar 18, 2026 | |
Sudoku art | We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, ... | Popoko VM Games | 12 | Mar 18, 2026 | |
Phantom of the Lily art | The game's cover photos were generated by artificial intelligence. Some of the texture images in the game's content wer... | Rolling Spikes | - | Mar 18, 2026 | |
Vegas Nights textart | Generative AI tools were used during the development process for preparing store page text and creating certain visual a... | Yasin A. | - | Mar 18, 2026 | |
都市传奇之人在江湖当大佬 art | 商店页面和营销素材由AI生成 | Q77 | 30 | Mar 18, 2026 | |
Summer Forever artaudio | The visual and musical components are created using AI. | Olga Makarevich | - | Mar 18, 2026 | |
Fast food RAGE general | Some game scenes contain generated content | VICTORIA Games | 12 | Mar 18, 2026 | |
Space Force Bargain Bin code | Claude was used to speed up development of some of the code in the game. No other AI content was used. | Sled Dog Games | - | Mar 18, 2026 | |
8 floor, only me ? text | Localization | FangSealGames | - | Mar 18, 2026 | |
Ogre Dungeon art | Out of the 996+ files that make up this game, only 5 image files are AI generated. (Title screen, intro screen, game ove... | Durance Gaming | - | Mar 18, 2026 | |
Night Invasion art | Artificial intelligence is only used for a few non-playable visuals: the game’s title screen (main menu artwork) and som... | Night Invasion Division | - | Mar 18, 2026 | |
Formula 2.5 art | Some development tools using machine-learning assistance were part of the early asset-creation workflow. These tools wer... | T&T game | - | Mar 18, 2026 | |
Exovore art | Some assets were assisted by AI tools in the art pipeline. AI was not used for final renders. | Tapzilla | - | Mar 18, 2026 | |
Throst artaudio | Pre-generated only. The game contains artwork and music created with generative AI before release. All visuals were edit... | ZiG GAMES | - | Mar 18, 2026 | |
STRECT text | AI is used for the translation of Japanese text into other languages, primarily displayed in settings screens and tutori... | MiddleBit | - | Mar 18, 2026 | |
Monster Hard Defence general | to increase the resolution of screenshots in the store | LargeSmothy | - | Mar 18, 2026 | |
Particulitix audio | Some of the music is AI generated, but there is an AI toggle (main menu and in the options) | Workshop Geek | - | Mar 18, 2026 |
341 results
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