AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
general
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Arcadia Cafe art | AI was used to improve textures | Judas Brothers | - | Mar 18, 2026 | |
Card Linker art | Artificial intelligence was used in the creation of some in-game visuals. | Lebleby Games | - | Mar 18, 2026 | |
Past, Future and the Other One art | Some textures and concept artworks in this game were created using generative AI tools and then refined by the developer... | Dust and Flame | - | Mar 18, 2026 | |
Three Kingdoms:Explosive Battle art | 🎮 About the Development of this game As a project developed by a solo creator with limited manpower, Explosive Battle ... | DeerChaser | - | Mar 18, 2026 | |
梵高3D画作 Van Gogh 3D Paintings arttext | The 3D models in the game are generated by Tencent Hengyuan 3D AI. Tencent officially stated: Service fee: To enable you... | Rose21 | - | Mar 18, 2026 | |
欧派大作战 art | 使用了ai绘画制作 | Laoyin | - | Mar 18, 2026 | |
"Erase -missing link-" Cthulhu Mythos Card Game ADV textart | Localization is conducted either through AI translation followed by human review. Additionally, due to the nature of the... | PermanentPapyrus | - | Mar 18, 2026 | |
#INNER UNIVERSE 1F0000 audio | In the theme music NEUTRINO, a singing synthesizer with a singing voice generation AI, is used. It is a rights-clean fre... | The_Ear_Man | - | Mar 18, 2026 | |
#from #abandoned art | AI tools have been used for some concept art and visual mood boards. No AI-generated content is planned for use in gamep... | Astro Production inc. | - | Mar 18, 2026 | |
$MCRT Game Maker audioart | We used AI on the store page only, namely: -AI audio overlay in the Store Page video. -Art Assets on the Store Page. | MagicCraft | - | Mar 18, 2026 | |
(Neg)Entropic Wandering art | Artwork is edited AI images. | Ryan Nein | 17 | Mar 18, 2026 | |
(SHO.E) Sissified Husband of Evelyn arttext | Generated Animation and Cutscene Assets. Also used to do English paragraph checks and spelling. | NoEducation | - | Mar 18, 2026 | |
-HOME- Survival art | I used an AI, icon images and images for the intro video. | Eigen-Kreationen Game Studios | - | Mar 18, 2026 | |
.Decluster & .Decluster Zero arttextcode | This game includes AI-generated images, text, and code. There are no live AI-generated contents. | Masayuki Ito | - | Mar 18, 2026 | |
.V art | It was used to create 2 graphic elements that were heavily edited by hand that are used as symbols on the main menu and ... | Deezo | - | Mar 18, 2026 | |
0.0035% general | Some in‑game objects were initially created using AI generation, and then refined by hand afterwards. | MANIA PRODUCTIONS | 14 | Mar 18, 2026 | |
0X13 general | Only for Marketing material, if we reach our goal we will pay a real person fr fr. | Andrei | - | Mar 18, 2026 | |
1-A codeart | In this project, we utilized AI solely for source code generation assistance. Additionally, we employed AI-generated art... | Asobrect | - | Mar 18, 2026 | |
10-Man Idle codeart | AI was used to debug and create some code. It was also used to create the logo/icon. | JLGames | - | Mar 18, 2026 | |
100 Clean Inc. audio | I used AI technology to help generate music and sound effects resources. | PotionWorks | - | Mar 18, 2026 | |
100 Closes audio | The in-game voice is generated using AI and is not recorded by a real person. | /newgame | - | Mar 18, 2026 | |
100 ROOMS audio | One song | LabDev | - | Mar 18, 2026 | |
100 Rooms art | We use generative AI artwork for the cover images / thumbnails. Nothing inside the game is AI generated. Only the advert... | Gemini Games Stuidos | - | Mar 18, 2026 | |
100 Rounds art | IA was use to create images and textures (https://starryai.com/app/create) Everything is mad by human | swfranlou88 | - | Mar 18, 2026 | |
100 SCREAMERS general | Some marketing and page materials were made with AI | 100 SCREAMERS | - | Mar 18, 2026 | |
100 animals on island audio | "Ecos del Fuego"(Snakes song) is AI generated | KaiserGames | 193 | Mar 18, 2026 | |
1000 Princes 2: Loving You Is My Duty artaudio | use midjourney to generate backgrounds use TTSMaker to generate voice use suno AI to generate music use Meshy to generat... | 琴研 Ginyan | - | Mar 18, 2026 | |
1000 Princes: Born to Love You artaudio | use midjourney to generate backgrounds use TTSMaker to generate voice use suno AI to generate music use Meshy to generat... | 琴研 Ginyan | 40 | Mar 18, 2026 | |
1001 Nights textart | 1001 Nights is a story-crafting game that started development as early as 2020, exploring creative narrative gameplay to... | Ada Eden | - | Mar 18, 2026 | |
10:59 art | Generated images for some paintings and photographs using AI. | Beshbarmak games | 142 | Mar 18, 2026 | |
10ⁿ - Ten Power N artaudiocode | AI tools were used to support parts of the development process, such as initial image, music, and code drafts. Every ele... | Raphael Lepuschitz | - | Mar 18, 2026 | |
10秒ルール art | The specific images appearing in the game were created by a generative AI. | のさん/nosan | - | Mar 18, 2026 | |
11 Doors - Escape From Prison art | This game includes AI-generated artwork. Some promotional images and an introductory visual were created using AI tools ... | EpOoV | - | Mar 18, 2026 | |
11th Hour Hero audio | We use AI to generate the voice of the main antagonist of the game in the trailer. | Joshua Angeley | - | Mar 18, 2026 | |
12 Hours art | Some pictures in the game are generated by AI. | Barley Entertainment | - | Mar 18, 2026 | |
12 MONTHS TO LAUNCH general | Some materials were generated by AI and manually modified. | BroBroStudio | - | Mar 18, 2026 | |
123 MAZES art | AI for background. | YELLOW | - | Mar 18, 2026 | |
13 柱庭 Cabal 13 art | Promotional images, promotional videos, card images from the game. | HuanMos Game | - | Mar 18, 2026 | |
134 and counting audio | Using AI voice for in-game AI voice | Glass Of Cat | - | Mar 18, 2026 | |
14. Forklift Sim art | AI-generated art object | Buterin Armin Ewald | - | Mar 18, 2026 | |
1402 artaudio | Some graphics, and music are done with AI. | Larisa Shapiro | - | Mar 18, 2026 | |
1492 - Colonization of the new world art | Some graphics created by generative AI | Salty Olives | - | Mar 18, 2026 | |
14:Overmind artaudio | We used image generation for concept art, some 2D assets, promo materials, and voice acting for AI characters. | Next Genium | - | Mar 18, 2026 | |
15 minutes art | Procedural post processing and content aware tools in Affinity photo were used to clean up capsule art, assets were sour... | Construct Games | - | Mar 18, 2026 | |
18 Levels of Hells art | We reaffirm our respect for human artists and their work. Due to current technical limitations, we employed AI image gen... | yii | - | Mar 18, 2026 | |
180 Seconds: A Firefighter's Call artaudio | AI is used to generate the character avatar images during the games narration. The voices are also AI generated. | Kevin Smith | - | Mar 18, 2026 | |
18Floor text | All the text in the game is based on AI written storylines. All translations other than Simplified Chinese are generated... | PrueLightStudio | 10 | Mar 18, 2026 | |
1931-1945: Their Childhood - Tunnel Warfare/地道战 art | Some UI elements in the game are generated or modified using AI. | Hongji Interactive | - | Mar 18, 2026 | |
1948 arttext | This game makes limited use of generative Artificial Intelligence strictly to support the creation of certain pre-render... | Trinity Wave Studios | - | Mar 18, 2026 | |
1964 Operation Velvet Twins art | We used a few pre-rendered images as internal references for proportions and framing. However, all-ingame visuals are or... | SEEP | - | Mar 18, 2026 |
13,596 results
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